For 1.8.8 version u might need +17 or higher.
This project will be updated from time to time; problems may arise.
Thank you for the +400 downloads!
This project will be updated from time to time; problems may arise.
Thank you for the +400 downloads!
Features
✅ Everything is configurable ✅
✅ Lightweight ✅
✅ 100% translatable ✅
✅ Lightweight ✅
✅ 100% translatable ✅
ServerNeeds INFO
#### If you have || Permission: serverneeds.* || you can use all the command. ####
Command: /serverneeds - /sn || Main command. || Permission: serverneeds.main
Command: /serverneeds reload - /sn || Reload command || Permission: serverneeds.reload
Command: /broadcast || Broadcast command || Permission: serverneeds.broadcast
Command: /chatlock - cl || ChatLock command. || Permission: serverneeds.chatlock
Command: /chatclear - cc || ChatClear command. || Permission: serverneeds.chatclear
Command: /chatclear <player> - /cc <player> || Player ChatClear command. || Permission: serverneeds.chatclearothers
Command: /fly || Fly command. || Permission: serverneeds.fly
Command: /fly <player> || Player fly command. || Permission: serverneeds.flyothers
Command: /feed || Feed command. || Permission: serverneeds.feed
Command: /feed <player> || Player feed command. || Permission: serverneeds.feedothers
Command: /heal || Heal command. || Permission: serverneeds.healothers
Command: /heal <player> || Heal command. || Permission: serverneeds.healothers
Command: /workbench || WorkBench command. || Permission: serverneeds.workbench
Command: /anvil || Anvil command. || Permission: serverneeds.anvil
Command: /gamemode || GameMode command. || Permission: serverneeds.gamemode
Command: /gamemode <player> || GameMode Others command. || Permission: serverneeds.gamemodechangeothers
Command: /setspawn || SetSpawn command. || Permission: serverneeds.setspawn
Command: /spawn || Spawn command. || Permission: serverneeds.spawn
Command: /setwarp || SetWarp command. || Permission: serverneeds.setwarp
Command: /delwarp || DelWarpcommand. || Permission: serverneeds.delwarp
Command: /warp || Warp command. || Permission: serverneeds.warp
Command: /clear || Inventory clear command. || Permission: serverneeds.clear
Command: /invsee || Inventory see command. || Permission: serverneeds.invsee
Command: /kick || Kick command. || Permission: serverneeds.kick
Command: /kickall || KickAll command. || Permission: serverneeds.kick
Command: /tp || TP command. || Permission: serverneeds.tp
Command: /tpa || TPA command. || Permission: serverneeds.tpa
Command: /tpaccept || TPAccept command. || Permission: serverneeds.tpaccept
Command: /tpadeny || TPADeny command. || Permission: serverneeds.tpadeny
Command: /tpacancel || TPACancel command. || Permission: serverneeds.tpacancel
Command: /tpatoggle || TPAToggle command. || Permission: serverneeds.tpatoggle
Command: /tpall || TPAll command. || Permission: serverneeds.tpall
Command: /tphere || TPHere command. || Permission: serverneeds.tphere
Command: /give || Give command. || Permission: serverneeds.give
Command: /giveall || GiveAll command. || Permission: serverneeds.giveall
Command: /itemname || ItemName command. || Permission: serverneeds.itemname
Command: /itemlore || ItemLore command. || Permission: serverneeds.itemlore
Command: /maintenance <on|off> || Maintenance command. || Permission: serverneeds.maintenance
Command: /night || Night command. || Permission: serverneeds.night
Command: /sunrise || SunRise command. || Permission: serverneeds.sunrise
Command: /midnight || MidNight command. || Permission: serverneeds.midnight
Command: /serverneeds reload - /sn || Reload command || Permission: serverneeds.reload
Command: /broadcast || Broadcast command || Permission: serverneeds.broadcast
Command: /chatlock - cl || ChatLock command. || Permission: serverneeds.chatlock
Command: /chatclear - cc || ChatClear command. || Permission: serverneeds.chatclear
Command: /chatclear <player> - /cc <player> || Player ChatClear command. || Permission: serverneeds.chatclearothers
Command: /fly || Fly command. || Permission: serverneeds.fly
Command: /fly <player> || Player fly command. || Permission: serverneeds.flyothers
Command: /feed || Feed command. || Permission: serverneeds.feed
Command: /feed <player> || Player feed command. || Permission: serverneeds.feedothers
Command: /heal || Heal command. || Permission: serverneeds.healothers
Command: /heal <player> || Heal command. || Permission: serverneeds.healothers
Command: /workbench || WorkBench command. || Permission: serverneeds.workbench
Command: /anvil || Anvil command. || Permission: serverneeds.anvil
Command: /gamemode || GameMode command. || Permission: serverneeds.gamemode
Command: /gamemode <player> || GameMode Others command. || Permission: serverneeds.gamemodechangeothers
Command: /setspawn || SetSpawn command. || Permission: serverneeds.setspawn
Command: /spawn || Spawn command. || Permission: serverneeds.spawn
Command: /setwarp || SetWarp command. || Permission: serverneeds.setwarp
Command: /delwarp || DelWarpcommand. || Permission: serverneeds.delwarp
Command: /warp || Warp command. || Permission: serverneeds.warp
Command: /clear || Inventory clear command. || Permission: serverneeds.clear
Command: /invsee || Inventory see command. || Permission: serverneeds.invsee
Command: /kick || Kick command. || Permission: serverneeds.kick
Command: /kickall || KickAll command. || Permission: serverneeds.kick
Command: /tp || TP command. || Permission: serverneeds.tp
Command: /tpa || TPA command. || Permission: serverneeds.tpa
Command: /tpaccept || TPAccept command. || Permission: serverneeds.tpaccept
Command: /tpadeny || TPADeny command. || Permission: serverneeds.tpadeny
Command: /tpacancel || TPACancel command. || Permission: serverneeds.tpacancel
Command: /tpatoggle || TPAToggle command. || Permission: serverneeds.tpatoggle
Command: /tpall || TPAll command. || Permission: serverneeds.tpall
Command: /tphere || TPHere command. || Permission: serverneeds.tphere
Command: /give || Give command. || Permission: serverneeds.give
Command: /giveall || GiveAll command. || Permission: serverneeds.giveall
Command: /itemname || ItemName command. || Permission: serverneeds.itemname
Command: /itemlore || ItemLore command. || Permission: serverneeds.itemlore
Command: /maintenance <on|off> || Maintenance command. || Permission: serverneeds.maintenance
#### If you have || Permission: serverneeds.weather || you can use all the weather command. ####
Command: /day || Day command. || Permission: serverneeds.day
Command: /night || Night command. || Permission: serverneeds.night
Command: /sunrise || SunRise command. || Permission: serverneeds.sunrise
Command: /midnight || MidNight command. || Permission: serverneeds.midnight
ServerNeeds Bypass Permissions
Bypass Permission: serverneeds.chatlockbypass || Bypasses ChatLock system.
Bypass Permission: serverneeds.chatclearbypass || Bypasses ChatClear system.
Bypass Permission: serverneeds.chatclearothersbypass || Bypasses Player ChatClear system.
Bypass Permission: serverneeds.commandsyntaxblockbypass || Bypasses Command Syntax Block system.
Bypass Permission: serverneeds.commandcooldownbypass || Bypasses Command Cooldown system.
Bypass Permission: serverneeds.chatcooldownbypass || Bypasses Chat Cooldown system.
Bypass Permission: serverneeds.kickbypass || Bypasses Kick system.
Bypass Permission: serverneeds.kickallbypass || Bypasses KickAll system.
Bypass Permission: serverneeds.spawnwarmupbypass || Bypasses SpawnWarmUp system.
Bypass Permission: serverneeds.warpwarmupbypass || Bypasses WarpWarmUp system.
Bypass Permission: serverneeds.commandblockerbypass || Bypasses Command Blocker system.
Bypass Permission: serverneeds.maintenance || Bypasses Maintenance Kick.
Bypass Permission: serverneeds.maintenance || Bypasses Maintenance Join Deny.
Bypass Permission: serverneeds.chatclearbypass || Bypasses ChatClear system.
Bypass Permission: serverneeds.chatclearothersbypass || Bypasses Player ChatClear system.
Bypass Permission: serverneeds.commandsyntaxblockbypass || Bypasses Command Syntax Block system.
Bypass Permission: serverneeds.commandcooldownbypass || Bypasses Command Cooldown system.
Bypass Permission: serverneeds.chatcooldownbypass || Bypasses Chat Cooldown system.
Bypass Permission: serverneeds.kickbypass || Bypasses Kick system.
Bypass Permission: serverneeds.kickallbypass || Bypasses KickAll system.
Bypass Permission: serverneeds.spawnwarmupbypass || Bypasses SpawnWarmUp system.
Bypass Permission: serverneeds.warpwarmupbypass || Bypasses WarpWarmUp system.
Bypass Permission: serverneeds.commandblockerbypass || Bypasses Command Blocker system.
Bypass Permission: serverneeds.maintenance || Bypasses Maintenance Kick.
Bypass Permission: serverneeds.maintenance || Bypasses Maintenance Join Deny.
Spoiler: config.yml
#ServerNeeds by NBCSM.
#Thank you for using this project.
#If "true" first join message will be seen.
#If "false" first join message won't be seen.
First-Join-Message-Enable : true
#If "true" join message will be seen.
#If "false" join message won't be seen.
Join-Message-Enable : true
#If "true" leave message will be seen.
#If "false" leave message won't be seen.
Leave-Message-Enable : true
#If "true" all death messages will be seen.
#If "false" all death messages won't be seen.
#NOTE: If this true ("All-Death-Message-Enable", "Mob-Death-Messages-Enable", "Death-Cause-Messages-Enable" "Pvp-Message-Enable") will not work!
All-Death-Message-Enable : true
#If "true" all mob death messages will be seen.
#If "false" all mob death messages won't be seen.
Mob-Death-Messages-Enable : true
#If "true" all death cause messages will be seen.
#If "false" all death cause messages won't be seen.
Death-Cause-Messages-Enable : true
#If "true" pvp-message will be seen.
#If "false" pvp-message won't be seen.
Pvp-Message-Enable : true
#If "true" pvp messages only will be seen world names in "Pvp-Message-Disabled-Worlds".
#If "false" pvp messages will be seen every world.
Pvp-Message-World-Filter-Enable : false
#Add the world name that you do not want to see pvp messages from.
#You should put the exact world name.
Pvp-Message-Disabled-Worlds :
- "world_name"
#If "true" worlds listed in "Fly-Disabled-Worlds" list won't be flyable.
#If "true" a player has flight enabled and enters a world with flight disabled, their flight will be turned off automatically.
#If "false" worlds listed in "Fly-Disabled-Worlds" list will be flyable.
Fly-Disabled-Worlds-Enable : false
#Add the world name that you do not want to player access fly.
#You should put the exact world name.
Fly-Disabled-Worlds :
- "world_name"
#Command: "/serverneeds" - "/sn"
#Permission: "serverneeds.main"
#Command output it is kinda help message.
Main-Command-Message :
- '&7&m -------------&b ServerNeeds Commands &7&m -------------'
- ''
- '&b/serverneeds &7- &b/sn &7- &eMain command.'
- '&b/serverneeds reload &7- &b/sn reload &7- &eReloads the config.'
- '&b/chatlock &7- &b/cl &7- &eLocks/Unlocks chat.'
- '&b/chatclear &7- &b/cc &7- &eClears chat.'
- '&b/chatclear <player> &7- &b/cc <player> &7- &eClears target player chat.'
- '&b/fly &7- &eFly command.'
- '&b/fly <player> &7- &eFly player command.'
- '&b/feed &7- &eFeed command.'
- '&b/feed <player> &7- &eFeed player command.'
- '&b/feedall &7- &eFeedAll player command.'
- '&b/heal &7- &eHeal command.'
- '&b/heal <player> &7- &eHeal player command.'
- '&b/healall &7- &eHealAll player command.'
- '&b/workbench &7- &b/wb &7- &b/craft &eWorkbench command.'
- '&b/anvil &7- &eAnvil command.'
- '&b/gamemode &7- &b/gm &7- &eGamemode command.'
- '&b/clear &7- &eClear command.'
- '&b/clear <player> &7- &eClear player command.'
- '&b/setwarp <warpname> &7- &eSetwarp command.'
- '&b/setspawn &7- &eSetSpawn command.'
- '&b/warp <warpname> &7- &eWarp command.'
- '&b/delwarp <player> &7- &eDelwarp command.'
- '&b/invsee <player> &7- &eInvsee command.'
- '&b/kick <player> <reason> &7- &eKick command.'
- '&b/kickall <reason> &7- &eKickAll command.'
- '&b/tp <reason> &7- &eTp command.'
