Homes GUI
️ Skript by Nasko
Discord: kingofgames8
Bring the intuitive homes menu your own server!
This Skript adds a fully interactive homes GUI where players can set, teleport to, and delete homes using a clean, menu-based interface with no need for chat commands.
This Skript adds a fully interactive homes GUI where players can set, teleport to, and delete homes using a clean, menu-based interface with no need for chat commands.
✅ Features
- Multiple pages & homes
- ️ Bed icons show each home visually
- Set Home buttons under each slot
- ❌ Delete Home buttons right beneath
- Page system with Next/Previous arrows
- Black glass background for clean layout
- Click to teleport to a home
- ⚡ Fast and clean code
- Data saved per UUID (persistent)
- Built-in Skript function-based design
Commands
- /home – Opens the GUI starting at Page 1
- Each home slot uses the permission sethome.<number> (e.g. sethome.1, sethome.2, etc.).
Requirements
- Skript-2.16.0-pre1
Installation
- Install Skript on your server
- Place the `.sk` file in /plugins/Skript/scripts
- Run /skript reload <filename>
- Use /home in-game to open the GUI
GUI Layout
Code (Text):
Page 1: home-1 to home-5 Page 2: home-6 to home-10
Row 3: ️ Beds
Row 4: Set Buttons
Row 5: ❌ Delete Buttons
Slot 44: ➡ Next Page
Slot 36: ⬅ Previous Page
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.20, 1.20.6, 1.21
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
[Skript] Homes GUI | Set, Teleport & Delete Homes is a free Minecraft Java mod. Compatible with Minecraft 1.20, 1.20.6, 1.21, 26.1 and newer. Downloaded 626 times (via Spigot). Download it and open it directly in the game.


