ItemFinder 1.0.0
Find all the items before you run out of time or someone else beats you!
Example:
Find all the items before you run out of time or someone else beats you!
This plugin still under development, if you have any suggestions you can leave a review.Click to expand...
Commands:
- /itemfinder start
Starts the minigame - /itemfinder stop
Ends the minigame - /itemfinder pause
Pauses the minigame - /itemfinder resume
Resumes the minigame
- itemfinder.admin - Allows the user to use the commands mentioned above
Code (YAML):
# Game duration
game_time : 1h # You can use 1h, 30m, 90s, etc. [h = hours, m = minutes, s = seconds]
# World configuration
# Worlds where the game is allowed to be played
allowed-worlds :
- world
#- world_nether
#- world_the_end
# Reward configuration
# You can add multiple commands here.
reward-command :
- "give {player} diamond 1"
#- "give {player} dirt 1"
#- "give {player} stone 1"
reward-on-finish : true # If true, the command will be executed at the end of the game, not when the player finds all items
reward-only-first : false # If true, the command will be executed only for the first player to find all items
# Item list configuration
# You can find the item names here:
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# IMPORTANT: The maximum number of items is 10. If you add more, the plugin will disable itself.
items : # MAX 10 items | MIN 1 item
- DIAMOND_SWORD
- IRON_INGOT
- EMERALD
- REDSTONE
- LAPIS_LAZULI
- COAL
- NETHER_STAR
- ENDER_PEARL
- BOOK
- DIAMOND
# Hidden items configuration
# Hidden items are items that are not shown until the unhidden item is found, once the unhidden item is found, the next hidden item will be shown.
hidden_items : false # Whether to enable hidden items or not
hidden_item_format : "&oHidden" # Display name of the hidden item
# Sounds configuration
# You can find the sound names here:
# https://minecraft.fandom.com/wiki/Sounds.json
sounds:
found_item : "entity.player.levelup" # Sound when a player finds an item
found_all : "ui.toast.challenge_complete" # Sound when a player finds all items
countdown_tick : "block.note_block.hat" # Sound for countdown ticks
countdown_start : "entity.experience_orb.pickup" # Sound when the countdown starts
# Messages configuration
messages:
found_first : "&b{player}&7 was the &a&lFIRST&r&7 player to find all items!" # Message for the first player to find all items
found_second : "&b{player}&7 was the &e&lSECOND&r&7 player to find all items!" # Message for the second player to find all items
found_third : "&b{player}&7 was the &6&lTHIRD&r&7 player to find all items!" # Message for the third player to find all items
found_nth : "&b{player}&7 finished in position &c#{position}!" # Message for players who finish in positions other than 1st, 2nd, or 3rd
found_item : "&b{player}&7 found &e{item}&7. ({found}/{total})" # Message when a player finds an item
game_start : "&aThe minigame has started! Find the items on the list." # Message when the game starts
game_stop : "&cThe game has ended!" # Message when the game ends
not_op : "&cYou don't have enough permissions" # Message when a non-OP player tries to use the command
already_started : "&cThe game is already running." # Message when the game is already started
not_started : "&cThere is no game in progress." # Message when the game is not started
usage : "&eUsage: /itemfinder <start|stop|resume|pause>" # Message for command usage
countdown_title : "&eThe game starts in:" # Title message for countdown
countdown_number : "&b{number}..." # Countdown number message
countdown_go : "&aGO!" # Message when the countdown ends
resume : "&aThe game has been resumed!" # Message when the game is resumed
pause : "&eThe game has been paused. Use /itemfinder resume to continue." # Message when the game is paused
no_paused_game : "&cThere is no paused game to resume." # Message when there is no paused game
time_up : "&cTime is up!" # Message when the time is up
player_score : "&e{player} &7({found}/{total})" # Message showing the player's score in chat
winner_title : "&a{position} Winner!" # Title message for the winner
winner_subtitle : "&e{player}" # Subtitle message for the winner
# Scoreboard configuration
scoreboard:
title : "&e&lFind these items!" # Title of the scoreboard
player_line : "&b ● &7Player: &b{player}" # Line showing the player's name
items_line : "&b ● &7Items: &b{found}&7/&b{total}" # Line showing the number of items found
position_1 : "&a&lYou finished 1st!" # Line showing the player's position
position_2 : "&e&lYou finished 2nd!" # ...
position_3 : "&6&lYou finished 3rd!" # ...
position_other : "&cYou finished {position}th!" # ...