- '&b/tpa <player> &7- &eTPA command.'
- '&b/tpaccept &7- &b/tpyes &7- &eTPAccept command.'
- '&b/tpadeny &7- &b/tpno &7- &eTPADeny command.'
- '&b/tpacancel &7- &b/tpc &7- &eTPACancel command.'
- '&b/tpatoggle &7- &eTPAToggle command.'
- '&b/tpall &7- &eTPAll command.'
- '&b/give <player> <item> <amount> &3&oOPTIONAL &b<name:> <lore:> &3&oLore has multiple line support use this : | &7- &eGive command.'
- '&b/giveall <item> <amount> &3&oOPTIONAL &b<name:> <lore:> &3&oLore has multiple line support use this : | &7- &eGiveAll command.'
- '&b/day &7- &eDay command'
- '&b/night &7- &eNight command'
- '&b/sunrise &7- &eSunRise command'
- '&b/midnight &7- &eMidNight command'
- '&b/repair &7- &eRepair command'
- '&b/repairall &7- &eRepairAll command'
- '&b/itemname &7- &eItemName command'
- '&b/itemlore &7- &eItemLore command'
- '&b/maintenance &7- &eMaintenance mode'
- ''
- '&7&m -------------&b ServerNeeds Commands &7&m -------------'
#If "true" motd will be seen.
#If "false" motd will not be seen.
In-Game-Motd-Message-Enable : true
#Motd date format.
Motd-Date-Format : "yyyy-MM-dd"
#Motd time format.
Motd-Time-Format : "HH:mm:ss"
#You can edit your motd message here. Unlimited lines supported.
#Placeholders;
#"%p% (player name), "%pdn%(player display name)", "%level%", "%xp%", "%date%", "%time%".
#You can still use PlaceholderAPI placeholders these are just by ServerNeeds.
In-Game-Motd-Message :
- '&d=========================================='
- ''
- '&aWelcome Dear &e %p%!'
- '&aType &e/help &ato see commands!'
- ''
- '&2Your info; &7 %level% level, %xp% experience.'
- ''
- '&bToday is &f %date% &bat &f%time%.'
- ''
- '&d=========================================='
#What is disconnect.spam?
#It is like a spam protection that comes default by minecraft.
#It can appear when you spam chat & command.
#If "true" players won't be kicked because of disconnect.spam.
#If "false" players will be kicked because of disconnect.spam.
Disconnect-Spam-Disable : true
#Bypass permission: "serverneeds.*" - "serverneeds.commandsyntaxblockbypass"
#If "Command-Syntax-Block-Enable: true" syntax commands will be blocked.
#If "Command-Syntax-Block-Enable: false" syntax commands won't be blocked.
Command-Syntax-Block-Enable : true
#Should "Anti-Caps" protection be enabled?
#Bypass permission: "serverneeds.*" - "serverneeds.anticapsbypass"
Anti-Caps-Enable : true
#Max "Allowed-Caps-Amount".
Allowed-Caps-Amount : 3
#Should "Chat-Cooldown" protection be enabled?
#Bypass permission: "serverneeds.*" - "serverneeds.chatcooldownbypass"
Chat-Cooldown-Enable : true
#Max "Chat-Cooldown".
Chat-Cooldown : 3
#Should "Command-Cooldown" protection be enabled?
#Bypass permission: "serverneeds.*" - "serverneeds.commandcooldownbypass"
Command-Cooldown-Enable : true
#Max "Command-Cooldown".
Command-Cooldown : 3
#Should "Command-Block" protection be enabled?
#Bypass permission: #Bypass permission: "serverneeds.*" - "serverneeds.commandblockerbypass"
Command-Block-Enable : true
#If you want a command blocked add it to list.
#NOTE: Do not use "/" in that list.
#Command names are case-insensitive (HELP, help, HeLp are all treated the same).
Command-Block-List :
- "help"
- "?"
- "pl"
- "me"
- "version"
- "ver"
#Should "Server-List-Motd" feature be enabled?
Server-List-Motd-Enable : true
#Choose how Motd messages are displayed.
#If "true" random message from the list.
#If "false" messages will rotate in order.
Server-List-Motd-Random : true
#Motd messages.
Server-List-Motd-Messages :
- "&a&lWelcome to Our Server! \n &fEnjoy your stay!"
- "&6&lNEW EVENT! \n &eCheck details at : &bwww.example.com"
- "&c&lPvP ENABLED! \n &7Join now and fight!"
#If true, enchanted items cannot be repaired.
#If false, enchanted items can be repaired.
#Works for both "/repair" and "/repair all" commands.
Dont-Repair-Enchanted-Items : false
#Command: "/chatclear" - "/cc".
#Permission: "serverneeds.chatclear".
#Chat clear message line amount.
#I personally do not recommended setting it below 100 even at some point you might need to increase it.
#No worries for the spam tho since it is not going to clear your console.
Chat-Clear-Number : 100
#Command: "/tpa <player>".
#Permission: "serverneeds.tpa".
#TPA request validity period.
TPA-Timeout : 120
#If true, spawn command will have teleport delay based on "Spawn-Teleport-Delay".
#If false, instant spawn command teleport.
Spawn-Teleport-Delay-Enable : false
#Spawn command warmup.
Spawn-Teleport-Delay : 3
#If true, while you are on warmup, and you move spawn teleport will be cancelled.
#If false, you can move while you are on warmup.
#Requires; "Spawn-Teleport-Delay-Enable: true".
Spawn-Teleport-Moving-Block : false
#If true, warp command will have teleport delay based on "Warp-Teleport-Delay".
#If false, instant warp command teleport.
Warp-Teleport-Delay-Enable : false
#Warp command warmup.
Warp-Teleport-Delay : 3
#If true, while you are on warmup, and you move warp teleport will be cancelled.
#If false, you can move while you are on warmup.
#Requires; "Warp-Teleport-Delay-Enable: true".
Warp-Teleport-Moving-Block : false
#Maximum number of characters allowed for an item name.
ItemName-Limit : 64
#Maximum characters allowed per lore line.
ItemLore-Limit : 64
#Should events in "Disable-Event" list to be disabled or not?
Disable-Event :
#Disables "Creeper Explosion".
Creeper-Explosion : false
#Disables "Creeper Explosion Breaks Blocks Around Of It".
Creeper-Block-Break : false
#Disables "Creeper Explosion Damages Players That Around Of It".
Creeper-Damage-To-Player : false
#Disables "TNT Explosion".
TNT-Explosion : false
#Disables "TNT Explosion Breaks Blocks Around Of It".
TNT-Block-Break : false
#Disables "TNT Explosion Damages Players That Around Of It".
TNT-Damage-To-Player : false
#Disables "Leave Decaying On Its Own".
Leave-Decay : false
#Disables "Lava Flowing".
Lava-Flow : false
#Disables "Water Flowing".
Water-Flow : false
#Disables "Flint Ignition".
Flint-Fire : false
#Disables "Lava Fire Spreading".
Lava-Fire-Spread : false
#Disables "Fire Spreading".
Fire-Spread : false
#Disables "Portal Creating".
Portal-Create : false
Code (YAML):
#ServerNeeds by NBCSM.
#Thank you for using this project.
#If "true" first join message will be seen.
#If "false" first join message won't be seen.
First-Join-Message-Enable : true
#If "true" join message will be seen.
#If "false" join message won't be seen.
Join-Message-Enable : true
#If "true" leave message will be seen.
#If "false" leave message won't be seen.
Leave-Message-Enable : true
#If "true" all death messages will be seen.
#If "false" all death messages won't be seen.
#NOTE: If this true ("All-Death-Message-Enable", "Mob-Death-Messages-Enable", "Death-Cause-Messages-Enable" "Pvp-Message-Enable") will not work!
All-Death-Message-Enable : true
#If "true" all mob death messages will be seen.
#If "false" all mob death messages won't be seen.
Mob-Death-Messages-Enable : true
#If "true" all death cause messages will be seen.
#If "false" all death cause messages won't be seen.
Death-Cause-Messages-Enable : true
#If "true" pvp-message will be seen.
#If "false" pvp-message won't be seen.
Pvp-Message-Enable : true
#If "true" pvp messages only will be seen world names in "Pvp-Message-Disabled-Worlds".
#If "false" pvp messages will be seen every world.
Pvp-Message-World-Filter-Enable : false
#Add the world name that you do not want to see pvp messages from.
#You should put the exact world name.
Pvp-Message-Disabled-Worlds :
- "world_name"
#If "true" worlds listed in "Fly-Disabled-Worlds" list won't be flyable.
#If "true" a player has flight enabled and enters a world with flight disabled, their flight will be turned off automatically.
#If "false" worlds listed in "Fly-Disabled-Worlds" list will be flyable.
Fly-Disabled-Worlds-Enable : false
#Add the world name that you do not want to player access fly.
#You should put the exact world name.
Fly-Disabled-Worlds :
- "world_name"
#Command: "/serverneeds" - "/sn"
#Permission: "serverneeds.main"
#Command output it is kinda help message.
Main-Command-Message :
- '&7&m -------------&b ServerNeeds Commands &7&m -------------'
- ''
- '&b/serverneeds &7- &b/sn &7- &eMain command.'
- '&b/serverneeds reload &7- &b/sn reload &7- &eReloads the config.'
- '&b/chatlock &7- &b/cl &7- &eLocks/Unlocks chat.'
- '&b/chatclear &7- &b/cc &7- &eClears chat.'
- '&b/chatclear <player> &7- &b/cc <player> &7- &eClears target player chat.'
- '&b/fly &7- &eFly command.'
- '&b/fly <player> &7- &eFly player command.'
- '&b/feed &7- &eFeed command.'
- '&b/feed <player> &7- &eFeed player command.'
- '&b/feedall &7- &eFeedAll player command.'
- '&b/heal &7- &eHeal command.'
- '&b/heal <player> &7- &eHeal player command.'
- '&b/healall &7- &eHealAll player command.'
- '&b/workbench &7- &b/wb &7- &b/craft &eWorkbench command.'
- '&b/anvil &7- &eAnvil command.'
- '&b/gamemode &7- &b/gm &7- &eGamemode command.'
- '&b/clear &7- &eClear command.'
- '&b/clear <player> &7- &eClear player command.'
- '&b/setwarp <warpname> &7- &eSetwarp command.'
- '&b/setspawn &7- &eSetSpawn command.'
- '&b/warp <warpname> &7- &eWarp command.'
- '&b/delwarp <player> &7- &eDelwarp command.'
- '&b/invsee <player> &7- &eInvsee command.'
- '&b/kick <player> <reason> &7- &eKick command.'
- '&b/kickall <reason> &7- &eKickAll command.'
- '&b/tp <reason> &7- &eTp command.'
- '&b/tpa <player> &7- &eTPA command.'
- '&b/tpaccept &7- &b/tpyes &7- &eTPAccept command.'
- '&b/tpadeny &7- &b/tpno &7- &eTPADeny command.'
- '&b/tpacancel &7- &b/tpc &7- &eTPACancel command.'
- '&b/tpatoggle &7- &eTPAToggle command.'
- '&b/tpall &7- &eTPAll command.'
- '&b/give <player> <item> <amount> &3&oOPTIONAL &b<name:> <lore:> &3&oLore has multiple line support use this : | &7- &eGive command.'
- '&b/giveall <item> <amount> &3&oOPTIONAL &b<name:> <lore:> &3&oLore has multiple line support use this : | &7- &eGiveAll command.'
- '&b/day &7- &eDay command'
- '&b/night &7- &eNight command'
- '&b/sunrise &7- &eSunRise command'
- '&b/midnight &7- &eMidNight command'
- '&b/repair &7- &eRepair command'
- '&b/repairall &7- &eRepairAll command'
- '&b/itemname &7- &eItemName command'
- '&b/itemlore &7- &eItemLore command'
- '&b/maintenance &7- &eMaintenance mode'
- ''
- '&7&m -------------&b ServerNeeds Commands &7&m -------------'
#If "true" motd will be seen.
#If "false" motd will not be seen.
In-Game-Motd-Message-Enable : true
#Motd date format.
Motd-Date-Format : "yyyy-MM-dd"
#Motd time format.
Motd-Time-Format : "HH:mm:ss"
#You can edit your motd message here. Unlimited lines supported.
#Placeholders;
#"%p% (player name), "%pdn%(player display name)", "%level%", "%xp%", "%date%", "%time%".
#You can still use PlaceholderAPI placeholders these are just by ServerNeeds.
In-Game-Motd-Message :
- '&d=========================================='
- ''
- '&aWelcome Dear &e %p%!'
- '&aType &e/help &ato see commands!'
- ''
- '&2Your info; &7 %level% level, %xp% experience.'
- ''
- '&bToday is &f %date% &bat &f%time%.'
- ''
- '&d=========================================='
#What is disconnect.spam?
#It is like a spam protection that comes default by minecraft.
#It can appear when you spam chat & command.
#If "true" players won't be kicked because of disconnect.spam.
#If "false" players will be kicked because of disconnect.spam.
Disconnect-Spam-Disable : true
#Bypass permission: "serverneeds.*" - "serverneeds.commandsyntaxblockbypass"
#If "Command-Syntax-Block-Enable: true" syntax commands will be blocked.
#If "Command-Syntax-Block-Enable: false" syntax commands won't be blocked.
Command-Syntax-Block-Enable : true
#Should "Anti-Caps" protection be enabled?
#Bypass permission: "serverneeds.*" - "serverneeds.anticapsbypass"
Anti-Caps-Enable : true
#Max "Allowed-Caps-Amount".
Allowed-Caps-Amount : 3
#Should "Chat-Cooldown" protection be enabled?
#Bypass permission: "serverneeds.*" - "serverneeds.chatcooldownbypass"
Chat-Cooldown-Enable : true
#Max "Chat-Cooldown".
Chat-Cooldown : 3
#Should "Command-Cooldown" protection be enabled?
#Bypass permission: "serverneeds.*" - "serverneeds.commandcooldownbypass"
Command-Cooldown-Enable : true
#Max "Command-Cooldown".
Command-Cooldown : 3
#Should "Command-Block" protection be enabled?
#Bypass permission: #Bypass permission: "serverneeds.*" - "serverneeds.commandblockerbypass"
Command-Block-Enable : true
#If you want a command blocked add it to list.
#NOTE: Do not use "/" in that list.
#Command names are case-insensitive (HELP, help, HeLp are all treated the same).
Command-Block-List :
- "help"
- "?"
- "pl"
- "me"
- "version"
- "ver"
#Should "Server-List-Motd" feature be enabled?
Server-List-Motd-Enable : true
#Choose how Motd messages are displayed.
#If "true" random message from the list.
#If "false" messages will rotate in order.
Server-List-Motd-Random : true
#Motd messages.
Server-List-Motd-Messages :
- "&a&lWelcome to Our Server! \n &fEnjoy your stay!"
- "&6&lNEW EVENT! \n &eCheck details at : &bwww.example.com"
- "&c&lPvP ENABLED! \n &7Join now and fight!"
#If true, enchanted items cannot be repaired.
#If false, enchanted items can be repaired.
#Works for both "/repair" and "/repair all" commands.
Dont-Repair-Enchanted-Items : false
#Command: "/chatclear" - "/cc".
#Permission: "serverneeds.chatclear".
#Chat clear message line amount.
#I personally do not recommended setting it below 100 even at some point you might need to increase it.
#No worries for the spam tho since it is not going to clear your console.
Chat-Clear-Number : 100
#Command: "/tpa <player>".
#Permission: "serverneeds.tpa".
#TPA request validity period.
TPA-Timeout : 120
#If true, spawn command will have teleport delay based on "Spawn-Teleport-Delay".
#If false, instant spawn command teleport.
Spawn-Teleport-Delay-Enable : false
#Spawn command warmup.
Spawn-Teleport-Delay : 3
#If true, while you are on warmup, and you move spawn teleport will be cancelled.
#If false, you can move while you are on warmup.
#Requires; "Spawn-Teleport-Delay-Enable: true".
Spawn-Teleport-Moving-Block : false
#If true, warp command will have teleport delay based on "Warp-Teleport-Delay".
#If false, instant warp command teleport.
Warp-Teleport-Delay-Enable : false
#Warp command warmup.
Warp-Teleport-Delay : 3
#If true, while you are on warmup, and you move warp teleport will be cancelled.
#If false, you can move while you are on warmup.
#Requires; "Warp-Teleport-Delay-Enable: true".
Warp-Teleport-Moving-Block : false
#Maximum number of characters allowed for an item name.
ItemName-Limit : 64
#Maximum characters allowed per lore line.
ItemLore-Limit : 64
#Should events in "Disable-Event" list to be disabled or not?
Disable-Event :
#Disables "Creeper Explosion".
Creeper-Explosion : false
#Disables "Creeper Explosion Breaks Blocks Around Of It".
Creeper-Block-Break : false
#Disables "Creeper Explosion Damages Players That Around Of It".
Creeper-Damage-To-Player : false
#Disables "TNT Explosion".
TNT-Explosion : false
#Disables "TNT Explosion Breaks Blocks Around Of It".
TNT-Block-Break : false
#Disables "TNT Explosion Damages Players That Around Of It".
TNT-Damage-To-Player : false
#Disables "Leave Decaying On Its Own".
Leave-Decay : false
#Disables "Lava Flowing".
Lava-Flow : false
#Disables "Water Flowing".
Water-Flow : false
#Disables "Flint Ignition".
Flint-Fire : false
#Disables "Lava Fire Spreading".
Lava-Fire-Spread : false
#Disables "Fire Spreading".
Fire-Spread : false
#Disables "Portal Creating".
Portal-Create : false
Spoiler: Messages.yml
#ServerNeeds by NBCSM.
#Thank you for using this project.
#You can use PlaceholderAPI placeholders if it is installed.
#ServerNeeds plugin prefix.
Prefix : "&e[&bServerNeeds&e]"
#Broadcast prefix.
Broadcast-Prefix : "&a[&cBroadcast&a]"
#This allows you to customize the name shown as CONSOLE when a ServerNeeds plugin command is run from the console.
Console-Name : "&c[CONSOLE]"
#No permission message.
No-Permission-Message : "&cNo permission."
#Console warning message.
Console-Warning : "&cConsole can not issue this command."
#Message shown when "/serverneeds reload" || "/sn reload" command issued.
Reload-Start-Message : "&aReload has started."
#Message shown when target player is not online.
Player-Is-Not-Online : "&b%player% &cis not online."
#Reload message.
#Placeholder;
#"%reloadtime%" reload time calculation output.
Reload-Message : "&aReload completed in &c%reloadtime%ms."
#Messages when someone used command in a wrong way.
Wrong-Usage:
Kick : "&cYou have used the command in a wrong way. Try this: &b/kick <player> <reason> &7If you use -s broadcast wont be seen."
Reload : "&cYou have used the command in a wrong way. Try this: &b/sn reload."
Workbench : "&cYou have used the command in a wrong way. Try this: &b/workbench &7- &b/wb &7- &b/craft."
Anvil : "&cYou have used the command in a wrong way. Try this: &b/anvil &7- &b/an &7- &b/anv."
ChatLock : "&cYou have used the command in a wrong way. Try this: &b/chatlock &7- &b/cl."
Fly : "&cYou have used the command in a wrong way. Try this: &b/fly &7- &b/fly <player>."
Repair : "&cYou have used the command in a wrong way. Try this: &b/repair &7- &b/fix."
RepairAll : "&cYou have used the command in a wrong way. Try this: &b/repairall &7- &b/fixall."
FeedAll : "&cYou have used the command in a wrong way. Try this: &b/feedall."
Clear : "&cYou have used the command in a wrong way. Try this: &b/clear."
ChatClear : "&cYou have used the command in a wrong way. Try this: &b/chatclear &7- &b/chatclear <player> &7- &b/cc &7- &b/cc <player>."
InvSee : "&cYou have used the command in a wrong way. Try this: &b/invsee <player> &7- &b/inv <player>."
Heal : "&cYou have used the command in a wrong way. Try this: &b/heal <player>."
HealAll : "&cYou have used the command in a wrong way. Try this: &b/healall."
Broadcast : "&cYou have used the command in a wrong way. Try this: &b/broadcast <message> &7- &b/bc <message>."
Gamemode : "&cYou have used the command in a wrong way. Try this: &b/gamemode <message> &7- &b/bc <message>."
Day : "&cYou have used the command in a wrong way. Try this: &b/day."
SunRise : "&cYou have used the command in a wrong way. Try this: &b/sunrise."
Night : "&cYou have used the command in a wrong way. Try this: &b/night."
MidNight : "&cYou have used the command in a wrong way. Try this: &b/midnight."
TP : "&cYou have used the command in a wrong way. Try this: &b/tp <player>."
TPA : "&cYou have used the command in a wrong way. Try this: &b/tpa <player>."
TPAToggle : "&cYou have used the command in a wrong way. Try this: &b/tpatoggle."
TPAccept : "&cYou have used the command in a wrong way. Try this: &b/tpaccept &7- &b/tpyes."
TPADeny : "&cYou have used the command in a wrong way. Try this: &b/tpaccept &7- &b/tpno."
TPACancel : "&cYou have used the command in a wrong way. Try this: &b/tpacancel &7- &b/tpc."
TPAll : "&cYou have used the command in a wrong way. Try this: &b/tpall."
TPHere : "&cYou have used the command in a wrong way. Try this: &b/tphere <player>."
SetSpawn : "&cYou have used the command in a wrong way. Try this: &b/setspawn."
Spawn : "&cYou have used the command in a wrong way. Try this: &b/spawn."
SetWarp : "&cYou have used the command in a wrong way. Try this: &b/setwarp <warpname>."
Warp : "&cYou have used the command in a wrong way. Try this: &b/warp <warpname>."
DelWarp : "&cYou have used the command in a wrong way. Try this: &b/delwarp <warpname>."
Maintenance : "&cYou have used the command in a wrong way. Try this: &b/maintenance <on/off>."
ItemName : "&cYou have used the command in a wrong way. Try this: &b/itemname <clear/itemname>."
ItemLore : "&cYou have used the command in a wrong way. Try this: &b/itemlore <clear/lore>. &7You can separate multiple lines with the '|' character."
Give : "&cYou have used the command in a wrong way. Try this: &b/give <player> <itemname> <itemamount> <name:> <lore:> <enchant>
&7Example: &f/give NBCSM grass_block name:NBCSM lore:&cServerNeeds|The|Best|Plugin|Ever durability:10 sharpness:10 protection:10"
GiveAll : "&cYou have used the command in a wrong way. Try this: &b/giveall <itemname> <itemamount> <name:> <lore:> <enchant>
&7Example: &f/giveall grass_block name:NBCSM lore:&cServerNeeds|The|Best|Plugin|Ever durability:10 sharpness:10 protection:10"
#Message when someone locked chat.
#Placeholder;
#"%chatlocker%" name of the player who locked the chat output.
Chat-Locked-Message : "&6Chat is now &clocked &6by &b%chatlocker%."
#Message when someone try to chat when it is locked.
Chat-Locked-Warning : "&6Chat is currently &clocked."
#Message when someone locked chat.
#Placeholder;
#"%chatunlocker%" name of the player who unlocked the chat output.
Chat-Unlocked-Message : "&6Chat is now &aunlocked &6by &b%chatunlocker%."
#Self-heal message.
Heal-Message : "&6You have been healed."
#Message when another player heals you.
#Placeholder;
#"%healer%" name of the player who healed you output.
Healed-Message : "&6You have been healed by &b%healer%."
#Message when you heal another player.
#Placeholder;
#"%healedtarget%" name of the player you healed output.
You-Healed-Player-Message : "&6You healed &b%healedtarget%."
#Message when you heal all online players.
#Placeholder;
#"%count%" number of players healed output.
You-Healed-All-Players-Message : "&6You have healed &b%count% players."
#Warning message for console if no target is specified.
Console-Heal-Command-Warning : "&cConsole must specify a target! Example: /heal <player> or /heal *"
# Self-feed message.
Feed-Message : "&6You have been fed."
#Message when another player feeds you.
#Placeholder:
#"%feeder%" = name of the player who fed you.
Fed-Message : "&6You have been fed by &b%feeder%."
#Message when you feed another player.
#Placeholder:
#"%fedtarget%" = name of the player you fed.
You-Fed-Player-Message : "&6You fed &b%fedtarget%."
#Message when you feed all online players.
#Placeholder:
#"%count%" = number of players fed.
You-Fed-All-Players-Message : "&6You have fed &b%count% players."
#Warning message for console if no target is specified for feed command.
Console-Feed-Command-Warning : "&cConsole must specify a target! Example: /feed <player> or /feed *"
#Placeholders;
#"%p%" player name output.
#"%pdn" player display name output.
#Message that will be seen when a player join server for the first time.
First-Join-Message : "&aWelcome Dear &e%p%! &aIt is pleasure to see you."
#Message that will be seen when a player join server.
Join-Message : "&aWelcome Back &e%pdn%! &aThank you for joining."
#Message that will be seen when a player left the server.
Leave-Message : "&aGood Bye &e%p%! &aHope we can see you again."
#Message when someone try to use syntax command.
Command-Syntax-Block-Warning : "&cSyntax are not allowed."
#Message when someone in cooldown for using chat.
Chat-Cooldown-Message : "&cPlease wait &7(&c%seconds% seconds&7)&c before sending your next message."