found_prefix : " &a&l✔ " # Prefix for found items
not_found_prefix : " &c&l✗ " # Prefix for not found items
hidden_prefix : " &7? " # Prefix for hidden items
hotbar:
timer_line : "&bTimer &7: &f{time}" # Line showing the remaining time in the hotbar/actionbar
game_time : 1h # You can use 1h, 30m, 90s, etc. [h = hours, m = minutes, s = seconds]
# World configuration
# Worlds where the game is allowed to be played
allowed-worlds :
- world
#- world_nether
#- world_the_end
# Reward configuration
# You can add multiple commands here.
reward-command :
- "give {player} diamond 1"
#- "give {player} dirt 1"
#- "give {player} stone 1"
reward-on-finish : true # If true, the command will be executed at the end of the game, not when the player finds all items
reward-only-first : false # If true, the command will be executed only for the first player to find all items
# Item list configuration
# You can find the item names here:
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# IMPORTANT: The maximum number of items is 10. If you add more, the plugin will disable itself.
items : # MAX 10 items | MIN 1 item
- DIAMOND_SWORD
- IRON_INGOT
- EMERALD
- REDSTONE
- LAPIS_LAZULI
- COAL
- NETHER_STAR
- ENDER_PEARL
- BOOK
- DIAMOND
# Hidden items configuration
# Hidden items are items that are not shown until the unhidden item is found, once the unhidden item is found, the next hidden item will be shown.
hidden_items : false # Whether to enable hidden items or not
hidden_item_format : "&oHidden" # Display name of the hidden item
# Sounds configuration
# You can find the sound names here:
# https://minecraft.fandom.com/wiki/Sounds.json
sounds:
found_item : "entity.player.levelup" # Sound when a player finds an item
found_all : "ui.toast.challenge_complete" # Sound when a player finds all items
countdown_tick : "block.note_block.hat" # Sound for countdown ticks
countdown_start : "entity.experience_orb.pickup" # Sound when the countdown starts
# Messages configuration
messages:
found_first : "&b{player}&7 was the &a&lFIRST&r&7 player to find all items!" # Message for the first player to find all items
found_second : "&b{player}&7 was the &e&lSECOND&r&7 player to find all items!" # Message for the second player to find all items
found_third : "&b{player}&7 was the &6&lTHIRD&r&7 player to find all items!" # Message for the third player to find all items
found_nth : "&b{player}&7 finished in position &c#{position}!" # Message for players who finish in positions other than 1st, 2nd, or 3rd
found_item : "&b{player}&7 found &e{item}&7. ({found}/{total})" # Message when a player finds an item
game_start : "&aThe minigame has started! Find the items on the list." # Message when the game starts
game_stop : "&cThe game has ended!" # Message when the game ends
not_op : "&cYou don't have enough permissions" # Message when a non-OP player tries to use the command
already_started : "&cThe game is already running." # Message when the game is already started
not_started : "&cThere is no game in progress." # Message when the game is not started
usage : "&eUsage: /itemfinder <start|stop|resume|pause>" # Message for command usage
countdown_title : "&eThe game starts in:" # Title message for countdown
countdown_number : "&b{number}..." # Countdown number message
countdown_go : "&aGO!" # Message when the countdown ends
resume : "&aThe game has been resumed!" # Message when the game is resumed
pause : "&eThe game has been paused. Use /itemfinder resume to continue." # Message when the game is paused
no_paused_game : "&cThere is no paused game to resume." # Message when there is no paused game
time_up : "&cTime is up!" # Message when the time is up
player_score : "&e{player} &7({found}/{total})" # Message showing the player's score in chat
winner_title : "&a{position} Winner!" # Title message for the winner
winner_subtitle : "&e{player}" # Subtitle message for the winner
# Scoreboard configuration
scoreboard:
title : "&e&lFind these items!" # Title of the scoreboard
player_line : "&b ● &7Player: &b{player}" # Line showing the player's name
items_line : "&b ● &7Items: &b{found}&7/&b{total}" # Line showing the number of items found
position_1 : "&a&lYou finished 1st!" # Line showing the player's position
position_2 : "&e&lYou finished 2nd!" # ...
position_3 : "&6&lYou finished 3rd!" # ...
position_other : "&cYou finished {position}th!" # ...
found_prefix : " &a&l✔ " # Prefix for found items
not_found_prefix : " &c&l✗ " # Prefix for not found items
hidden_prefix : " &7? " # Prefix for hidden items
hotbar:
timer_line : "&bTimer &7: &f{time}" # Line showing the remaining time in the hotbar/actionbar
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.14, 1.15, 1.16
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
ItemFinder [1.14 - 1.21+] | Item Hunt Minigame ⭐ is a free Minecraft Java mod. Compatible with Minecraft 1.14, 1.15, 1.16, 1.17 and newer. Downloaded 101 times (via Spigot). Download it and open it directly in the game.