#Message when someone in cooldown for using command.
Command-Cooldown-Message : "&cPlease wait &7(&c%seconds% seconds&7)&c before sending your next command."
#Placeholder;
#"%cmd%" blocked command output from "config.yml > Command-Block-List".
Command-Blocked-Message : "&cThe command &7(&c%cmd%&7) &cis blocked!"
#Message that kicked player will see.
#Placeholder;
#"%kicker%" kicker name.
Kicked-Message : "&f--------\n&cYou have been kicked by &4%kicker%.\n&f--------"
#Message that kicked player will see but with reason.
#Placeholder;
#"%kicker%" kicker name.
#"%reason%" reason output.
Kicked-Message-With-Reason : "&f--------\n&cYou have been kicked by &4%kicker%.\n&cReason: &4%reason%\nBehave yourself.\n&f--------"
#Message that will be seen by kicker.
#Placeholder;
#"%player%" kicked player name.
Kicked-Info : "&cYou kicked &4%player%."
#Message that will be seen by kicker but with reason.
#Placeholder;
#"%player%" kicked player name.
#"%reason%" reason output.
Kicked-With-Reason-Info : "&cYou kicked &4%player% &fReason: &4%reason%."
#Announcement that will be seen when someone kicked.
#Placeholder;
#"%kicker%" kicker name.
#"%player%" kicked player name.
#"%reason%" reason output.
Kicked-Announcement : "&c%kicker% &6kicked &7%player% &7Reason: &f%reason%"
#When someone got kicked without reason, %reason% placeholder output will grab this option.
Kicked-Announcement-No-Reason : "&fNO REASON"
#Message that kicked all players will see.
#Placeholder;
#"%kicker%" kicker name.
#"%reason%" reason output.
Kicked-All-Message : "&f--------\n&cAll players have been kicked by &4%kicker%.\n&fReason: &4%reason%\n&f--------"
#Message that will be seen by kicker after kicking all players.
#Placeholder;
#"%count%" number of kicked players.
#"%reason%" reason output.
Kicked-All-Info : "&cYou kicked all &4%count% players. &fReason: &4%reason%."
#Announcement that will be seen by the server when all players are kicked.
#Placeholder;
#"%count%" number of kicked players.
#"%kicker%" kicker name.
#"%reason%" reason output.
Kicked-All-Announcement : "&cAll &4%count% &cplayers were kicked by &4%kicker%. &fReason: &4%reason%."
#When no reason is provided, %reason% placeholder will use this value.
Kicked-All-No-Reason : "&4NO REASON"
#Message that you will see when you try to kick someone you cant kick.
#Placeholder;
#"%player%" kicked player name.
Cant-Kick-Player : "&cCan not kick &4%player%."
#Message that you will see when you try to kick that player.
Cant-Kick-Yourself : "&cCan not kick &4yourself."
#Message shown when you toggle your own fly mode.
#Placeholder:
#"%flystatus%" - the current fly status.
Fly-Status : "&6Fly mode %flystatus%&6."
#Message shown when using "/fly <player>" on another player.
#Placeholders:
#"%player%" - the target player's name.
#"%flystatus%" - the fly status being set.
You-Gave-Fly-Status : "&6You have set &b%player% &6fly status to %flystatus%."
#Message shown to a player when someone else sets their fly status.
#Placeholders:
#"%flygiver%" - the name of the player giving fly status.
#"%flystatus%" - the fly status being applied.
Player-Fly-Status : "&b%flygiver% &6has set your fly status to %flystatus%."
#Translations for fly status placeholders.
#"%flystatus%" will be replaced with one of these values.
Fly-Status-Translate:
Enabled : "&aEnabled"
Disabled : "&cDisabled"
#Message displayed when a player tries to use "/fly" in a world where fly is disabled.
#Placeholder:
#"%world%" - the name of the world.
Fly-Disabled-World-Warning : "&cYou cannot use fly in this world: %world%."
#Message shown when attempting to set fly mode for a player in a fly-disabled world.
#Placeholders:
#"%player%" - the target player's name.
#"%world%" - the world where fly is disabled.
Player-In-Fly-Disabled-World-Warning : "&b%player% &cis in a world where fly is disabled: %world%."
#Message shown to a player when they enter a world where fly is disabled.
#Placeholders:
#"%world%" - The name of the world the player entered.
#"%flystatus%" - The current fly status of the player (prolly disabled ^^').
Fly-Disabled-World-Enter-Message : "&cYou have entered a fly-disabled world: %world%. Your flight has been %flystatus%!"
#Message shown when a player tries to use "/fly" while in spectator mode.
Fly-Spectator-Warning : "&cYou are in spectator mode. Fly mode is already enabled."
#Message shown when a player's gamemode is changed.
#Placeholders:
#"%gamemode%" - The new gamemode of the player
Gamemode-Changed-Message : "&6Your gamemode has been changed to %gamemode%."
#Translations for gamemode names.
Gamemode-Status-Translate:
Survival : "&fSurvival"
Creative : "&bCreative"
Adventure : "&eAdventure"
Spectator : "&7Spectator"
#Message shown to a player when another player changes their gamemode.
#Placeholders:
#"%gamemodechanger%" - The player who changed the gamemode.
#"%gamemode%" - The new gamemode of the target player.
Player-Gamemode-Changed-Message : "&b%gamemodechanger% &6has changed your gamemode to &e%gamemode%."
#Message shown to the player who changed another player's gamemode.
#Placeholders:
#"%player%" - The target player whose gamemode was changed.
#"%gamemode%" - The new gamemode of the target player.
Player-Gamemode-Changed-Info : "&6You have changed &b%player%&6's gamemode to &e%gamemode%."
#Message shown when player tries to repair an enchanted item, but config forbids it.
Enchanted-Items-Cannot-Be-Repaired : "&cEnchanted items cannot be repaired."
#Message shown when an item has been successfully repaired.
Item-Repaired : "&aThe held item has been repaired."
# Message shown when all items in your inventory have been successfully repaired.
# Placeholder:
# "%count%" number of items repaired.
Item-Repaired-All : "&a%count% item(s) in your inventory have been repaired."
#Message shown when player tries to repair but hand is empty.
Repair-No-Item : "&cThere is nothing in your hand."
#Message shown when player tries to repair an item that is already full durability.
Repair-Not-Needed : "&cThe held item does not need repair."
#Message shown when the player clears their own inventory.
Inventory-Cleared : "&6Your inventory has been cleared."
#Message shown to the executor when they successfully clear another player's inventory.
#Placeholder:
#"%player%" name of the player whose inventory was cleared.
Player-Inventory-Cleared : "&6You cleared &c%player%'&6s inventory."
#Message shown to the target player when their inventory is cleared by someone else.
#Placeholder:
#"%cleaner%" name of the sender who cleared the inventory.
Player-Inventory-Cleared-Info : "&c%cleaner% &ahas cleared your inventory."
#Message shown when successfully opened player's inventory.
#Placeholder:
#"%player%" name of the player whose inventory was opened.
Player-Inventory-Opened : "&6You opened &c%player%'&6s inventory."
#Message shown when try to invsee yourself.
Cant-InvSee-Yourself : "&cYou can not invsee yourself."
#Message shown when chat cleared.
#Placeholder:
#"%player%" name of the player whose cleared the chat.
Chat-Cleared-Announcement : "&6Chat is &acleared &6by &b%player%."
#Message shown to players who have chat clear bypass when someone clears chat.
#Placeholder:
#"%player%" name of the player who cleared the chat.
Chat-Cleared-Bypass-Message : "&6Chat is &acleared &6by &b%player%. &6But because of your permission your chat was not &aaffected."
#Info message sent to the player who cleared the chat normally.
Chat-Cleared-Info : "&6You &acleared &6the chat."
#Info message sent to the player who cleared the chat but has bypass (so their chat is unaffected).
Chat-Cleared-Bypass-Info : "&6No worries ^^. You &asuccessfully cleared &6the chat. Your chat was not &aaffected &6because of your bypass permission."
#Message sent to a player whose chat has been cleared by someone else.
#Placeholder:
#"%playerchatcleaner%" name of the player who cleared the chat.
Player-Chat-Cleared-Message : "&6Your chat is &acleared &6by &b%playerchatcleaner%."
#Info message sent to the player who cleared another player's chat.
#Placeholder:
#"%player%" target player's name.
Player-Chat-Cleared-Info : "&6You &acleared &b%player%&6's chat."
#Info message sent to a player who cleared their own chat.
Own-Chat-Cleared-Info : "&aYou cleared your own chat."
#Message shown to someone who tries to clear another player's chat but cannot due to permissions.
#Placeholder:
#"%player%" target player's name.
You-Cant-Clear-Player-Chat : "&6You cant &aclear &c%player%&6's chat."
#Message shown to a player when someone tried to clear their chat, but they have bypass permission.
#Placeholder:
#"%player%" name of the player who tried to clear chat.
Someone-Tried-To-Clear-Your-Chat : "&c%player%&6 tried to &aclear &6your chat."
#Message shown when weather changed.
#Placeholder:
#"%weather%" weather type output.
#"%world" world's name output.
Weather-Info : "&2You changed weather to %weather% &2for &e%world%."
#Message shown to all players when weather changed.
#Placeholder:
#"%weather%" weather type output.
#"%player" player's name output.
Weather-Announcement : "&4%player% &2changed weather to %weather%."
#Weather translation section.
Weather :
#"/day" command.
Morning : "&eMorning"
#"/sunrise" command.
SunRise : "&6SunRise"
#"/night" command.
Night : "&7Night"
#"/midnight" command.
MidNight : "&3MidNight"
#Message shown when teleported to another player.
#Placeholder;
#"%player%" target player's name.
TP-Message : "&eYou have teleported to &b%player%."
#Message shown when try to teleport yourself.
Cant-TP-Yourself : "&cYou can not teleport yourself."
#Message shown when try to send teleport request yourself.
Cant-TPA-Yourself : "&cYou can not send teleport request yourself."
#Message shown when send teleport request to player.
#Placeholder;
#"%player%" target player's name
#"%timeout%" config.yml > TPA-Timeout.
TPA-Sender-Info : "&eTeleport request sent to &4%player%. &eAfter &6%timeout% seconds &erequest will be cancelled."
#Message shown when trying to send teleport request to a player more than one.
#Placeholder;
#"%player%" target player's name.
TPA-Request-Already-Sent : "&cYou already sent tpa request to &a%player%."
#Message shown when received teleport request from a player.
#Placeholder;
#"%player%" target player's name.
#"%timeout%" config.yml > TPA-Timeout.
TPA-Receiver-Info : "&4%player% &esent teleport request. &eYou have &6%timeout% seconds &eanswer."
#Message shown to teleport request sender when teleport request timed out.
#Placeholder;
#"%player%" target player's name.
#"%timeout%" config.yml > TPA-Timeout.
TPA-Sender-Timeout-Info : "&eTeleport request that you sent to &4%player% &etimed&6(%timeout%seconds) &eout."
#Message shown to teleport request receiver when teleport request timed out.
#Placeholder;
#"%player%" target player's name.
#"%timeout%" config.yml > TPA-Timeout.
TPA-Receiver-Timeout-Info : "&eTeleport request that you sent by &4%player% &etimed&6(%timeout%seconds)&e out."
#Message shown to when trying to accept teleport request while you have none.
TPA-No-Request : "&cThere is no tpa request."
#Message shown to teleport request sender when teleport request accepted.
#Placeholder;
#"%player%" target player's name.
TPA-Accept-Sender-Info : "&e%player% &6accepted your tpa request."
#Message shown to teleport request receiver when teleport request accepted.
#Placeholder;
#"%player%" target player's name.
TPA-Accept-Receiver-Info : "&6You accepted &e%player% &6tpa request."
#Message shown to teleport request sender when teleport request denied.
#Placeholder;
#"%player%" target player's name.
TPA-Denied-Sender-Info : "&e%player% &6denied your tpa request."
#Message shown to teleport request receiver when teleport request denied.
#Placeholder;
#"%player%" target player's name.
TPA-Denied-Receiver-Info : "&6You denied &e%player% &6tpa request."
#Message shown to teleport request sender when target player left the game during the tpa timeout seconds.
#Placeholder;
#"%player%" target player's name.
TPA-Sender-Quit : "&c%player% &esent you a TPA request but has left the game. Request canceled."
#Message when player has no active TPA request to cancel.
TPA-Cancel-No-Request : "&cYou don't have any active TPA request to cancel."
#Message to sender when TPA request is cancelled successfully.
#Placeholder;
#"%player%" target player's name.
TPA-Cancel-Info : "&eYou have successfully &ccancelled ðe TPA request to &b%player%&a."
#Message to target when TPA request is cancelled by sender.
#Placeholder;
#"%player%" player who sent the teleport request.
TPA-Cancel-Target-Info : "&c%player% &ehas cancelled the TPA request sent to you."
#Message shown to teleport request receiver when target player left the game during the tpa timeout seconds.
#Placeholder;
#"%player%" target player's name.
TPA-Receiver-Quit : "&eYour TPA request was canceled because &c%player% &ehas left the game."
#Message when player toggles teleport requests on.
TPA-Toggle-Enabled : "&eYou have &cdisabled &ereceiving TPA requests."
#Message when player toggles teleport requests off.
TPA-Toggle-Disabled : "&eYou have &aenabled &ereceiving TPA requests."
#Message sent to the sender when target has TPA toggled on.
#Placeholder;
#"%player%" target player's name.
TPA-Target-Toggled : "&c%player% &ehas TPA &cdisabled &eand cannot receive requests."
#Message sent to the target when someone tried to TPA them while toggled.
#Placeholder;
#"%player%" player who sent tpa request.
TPA-Target-Toggled-Info : "&c%player% &etried to send you a TPA request but you have TPA &ctoggled."
#Message show when all players teleported to you.
TPAll-Info : "&eAll players teleported to you."
#Message shown when you teleport the target player to your side.
#Placeholder;
#"%player%" target player's name.
TPHere-Info : "&eYou teleported &6%player% &enext to you."
#Message shown when target player teleported to your side.
#Placeholder;
#"%player%" command sender player's name.
TPHere-Target-Info : "&6%player% &eteleported you to their side."
#Message shown when try to teleport yourself.
Cant-TPHere-Yourself : "&cYou can not teleport yourself."
#Message shown when setting spawn point.
#Placeholders;
#"%world%" world name.
#"%X%" - "%Y%" - "%Z%" - "%Yaw%" - "%Pitch%" these are coordinates placeholders.
Spawn-Is-Defined : "&aYou have defined the &eSpawn &7(&6%world%&e, &6%X%&e, &6%Y%&e,&6%Z%&e, &6%Yaw%&e, &6%Pitch%&7)."
#Message shown when spawn point is not defined.
Spawn-Is-Not-Defined : "&cSpawn is not defined yet."
#Message shown when spawn point world is missing.
Spawn-World-Not-Found : "&cSpawn world is missing."
#Message shown when spawn point delay is on.
#Placeholders;
#"%seconds%" "config.yml" > "Spawn-Teleport-Delay".
Spawn-Teleport-Delay-Message : "&eYou are teleporting to spawn in &b%seconds% seconds."
#Message shown when player moves while they are on spawn teleport delay.
#Requires; "Spawn-Teleport-Moving-Block: true".
Spawn-Teleport-Cancelled-Move : "&cSpawn teleportation cancelled because you moved."
#Message shown when teleported to spawn.
Spawn-Teleport : "&eYou have teleported to spawn."
#Message shown when setting warp point.
#Placeholders;
#"%world%" world name.
#"%warp%" - "%X%" - "%Y%" - "%Z%" - "%Yaw%" - "%Pitch%" these are coordinates placeholders.
Warp-Is-Defined : "&aYou have defined the new warp named &e%warp% &7(&6%world%&e, &6%X%&e, &6%Y%&e,&6%Z%&e, &6%Yaw%&e, &6%Pitch%&7)."
#Message shown when warp point is not defined.
Warp-Is-Not-Defined : "&cWarp &e%warp% &cdoes not exist."
#Message shown when warp point world is missing.
Warp-World-Not-Found : "&cWorld for warp &e%warp% &cis missing."
#Message shown when a warp deleted.
Warp-Deleted : "&aWarp named &7(&c%warp%&7) &adeleted."
#Message shown when warp point delay is on.
#Placeholders;
#"%seconds%" "config.yml" > "Warp-Teleport-Delay".
#"%warp%" warp name.
Warp-Teleport-Delay-Message : "&eYou are teleporting to warp &b%warp% &ein &b%seconds% seconds."
#Message shown when player moves while they are on warp teleport delay.
#Requires; "Warp-Teleport-Moving-Block: true".
Warp-Teleport-Cancelled-Move : "&cWarp teleportation to &e%warp% &ccancelled because you moved."
#Message shown when teleported to warp.
Warp-Teleport : "&eYou have teleported to warp &b%warp%."
#Message when player tries to rename an empty hand or invalid item.
ItemName-No-Item : "&cYou must be holding an item to rename it."
#Message after successfully renaming an item.
#Placeholder:
#"%itemname%" The new name given to the item.
ItemName-Info : "&aYour item has been renamed to &b%itemname%&a."
#Message shown after successfully clearing the item name.
ItemName-Cleared : "&aYour item name has been cleared."
#Message shown when a player tries to set an item name longer than the limit.
#Placeholder:
#"%limit%" will be replaced with the maximum allowed length.
ItemName-Too-Long : "&cItem name cannot be longer than &7(&c%limit%&7) &ccharacters."
#Message when player tries to set lore on an empty hand or invalid item.
ItemLore-No-Item : "&cYou must be holding an item to set its lore."
#Message after successfully setting the item's lore.
#You can separate multiple lines with the '|' character.
ItemLore-Info : "&aYour item's lore has been updated successfully."
#Message shown after successfully clearing the item's lore.
ItemLore-Cleared : "&aThe lore of your item has been cleared."
#Message shown when a player tries to set a lore line longer than the limit.
#Placeholder:
#"%limit%" will be replaced with the maximum allowed characters per line.
ItemLore-Too-Long : "&cEach lore line cannot be longer than &7(&c%limit%&7) &ccharacters."
#Message shown when the given item name/material is invalid in /give.
#Placeholder:
#"%invaliditem%" will be replaced with the invalid item string.
Give-Invalid-Item : "&cInvalid item: &7%invaliditem%. &cThe command did not processed."
#Message shown when the given enchant name is invalid in /give.
#Placeholder:
#"%invalidenchant%" will be replaced with the invalid enchant string.
Give-Invalid-Enchant : "&cInvalid enchant: &7%invalidenchant%. &cThe command did not processed."
#Message shown when the given enchant level is not a valid number in /give.
#Placeholder:
#"%invalidenchantlevel%" will be replaced with the invalid enchant input.
Give-Invalid-Enchant-Level : "&cInvalid enchant level: &7%invalidenchantlevel%. &cThe command did not processed."
#Message shown when a player successfully receives an item using /give.
#Placeholders:
#"%player%" will be replaced with the player's name.
#"%amount%" will be replaced with the amount of the item.
#"%item%" will be replaced with the item name.
Give-Item-Given : "&aThe player named &e%player% &awas sent &e%amount% &aof the item named &e%item%."
#Message shown when the given item name/material is invalid in /giveall.
#Placeholder:
#"%invaliditem%" will be replaced with the invalid item string.
GiveAll-Invalid-Item : "&cInvalid item: &7%invaliditem%. &cThe command did not process."
#Message shown when the given enchant name is invalid in /giveall.
#Placeholder:
#"%invalidenchant%" will be replaced with the invalid enchant string.
GiveAll-Invalid-Enchant : "&cInvalid enchant: &7%invalidenchant%. &cThe command did not process."
#Message shown when the given enchant level is not a valid number in /giveall.
#Placeholder:
#"%invalidenchantlevel%" will be replaced with the invalid enchant input.
GiveAll-Invalid-Enchant-Level : "&cInvalid enchant level: &7%invalidenchantlevel%. &cThe command did not process."
#Message shown when all online players successfully receive an item using /giveall.
#Placeholders:
#"%amount%" will be replaced with the amount of the item.
#"%item%" will be replaced with the item name.
GiveAll-Item-Given : "&aAll online players received &e%amount% &aof &e%item%."
#To be enabled please check "config.yml > Pvp-Message-Enable".
#This list will be shown random.
#Placeholders;
#Killer placeholders;
#"%killer%", "%killer_health%", "%killer_world%", "%killer_x%, %killer_y%, %killer_z%.
#Victim placeholders;
#"%victim%", "%victim_health%", "%victim_world%", "%victim_x%, %victim_y%, %victim_z%.
#You can still use PlaceholderAPI placeholders these are just by ServerNeeds.
PvP-Messages :
- "&b%killer% &6has killed &e%victim%!"
- "&b%killer% &6destroyed &e%victim% &6in PvP!"
- "&e%victim% &6stood no chance against &b%killer%&6."
#To be enabled please check "config.yml > Disable-Mob-Death-Messages".
#If mob names are missing, you can add them yourself. Please do "/sn reload" after.
#When adding missing mob please use capital letters.
#"DEFAULT" section only will work if player killed by a mob that isn't listed.
#Placeholder;
#"%player%" killed player.
#You can use PlaceholderAPI placeholders in this section.
Mob-Death-Messages:
DEFAULT : "&e%player% was slain by a mysterious creature."
ZOMBIE : "&cZombie &6has slain &f%player%!"
HUSK : "&cHusk &6has slain &f%player%!"
DROWNED : "&3Drowned &6has slain &f%player%!"
SKELETON : "&7Skeleton &6has slain &f%player%!"
STRAY : "&7Stray &6has slain &f%player%!"
SPIDER : "&cSpider &6has slain &f%player%!"
CAVE_SPIDER : "&9Cave Spider &6has slain &f%player%!"
CREEPER : "&aCreeper &6exploded &f%player%!"
ENDERMAN : "&5Enderman &6has slain &f%player%!"
WITCH : "&dWitch &6has slain &f%player%!"
SLIME : "&aSlime &6has slain &f%player%!"
MAGMA_CUBE : "&cMagma Cube &6has slain &f%player%!"
BLAZE : "&6Blaze &6has slain &f%player%!"
GHAST : "&fGhast &6has slain &f%player%!"
PIGLIN : "&ePiglin &6has slain &f%player%!"
PIGLIN_BRUTE : "&6Piglin Brute &6has slain &f%player%!"
ZOMBIFIED_PIGLIN : "&eZombified Piglin &6has slain &f%player%!"
HOGLIN : "&cHoglin &6has slain &f%player%!"
ZOGLIN : "&cZoglin &6has slain &f%player%!"
PHANTOM : "&3Phantom &6has slain &f%player%!"
VEX : "&bVex &6has slain &f%player%!"
VINDICATOR : "&cVindicator &6has slain &f%player%!"
EVOKER : "&dEvoker &6has slain &f%player%!"
ILLUSIONER : "&bIllusioner &6has slain &f%player%!"
PILLAGER : "&7Pillager &6has slain &f%player%!"
RAVAGER : "&7Ravager &6has slain &f%player%!"
RAVAGER_JOCKEY : "&7Ravager Jockey &6has slain &f%player%!"
SHULKER : "&5Shulker &6has slain &f%player%!"
SILVERFISH : "&7Silverfish &6has slain &f%player%!"
ENDERMITE : "&5Endermite &6has slain &f%player%!"
GUARDIAN : "&3Guardian &6has slain &f%player%!"
ELDER_GUARDIAN : "&3Elder Guardian &6has slain &f%player%!"
WITHER_SKELETON : "&8Wither Skeleton &6has slain &f%player%!"
WITHER : "&8Wither &6has slain &f%player%!"
ENDER_DRAGON : "&5Ender Dragon &6has slain &f%player%!"
WARDEN : "&0Warden &6has slain &f%player%!"
BREEZE : "&bBreeze &6has slain &f%player%!"
BOGGED : "&2Bogged &6has slain &f%player%!"
DUNGEON_GUARDIAN : "&cDungeon Guardian &6has slain &f%player%!"
SNIFFER : "&aSniffer &6has slain &f%player%!"
PANDA : "&aPanda &6has slain &f%player%!"
WOLF : "&7Wolf &6has slain &f%player%!"
TAME_WOLF : "&7Tamed Wolf &6has slain &f%player%!"
GOAT : "&fGoat &6rammed &f%player%!"
IRON_GOLEM : "&fIron Golem &6has slain &f%player%!"
SNOW_GOLEM : "&fSnow Golem &6has slain &f%player%!"
AXOLOTL : "&dAxolotl &6has slain &f%player%!"
CAMEL : "&eCamel &6has slain &f%player%!"
FROG : "&aFrog &6has slain &f%player%!"
#To be enabled please check "config.yml > Disable-Death-Cause-Messages".
#If cause names are missing, you can add them yourself. Please do "/sn reload" after.
#When adding missing mob please use capital letters.
#"DEFAULT" section only will work if player killed by a mob that isn't listed.
#Placeholder;
#"%player%" dead player.
#You can use PlaceholderAPI placeholders in this section.
Death-Cause-Messages:
DEFAULT : "&f%player% &7died mysteriously."
CONTACT : "&f%player% &7was pricked to death."
ENTITY_ATTACK : "&f%player% &7was slain by a creature."
PROJECTILE : "&f%player% &7was shot down."
SUFFOCATION : "&f%player% &7suffocated in a wall."
FALL : "&f%player% &7fell from a high place."
FIRE : "&f%player% &7went up in flames."
FIRE_TICK : "&f%player% &7burned to death."
MELTING : "&f%player% &7melted."
LAVA : "&f%player% &7tried to swim in lava."
DROWNING : "&f%player% &7drowned."
BLOCK_EXPLOSION : "&f%player% &7was blown up."
ENTITY_EXPLOSION : "&f%player% &7was exploded by a creature."
VOID : "&f%player% &7fell into the void."
LIGHTNING : "&f%player% &7was struck by lightning."
SUICIDE : "&f%player% &7took their own life."
STARVATION : "&f%player% &7starved to death."
POISON : "&f%player% &7was poisoned."
MAGIC : "&f%player% &7was killed by magic."
WITHER : "&f%player% &7withered away."
FALLING_BLOCK : "&f%player% &7was squashed by a block."
THORNS : "&f%player% &7was killed by thorns."
DRAGON_BREATH : "&f%player% &7was burned by dragon breath."
CUSTOM : "&f%player% &7died from unknown causes."
FLY_INTO_WALL : "&f%player% &7experienced kinetic energy."
HOT_FLOOR : "&f%player% &7was burned by magma."
CRAMMING : "&f%player% &7was squished too tightly."
DRYOUT : "&f%player% &7dried out."
FREEZE : "&f%player% &7froze to death."
SONIC_BOOM : "&f%player% &7was obliterated by a sonic boom."
KILL : "&f%player% &7was eliminated."
WORLD_BORDER : "&f%player% &7tried to escape the world border."
FALLING_STALACTITE : "&f%player% &7was impaled by a stalactite."
STALAGMITE : "&f%player% &7fell onto a stalagmite."
Code (YAML):
#ServerNeeds by NBCSM.
#Thank you for using this project.
#You can use PlaceholderAPI placeholders if it is installed.
#ServerNeeds plugin prefix.
Prefix : "&e[&bServerNeeds&e]"
#Broadcast prefix.
Broadcast-Prefix : "&a[&cBroadcast&a]"
#This allows you to customize the name shown as CONSOLE when a ServerNeeds plugin command is run from the console.
Console-Name : "&c[CONSOLE]"
#No permission message.
No-Permission-Message : "&cNo permission."
#Console warning message.
Console-Warning : "&cConsole can not issue this command."
#Message shown when "/serverneeds reload" || "/sn reload" command issued.
Reload-Start-Message : "&aReload has started."
#Message shown when target player is not online.
Player-Is-Not-Online : "&b%player% &cis not online."
#Reload message.
#Placeholder;
#"%reloadtime%" reload time calculation output.
Reload-Message : "&aReload completed in &c%reloadtime%ms."
#Messages when someone used command in a wrong way.
Wrong-Usage:
Kick : "&cYou have used the command in a wrong way. Try this: &b/kick <player> <reason> &7If you use -s broadcast wont be seen."
Reload : "&cYou have used the command in a wrong way. Try this: &b/sn reload."
Workbench : "&cYou have used the command in a wrong way. Try this: &b/workbench &7- &b/wb &7- &b/craft."
Anvil : "&cYou have used the command in a wrong way. Try this: &b/anvil &7- &b/an &7- &b/anv."
ChatLock : "&cYou have used the command in a wrong way. Try this: &b/chatlock &7- &b/cl."
Fly : "&cYou have used the command in a wrong way. Try this: &b/fly &7- &b/fly <player>."
Repair : "&cYou have used the command in a wrong way. Try this: &b/repair &7- &b/fix."
RepairAll : "&cYou have used the command in a wrong way. Try this: &b/repairall &7- &b/fixall."
FeedAll : "&cYou have used the command in a wrong way. Try this: &b/feedall."
Clear : "&cYou have used the command in a wrong way. Try this: &b/clear."
ChatClear : "&cYou have used the command in a wrong way. Try this: &b/chatclear &7- &b/chatclear <player> &7- &b/cc &7- &b/cc <player>."
InvSee : "&cYou have used the command in a wrong way. Try this: &b/invsee <player> &7- &b/inv <player>."
Heal : "&cYou have used the command in a wrong way. Try this: &b/heal <player>."
HealAll : "&cYou have used the command in a wrong way. Try this: &b/healall."
Broadcast : "&cYou have used the command in a wrong way. Try this: &b/broadcast <message> &7- &b/bc <message>."
Gamemode : "&cYou have used the command in a wrong way. Try this: &b/gamemode <message> &7- &b/bc <message>."
Day : "&cYou have used the command in a wrong way. Try this: &b/day."
SunRise : "&cYou have used the command in a wrong way. Try this: &b/sunrise."
Night : "&cYou have used the command in a wrong way. Try this: &b/night."
MidNight : "&cYou have used the command in a wrong way. Try this: &b/midnight."
TP : "&cYou have used the command in a wrong way. Try this: &b/tp <player>."
TPA : "&cYou have used the command in a wrong way. Try this: &b/tpa <player>."
TPAToggle : "&cYou have used the command in a wrong way. Try this: &b/tpatoggle."
TPAccept : "&cYou have used the command in a wrong way. Try this: &b/tpaccept &7- &b/tpyes."
TPADeny : "&cYou have used the command in a wrong way. Try this: &b/tpaccept &7- &b/tpno."
TPACancel : "&cYou have used the command in a wrong way. Try this: &b/tpacancel &7- &b/tpc."
TPAll : "&cYou have used the command in a wrong way. Try this: &b/tpall."
TPHere : "&cYou have used the command in a wrong way. Try this: &b/tphere <player>."
SetSpawn : "&cYou have used the command in a wrong way. Try this: &b/setspawn."
Spawn : "&cYou have used the command in a wrong way. Try this: &b/spawn."
SetWarp : "&cYou have used the command in a wrong way. Try this: &b/setwarp <warpname>."
Warp : "&cYou have used the command in a wrong way. Try this: &b/warp <warpname>."
DelWarp : "&cYou have used the command in a wrong way. Try this: &b/delwarp <warpname>."
Maintenance : "&cYou have used the command in a wrong way. Try this: &b/maintenance <on/off>."
ItemName : "&cYou have used the command in a wrong way. Try this: &b/itemname <clear/itemname>."
ItemLore : "&cYou have used the command in a wrong way. Try this: &b/itemlore <clear/lore>. &7You can separate multiple lines with the '|' character."
Give : "&cYou have used the command in a wrong way. Try this: &b/give <player> <itemname> <itemamount> <name:> <lore:> <enchant>
&7Example: &f/give NBCSM grass_block name:NBCSM lore:&cServerNeeds|The|Best|Plugin|Ever durability:10 sharpness:10 protection:10"
GiveAll : "&cYou have used the command in a wrong way. Try this: &b/giveall <itemname> <itemamount> <name:> <lore:> <enchant>
&7Example: &f/giveall grass_block name:NBCSM lore:&cServerNeeds|The|Best|Plugin|Ever durability:10 sharpness:10 protection:10"
#Message when someone locked chat.
#Placeholder;
#"%chatlocker%" name of the player who locked the chat output.
Chat-Locked-Message : "&6Chat is now &clocked &6by &b%chatlocker%."
#Message when someone try to chat when it is locked.
Chat-Locked-Warning : "&6Chat is currently &clocked."
#Message when someone locked chat.
#Placeholder;
#"%chatunlocker%" name of the player who unlocked the chat output.
Chat-Unlocked-Message : "&6Chat is now &aunlocked &6by &b%chatunlocker%."
#Self-heal message.
Heal-Message : "&6You have been healed."
#Message when another player heals you.
#Placeholder;
#"%healer%" name of the player who healed you output.
Healed-Message : "&6You have been healed by &b%healer%."
#Message when you heal another player.
#Placeholder;
#"%healedtarget%" name of the player you healed output.
You-Healed-Player-Message : "&6You healed &b%healedtarget%."
#Message when you heal all online players.
#Placeholder;
#"%count%" number of players healed output.
You-Healed-All-Players-Message : "&6You have healed &b%count% players."
#Warning message for console if no target is specified.
Console-Heal-Command-Warning : "&cConsole must specify a target! Example: /heal <player> or /heal *"
# Self-feed message.
Feed-Message : "&6You have been fed."
#Message when another player feeds you.
#Placeholder:
#"%feeder%" = name of the player who fed you.
Fed-Message : "&6You have been fed by &b%feeder%."
#Message when you feed another player.
#Placeholder:
#"%fedtarget%" = name of the player you fed.
You-Fed-Player-Message : "&6You fed &b%fedtarget%."
#Message when you feed all online players.
#Placeholder:
#"%count%" = number of players fed.
You-Fed-All-Players-Message : "&6You have fed &b%count% players."
#Warning message for console if no target is specified for feed command.
Console-Feed-Command-Warning : "&cConsole must specify a target! Example: /feed <player> or /feed *"
#Placeholders;
#"%p%" player name output.
#"%pdn" player display name output.
#Message that will be seen when a player join server for the first time.
First-Join-Message : "&aWelcome Dear &e%p%! &aIt is pleasure to see you."
#Message that will be seen when a player join server.
Join-Message : "&aWelcome Back &e%pdn%! &aThank you for joining."
#Message that will be seen when a player left the server.
Leave-Message : "&aGood Bye &e%p%! &aHope we can see you again."
#Message when someone try to use syntax command.
Command-Syntax-Block-Warning : "&cSyntax are not allowed."
#Message when someone in cooldown for using chat.
Chat-Cooldown-Message : "&cPlease wait &7(&c%seconds% seconds&7)&c before sending your next message."
#Message when someone in cooldown for using command.
Command-Cooldown-Message : "&cPlease wait &7(&c%seconds% seconds&7)&c before sending your next command."
#Placeholder;
#"%cmd%" blocked command output from "config.yml > Command-Block-List".
Command-Blocked-Message : "&cThe command &7(&c%cmd%&7) &cis blocked!"
#Message that kicked player will see.
#Placeholder;
#"%kicker%" kicker name.
Kicked-Message : "&f--------\n&cYou have been kicked by &4%kicker%.\n&f--------"
#Message that kicked player will see but with reason.
#Placeholder;
#"%kicker%" kicker name.
#"%reason%" reason output.
Kicked-Message-With-Reason : "&f--------\n&cYou have been kicked by &4%kicker%.\n&cReason: &4%reason%\nBehave yourself.\n&f--------"
#Message that will be seen by kicker.
#Placeholder;
#"%player%" kicked player name.
Kicked-Info : "&cYou kicked &4%player%."
#Message that will be seen by kicker but with reason.
#Placeholder;
#"%player%" kicked player name.
#"%reason%" reason output.
Kicked-With-Reason-Info : "&cYou kicked &4%player% &fReason: &4%reason%."
#Announcement that will be seen when someone kicked.
#Placeholder;
#"%kicker%" kicker name.
#"%player%" kicked player name.
#"%reason%" reason output.
Kicked-Announcement : "&c%kicker% &6kicked &7%player% &7Reason: &f%reason%"
#When someone got kicked without reason, %reason% placeholder output will grab this option.
Kicked-Announcement-No-Reason : "&fNO REASON"
#Message that kicked all players will see.
#Placeholder;
#"%kicker%" kicker name.
#"%reason%" reason output.
Kicked-All-Message : "&f--------\n&cAll players have been kicked by &4%kicker%.\n&fReason: &4%reason%\n&f--------"
#Message that will be seen by kicker after kicking all players.
#Placeholder;
#"%count%" number of kicked players.
#"%reason%" reason output.
Kicked-All-Info : "&cYou kicked all &4%count% players. &fReason: &4%reason%."
#Announcement that will be seen by the server when all players are kicked.
#Placeholder;
#"%count%" number of kicked players.
#"%kicker%" kicker name.
#"%reason%" reason output.
Kicked-All-Announcement : "&cAll &4%count% &cplayers were kicked by &4%kicker%. &fReason: &4%reason%."
#When no reason is provided, %reason% placeholder will use this value.
Kicked-All-No-Reason : "&4NO REASON"
#Message that you will see when you try to kick someone you cant kick.
#Placeholder;
#"%player%" kicked player name.
Cant-Kick-Player : "&cCan not kick &4%player%."
#Message that you will see when you try to kick that player.
Cant-Kick-Yourself : "&cCan not kick &4yourself."
#Message shown when you toggle your own fly mode.
#Placeholder:
#"%flystatus%" - the current fly status.
Fly-Status : "&6Fly mode %flystatus%&6."
#Message shown when using "/fly <player>" on another player.
#Placeholders:
#"%player%" - the target player's name.
#"%flystatus%" - the fly status being set.
You-Gave-Fly-Status : "&6You have set &b%player% &6fly status to %flystatus%."
#Message shown to a player when someone else sets their fly status.
#Placeholders:
#"%flygiver%" - the name of the player giving fly status.
#"%flystatus%" - the fly status being applied.
Player-Fly-Status : "&b%flygiver% &6has set your fly status to %flystatus%."
#Translations for fly status placeholders.
#"%flystatus%" will be replaced with one of these values.
Fly-Status-Translate:
Enabled : "&aEnabled"
Disabled : "&cDisabled"
#Message displayed when a player tries to use "/fly" in a world where fly is disabled.
#Placeholder:
#"%world%" - the name of the world.
Fly-Disabled-World-Warning : "&cYou cannot use fly in this world: %world%."
#Message shown when attempting to set fly mode for a player in a fly-disabled world.
#Placeholders:
#"%player%" - the target player's name.
#"%world%" - the world where fly is disabled.
Player-In-Fly-Disabled-World-Warning : "&b%player% &cis in a world where fly is disabled: %world%."
#Message shown to a player when they enter a world where fly is disabled.
#Placeholders:
#"%world%" - The name of the world the player entered.
#"%flystatus%" - The current fly status of the player (prolly disabled ^^').
Fly-Disabled-World-Enter-Message : "&cYou have entered a fly-disabled world: %world%. Your flight has been %flystatus%!"
#Message shown when a player tries to use "/fly" while in spectator mode.
Fly-Spectator-Warning : "&cYou are in spectator mode. Fly mode is already enabled."
#Message shown when a player's gamemode is changed.
#Placeholders:
#"%gamemode%" - The new gamemode of the player
Gamemode-Changed-Message : "&6Your gamemode has been changed to %gamemode%."
#Translations for gamemode names.
Gamemode-Status-Translate:
Survival : "&fSurvival"
Creative : "&bCreative"
Adventure : "&eAdventure"
Spectator : "&7Spectator"
#Message shown to a player when another player changes their gamemode.
#Placeholders:
#"%gamemodechanger%" - The player who changed the gamemode.
#"%gamemode%" - The new gamemode of the target player.
Player-Gamemode-Changed-Message : "&b%gamemodechanger% &6has changed your gamemode to &e%gamemode%."
#Message shown to the player who changed another player's gamemode.
#Placeholders:
#"%player%" - The target player whose gamemode was changed.
#"%gamemode%" - The new gamemode of the target player.
Player-Gamemode-Changed-Info : "&6You have changed &b%player%&6's gamemode to &e%gamemode%."
#Message shown when player tries to repair an enchanted item, but config forbids it.
Enchanted-Items-Cannot-Be-Repaired : "&cEnchanted items cannot be repaired."
#Message shown when an item has been successfully repaired.
Item-Repaired : "&aThe held item has been repaired."
# Message shown when all items in your inventory have been successfully repaired.
# Placeholder:
# "%count%" number of items repaired.
Item-Repaired-All : "&a%count% item(s) in your inventory have been repaired."
#Message shown when player tries to repair but hand is empty.
Repair-No-Item : "&cThere is nothing in your hand."
#Message shown when player tries to repair an item that is already full durability.
Repair-Not-Needed : "&cThe held item does not need repair."
#Message shown when the player clears their own inventory.
Inventory-Cleared : "&6Your inventory has been cleared."
#Message shown to the executor when they successfully clear another player's inventory.
#Placeholder:
#"%player%" name of the player whose inventory was cleared.
Player-Inventory-Cleared : "&6You cleared &c%player%'&6s inventory."
#Message shown to the target player when their inventory is cleared by someone else.
#Placeholder:
#"%cleaner%" name of the sender who cleared the inventory.
Player-Inventory-Cleared-Info : "&c%cleaner% &ahas cleared your inventory."
#Message shown when successfully opened player's inventory.
#Placeholder:
#"%player%" name of the player whose inventory was opened.
Player-Inventory-Opened : "&6You opened &c%player%'&6s inventory."
#Message shown when try to invsee yourself.
Cant-InvSee-Yourself : "&cYou can not invsee yourself."
#Message shown when chat cleared.
#Placeholder:
#"%player%" name of the player whose cleared the chat.
Chat-Cleared-Announcement : "&6Chat is &acleared &6by &b%player%."
#Message shown to players who have chat clear bypass when someone clears chat.
#Placeholder:
#"%player%" name of the player who cleared the chat.
Chat-Cleared-Bypass-Message : "&6Chat is &acleared &6by &b%player%. &6But because of your permission your chat was not &aaffected."
#Info message sent to the player who cleared the chat normally.
Chat-Cleared-Info : "&6You &acleared &6the chat."
#Info message sent to the player who cleared the chat but has bypass (so their chat is unaffected).
Chat-Cleared-Bypass-Info : "&6No worries ^^. You &asuccessfully cleared &6the chat. Your chat was not &aaffected &6because of your bypass permission."
#Message sent to a player whose chat has been cleared by someone else.
#Placeholder:
#"%playerchatcleaner%" name of the player who cleared the chat.
Player-Chat-Cleared-Message : "&6Your chat is &acleared &6by &b%playerchatcleaner%."
#Info message sent to the player who cleared another player's chat.
#Placeholder:
#"%player%" target player's name.
Player-Chat-Cleared-Info : "&6You &acleared &b%player%&6's chat."
#Info message sent to a player who cleared their own chat.
Own-Chat-Cleared-Info : "&aYou cleared your own chat."
#Message shown to someone who tries to clear another player's chat but cannot due to permissions.
#Placeholder:
#"%player%" target player's name.
You-Cant-Clear-Player-Chat : "&6You cant &aclear &c%player%&6's chat."
#Message shown to a player when someone tried to clear their chat, but they have bypass permission.
#Placeholder:
#"%player%" name of the player who tried to clear chat.
Someone-Tried-To-Clear-Your-Chat : "&c%player%&6 tried to &aclear &6your chat."
#Message shown when weather changed.
#Placeholder:
#"%weather%" weather type output.
#"%world" world's name output.
Weather-Info : "&2You changed weather to %weather% &2for &e%world%."
#Message shown to all players when weather changed.
#Placeholder:
#"%weather%" weather type output.
#"%player" player's name output.
Weather-Announcement : "&4%player% &2changed weather to %weather%."
#Weather translation section.
Weather :
#"/day" command.
Morning : "&eMorning"
#"/sunrise" command.
SunRise : "&6SunRise"
#"/night" command.
Night : "&7Night"
#"/midnight" command.
MidNight : "&3MidNight"
#Message shown when teleported to another player.
#Placeholder;
#"%player%" target player's name.
TP-Message : "&eYou have teleported to &b%player%."
#Message shown when try to teleport yourself.
Cant-TP-Yourself : "&cYou can not teleport yourself."
#Message shown when try to send teleport request yourself.
Cant-TPA-Yourself : "&cYou can not send teleport request yourself."
#Message shown when send teleport request to player.
#Placeholder;
#"%player%" target player's name
#"%timeout%" config.yml > TPA-Timeout.
TPA-Sender-Info : "&eTeleport request sent to &4%player%. &eAfter &6%timeout% seconds &erequest will be cancelled."
#Message shown when trying to send teleport request to a player more than one.
#Placeholder;
#"%player%" target player's name.
TPA-Request-Already-Sent : "&cYou already sent tpa request to &a%player%."
#Message shown when received teleport request from a player.
#Placeholder;
#"%player%" target player's name.
#"%timeout%" config.yml > TPA-Timeout.
TPA-Receiver-Info : "&4%player% &esent teleport request. &eYou have &6%timeout% seconds &eanswer."
#Message shown to teleport request sender when teleport request timed out.
#Placeholder;
#"%player%" target player's name.
#"%timeout%" config.yml > TPA-Timeout.
TPA-Sender-Timeout-Info : "&eTeleport request that you sent to &4%player% &etimed&6(%timeout%seconds) &eout."
#Message shown to teleport request receiver when teleport request timed out.
#Placeholder;
#"%player%" target player's name.
#"%timeout%" config.yml > TPA-Timeout.
TPA-Receiver-Timeout-Info : "&eTeleport request that you sent by &4%player% &etimed&6(%timeout%seconds)&e out."
#Message shown to when trying to accept teleport request while you have none.
TPA-No-Request : "&cThere is no tpa request."
#Message shown to teleport request sender when teleport request accepted.
#Placeholder;
#"%player%" target player's name.
TPA-Accept-Sender-Info : "&e%player% &6accepted your tpa request."
#Message shown to teleport request receiver when teleport request accepted.
#Placeholder;
#"%player%" target player's name.
TPA-Accept-Receiver-Info : "&6You accepted &e%player% &6tpa request."
#Message shown to teleport request sender when teleport request denied.
#Placeholder;
#"%player%" target player's name.
TPA-Denied-Sender-Info : "&e%player% &6denied your tpa request."
#Message shown to teleport request receiver when teleport request denied.
#Placeholder;
#"%player%" target player's name.
TPA-Denied-Receiver-Info : "&6You denied &e%player% &6tpa request."
#Message shown to teleport request sender when target player left the game during the tpa timeout seconds.
#Placeholder;
#"%player%" target player's name.
TPA-Sender-Quit : "&c%player% &esent you a TPA request but has left the game. Request canceled."
#Message when player has no active TPA request to cancel.
TPA-Cancel-No-Request : "&cYou don't have any active TPA request to cancel."
#Message to sender when TPA request is cancelled successfully.
#Placeholder;
#"%player%" target player's name.
TPA-Cancel-Info : "&eYou have successfully &ccancelled ðe TPA request to &b%player%&a."
#Message to target when TPA request is cancelled by sender.
#Placeholder;
#"%player%" player who sent the teleport request.
TPA-Cancel-Target-Info : "&c%player% &ehas cancelled the TPA request sent to you."
#Message shown to teleport request receiver when target player left the game during the tpa timeout seconds.
#Placeholder;
#"%player%" target player's name.
TPA-Receiver-Quit : "&eYour TPA request was canceled because &c%player% &ehas left the game."
#Message when player toggles teleport requests on.
TPA-Toggle-Enabled : "&eYou have &cdisabled &ereceiving TPA requests."
#Message when player toggles teleport requests off.
TPA-Toggle-Disabled : "&eYou have &aenabled &ereceiving TPA requests."
#Message sent to the sender when target has TPA toggled on.
#Placeholder;
#"%player%" target player's name.
TPA-Target-Toggled : "&c%player% &ehas TPA &cdisabled &eand cannot receive requests."
#Message sent to the target when someone tried to TPA them while toggled.
#Placeholder;
#"%player%" player who sent tpa request.
TPA-Target-Toggled-Info : "&c%player% &etried to send you a TPA request but you have TPA &ctoggled."
#Message show when all players teleported to you.
TPAll-Info : "&eAll players teleported to you."
#Message shown when you teleport the target player to your side.
#Placeholder;
#"%player%" target player's name.
TPHere-Info : "&eYou teleported &6%player% &enext to you."
#Message shown when target player teleported to your side.
#Placeholder;
#"%player%" command sender player's name.
TPHere-Target-Info : "&6%player% &eteleported you to their side."
#Message shown when try to teleport yourself.
Cant-TPHere-Yourself : "&cYou can not teleport yourself."
#Message shown when setting spawn point.
#Placeholders;
#"%world%" world name.
#"%X%" - "%Y%" - "%Z%" - "%Yaw%" - "%Pitch%" these are coordinates placeholders.
Spawn-Is-Defined : "&aYou have defined the &eSpawn &7(&6%world%&e, &6%X%&e, &6%Y%&e,&6%Z%&e, &6%Yaw%&e, &6%Pitch%&7)."
#Message shown when spawn point is not defined.
Spawn-Is-Not-Defined : "&cSpawn is not defined yet."
#Message shown when spawn point world is missing.
Spawn-World-Not-Found : "&cSpawn world is missing."
#Message shown when spawn point delay is on.
#Placeholders;
#"%seconds%" "config.yml" > "Spawn-Teleport-Delay".
Spawn-Teleport-Delay-Message : "&eYou are teleporting to spawn in &b%seconds% seconds."
#Message shown when player moves while they are on spawn teleport delay.
#Requires; "Spawn-Teleport-Moving-Block: true".
Spawn-Teleport-Cancelled-Move : "&cSpawn teleportation cancelled because you moved."
#Message shown when teleported to spawn.
Spawn-Teleport : "&eYou have teleported to spawn."
#Message shown when setting warp point.
#Placeholders;
#"%world%" world name.
#"%warp%" - "%X%" - "%Y%" - "%Z%" - "%Yaw%" - "%Pitch%" these are coordinates placeholders.
Warp-Is-Defined : "&aYou have defined the new warp named &e%warp% &7(&6%world%&e, &6%X%&e, &6%Y%&e,&6%Z%&e, &6%Yaw%&e, &6%Pitch%&7)."
#Message shown when warp point is not defined.
Warp-Is-Not-Defined : "&cWarp &e%warp% &cdoes not exist."
#Message shown when warp point world is missing.
Warp-World-Not-Found : "&cWorld for warp &e%warp% &cis missing."
#Message shown when a warp deleted.
Warp-Deleted : "&aWarp named &7(&c%warp%&7) &adeleted."
#Message shown when warp point delay is on.
#Placeholders;
#"%seconds%" "config.yml" > "Warp-Teleport-Delay".
#"%warp%" warp name.
Warp-Teleport-Delay-Message : "&eYou are teleporting to warp &b%warp% &ein &b%seconds% seconds."
#Message shown when player moves while they are on warp teleport delay.
#Requires; "Warp-Teleport-Moving-Block: true".
Warp-Teleport-Cancelled-Move : "&cWarp teleportation to &e%warp% &ccancelled because you moved."
#Message shown when teleported to warp.
Warp-Teleport : "&eYou have teleported to warp &b%warp%."
#Message when player tries to rename an empty hand or invalid item.
ItemName-No-Item : "&cYou must be holding an item to rename it."
#Message after successfully renaming an item.
#Placeholder:
#"%itemname%" The new name given to the item.
ItemName-Info : "&aYour item has been renamed to &b%itemname%&a."
#Message shown after successfully clearing the item name.
ItemName-Cleared : "&aYour item name has been cleared."
#Message shown when a player tries to set an item name longer than the limit.
#Placeholder:
#"%limit%" will be replaced with the maximum allowed length.
ItemName-Too-Long : "&cItem name cannot be longer than &7(&c%limit%&7) &ccharacters."
#Message when player tries to set lore on an empty hand or invalid item.
ItemLore-No-Item : "&cYou must be holding an item to set its lore."
#Message after successfully setting the item's lore.
#You can separate multiple lines with the '|' character.
ItemLore-Info : "&aYour item's lore has been updated successfully."
#Message shown after successfully clearing the item's lore.
ItemLore-Cleared : "&aThe lore of your item has been cleared."
#Message shown when a player tries to set a lore line longer than the limit.
#Placeholder:
#"%limit%" will be replaced with the maximum allowed characters per line.
ItemLore-Too-Long : "&cEach lore line cannot be longer than &7(&c%limit%&7) &ccharacters."
#Message shown when the given item name/material is invalid in /give.
#Placeholder:
#"%invaliditem%" will be replaced with the invalid item string.
Give-Invalid-Item : "&cInvalid item: &7%invaliditem%. &cThe command did not processed."
#Message shown when the given enchant name is invalid in /give.
#Placeholder:
#"%invalidenchant%" will be replaced with the invalid enchant string.
Give-Invalid-Enchant : "&cInvalid enchant: &7%invalidenchant%. &cThe command did not processed."
#Message shown when the given enchant level is not a valid number in /give.
#Placeholder:
#"%invalidenchantlevel%" will be replaced with the invalid enchant input.
Give-Invalid-Enchant-Level : "&cInvalid enchant level: &7%invalidenchantlevel%. &cThe command did not processed."
#Message shown when a player successfully receives an item using /give.
#Placeholders:
#"%player%" will be replaced with the player's name.
#"%amount%" will be replaced with the amount of the item.
#"%item%" will be replaced with the item name.
Give-Item-Given : "&aThe player named &e%player% &awas sent &e%amount% &aof the item named &e%item%."
#Message shown when the given item name/material is invalid in /giveall.
#Placeholder:
#"%invaliditem%" will be replaced with the invalid item string.
GiveAll-Invalid-Item : "&cInvalid item: &7%invaliditem%. &cThe command did not process."
#Message shown when the given enchant name is invalid in /giveall.
#Placeholder:
#"%invalidenchant%" will be replaced with the invalid enchant string.
GiveAll-Invalid-Enchant : "&cInvalid enchant: &7%invalidenchant%. &cThe command did not process."
#Message shown when the given enchant level is not a valid number in /giveall.
#Placeholder:
#"%invalidenchantlevel%" will be replaced with the invalid enchant input.
GiveAll-Invalid-Enchant-Level : "&cInvalid enchant level: &7%invalidenchantlevel%. &cThe command did not process."
#Message shown when all online players successfully receive an item using /giveall.
#Placeholders:
#"%amount%" will be replaced with the amount of the item.
#"%item%" will be replaced with the item name.
GiveAll-Item-Given : "&aAll online players received &e%amount% &aof &e%item%."
#To be enabled please check "config.yml > Pvp-Message-Enable".
#This list will be shown random.
#Placeholders;
#Killer placeholders;
#"%killer%", "%killer_health%", "%killer_world%", "%killer_x%, %killer_y%, %killer_z%.
#Victim placeholders;
#"%victim%", "%victim_health%", "%victim_world%", "%victim_x%, %victim_y%, %victim_z%.
#You can still use PlaceholderAPI placeholders these are just by ServerNeeds.
PvP-Messages :
- "&b%killer% &6has killed &e%victim%!"
- "&b%killer% &6destroyed &e%victim% &6in PvP!"
- "&e%victim% &6stood no chance against &b%killer%&6."
#To be enabled please check "config.yml > Disable-Mob-Death-Messages".
#If mob names are missing, you can add them yourself. Please do "/sn reload" after.
#When adding missing mob please use capital letters.
#"DEFAULT" section only will work if player killed by a mob that isn't listed.
#Placeholder;
#"%player%" killed player.
#You can use PlaceholderAPI placeholders in this section.
Mob-Death-Messages:
DEFAULT : "&e%player% was slain by a mysterious creature."
ZOMBIE : "&cZombie &6has slain &f%player%!"
HUSK : "&cHusk &6has slain &f%player%!"
DROWNED : "&3Drowned &6has slain &f%player%!"
SKELETON : "&7Skeleton &6has slain &f%player%!"
STRAY : "&7Stray &6has slain &f%player%!"
SPIDER : "&cSpider &6has slain &f%player%!"
CAVE_SPIDER : "&9Cave Spider &6has slain &f%player%!"
CREEPER : "&aCreeper &6exploded &f%player%!"
ENDERMAN : "&5Enderman &6has slain &f%player%!"
WITCH : "&dWitch &6has slain &f%player%!"
SLIME : "&aSlime &6has slain &f%player%!"
MAGMA_CUBE : "&cMagma Cube &6has slain &f%player%!"
BLAZE : "&6Blaze &6has slain &f%player%!"
GHAST : "&fGhast &6has slain &f%player%!"
PIGLIN : "&ePiglin &6has slain &f%player%!"
PIGLIN_BRUTE : "&6Piglin Brute &6has slain &f%player%!"
ZOMBIFIED_PIGLIN : "&eZombified Piglin &6has slain &f%player%!"
HOGLIN : "&cHoglin &6has slain &f%player%!"
ZOGLIN : "&cZoglin &6has slain &f%player%!"
PHANTOM : "&3Phantom &6has slain &f%player%!"
VEX : "&bVex &6has slain &f%player%!"
VINDICATOR : "&cVindicator &6has slain &f%player%!"
EVOKER : "&dEvoker &6has slain &f%player%!"
ILLUSIONER : "&bIllusioner &6has slain &f%player%!"
PILLAGER : "&7Pillager &6has slain &f%player%!"
RAVAGER : "&7Ravager &6has slain &f%player%!"
RAVAGER_JOCKEY : "&7Ravager Jockey &6has slain &f%player%!"
SHULKER : "&5Shulker &6has slain &f%player%!"
SILVERFISH : "&7Silverfish &6has slain &f%player%!"
ENDERMITE : "&5Endermite &6has slain &f%player%!"
GUARDIAN : "&3Guardian &6has slain &f%player%!"
ELDER_GUARDIAN : "&3Elder Guardian &6has slain &f%player%!"
WITHER_SKELETON : "&8Wither Skeleton &6has slain &f%player%!"
WITHER : "&8Wither &6has slain &f%player%!"
ENDER_DRAGON : "&5Ender Dragon &6has slain &f%player%!"
WARDEN : "&0Warden &6has slain &f%player%!"
BREEZE : "&bBreeze &6has slain &f%player%!"
BOGGED : "&2Bogged &6has slain &f%player%!"
DUNGEON_GUARDIAN : "&cDungeon Guardian &6has slain &f%player%!"
SNIFFER : "&aSniffer &6has slain &f%player%!"
PANDA : "&aPanda &6has slain &f%player%!"
WOLF : "&7Wolf &6has slain &f%player%!"
TAME_WOLF : "&7Tamed Wolf &6has slain &f%player%!"
GOAT : "&fGoat &6rammed &f%player%!"
IRON_GOLEM : "&fIron Golem &6has slain &f%player%!"
SNOW_GOLEM : "&fSnow Golem &6has slain &f%player%!"
AXOLOTL : "&dAxolotl &6has slain &f%player%!"
CAMEL : "&eCamel &6has slain &f%player%!"
FROG : "&aFrog &6has slain &f%player%!"
#To be enabled please check "config.yml > Disable-Death-Cause-Messages".
#If cause names are missing, you can add them yourself. Please do "/sn reload" after.
#When adding missing mob please use capital letters.
#"DEFAULT" section only will work if player killed by a mob that isn't listed.
#Placeholder;
#"%player%" dead player.
#You can use PlaceholderAPI placeholders in this section.
Death-Cause-Messages:
DEFAULT : "&f%player% &7died mysteriously."
CONTACT : "&f%player% &7was pricked to death."
ENTITY_ATTACK : "&f%player% &7was slain by a creature."
PROJECTILE : "&f%player% &7was shot down."
SUFFOCATION : "&f%player% &7suffocated in a wall."
FALL : "&f%player% &7fell from a high place."
FIRE : "&f%player% &7went up in flames."
FIRE_TICK : "&f%player% &7burned to death."
MELTING : "&f%player% &7melted."
LAVA : "&f%player% &7tried to swim in lava."
DROWNING : "&f%player% &7drowned."
BLOCK_EXPLOSION : "&f%player% &7was blown up."
ENTITY_EXPLOSION : "&f%player% &7was exploded by a creature."
VOID : "&f%player% &7fell into the void."
LIGHTNING : "&f%player% &7was struck by lightning."
SUICIDE : "&f%player% &7took their own life."
STARVATION : "&f%player% &7starved to death."
POISON : "&f%player% &7was poisoned."
MAGIC : "&f%player% &7was killed by magic."
WITHER : "&f%player% &7withered away."
FALLING_BLOCK : "&f%player% &7was squashed by a block."
THORNS : "&f%player% &7was killed by thorns."
DRAGON_BREATH : "&f%player% &7was burned by dragon breath."
CUSTOM : "&f%player% &7died from unknown causes."
FLY_INTO_WALL : "&f%player% &7experienced kinetic energy."
HOT_FLOOR : "&f%player% &7was burned by magma."
CRAMMING : "&f%player% &7was squished too tightly."
DRYOUT : "&f%player% &7dried out."
FREEZE : "&f%player% &7froze to death."
SONIC_BOOM : "&f%player% &7was obliterated by a sonic boom."
KILL : "&f%player% &7was eliminated."
WORLD_BORDER : "&f%player% &7tried to escape the world border."
FALLING_STALACTITE : "&f%player% &7was impaled by a stalactite."
STALAGMITE : "&f%player% &7fell onto a stalagmite."
Spoiler: Maintenance.yml
#ServerNeeds by NBCSM.
#Thank you for using this project.
Maintenance : false
Maintenance-Kick-Message : |-
&cThe server is currently in maintenance mode. Kicked by &a %kicker%.
&7Reason : &fServer maintenance is ongoing.
&7Please try again later.
Maintenance-Join-Deny-Message : |-
&cYou cannot join the server right now as it is in maintenance mode.
&7Please try again later.
Maintenance-On-Message : "&cMaintenance mode is &aon."
Maintenance-Off-Message : "&cMaintenance mode is &boff."
[/LEFT ]
Code (YAML):
#ServerNeeds by NBCSM.
#Thank you for using this project.
Maintenance : false
Maintenance-Kick-Message : |-
&cThe server is currently in maintenance mode. Kicked by &a %kicker%.
&7Reason : &fServer maintenance is ongoing.
&7Please try again later.
Maintenance-Join-Deny-Message : |-
&cYou cannot join the server right now as it is in maintenance mode.
&7Please try again later.
Maintenance-On-Message : "&cMaintenance mode is &aon."
Maintenance-Off-Message : "&cMaintenance mode is &boff."
[/LEFT ]
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.8, 1.9, 1.10
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
ServerNeeds is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9, 1.10, 1.11 and newer. Downloaded 598 times (via Spigot). Download it and open it directly in the game.