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CustomOres
Advanced Custom Ore Generation for Minecraft 1.21.4+
⭐ Create Unique Veins ⭐ Particles & Glow ⭐ Full Control ⭐

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Overview
CustomOres is a powerful Minecraft server plugin designed to give administrators complete control over custom ore vein generation. Create, manage, and customize a variety of ore veins, each with unique properties such as materials, generation conditions, drop tables, required tools, particle effects, and even glowing outlines to make them stand out!

Whether you want to add rare, new resources to your survival world, create special event ores, or finely tune the existing ore distribution, CustomOres provides the tools you need.

Spoiler: Why Choose CustomOres?
  • Unparalleled Customization: Define every aspect of your ores, from their appearance to their behavior.
  • Engaging Gameplay: Introduce new challenges and rewards for your players.
  • Performance Conscious: Designed with server performance in mind (though always test in your environment).
  • Easy to Use: Configure via intuitive commands or detailed YAML files.
  • Visually Appealing: Make your custom ores pop with particles and glowing effects.


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Features

Dependencies

Commands
Main command: /ro (alias for /customores - configurable)
Permission for all commands: `customores.admin` (Example, actual permissions might vary based on `plugin.yml`)

Spoiler: Main Command Groups (Examples - Full list in README or Wiki)
Ore Management:
Code (Text):
/ro create <oreName>
/ro delete <oreName>
/ro list
/ro info <oreName>
/ro reload
Generation Settings:
Code (Text):
/ro setWorld <oreName> <worldName>
/ro setDensity <oreName> <min>,<max>
/ro setSize <oreName> <size>
/ro setDeepY <oreName> <minY>,<maxY>
/ro setOnGround <oreName> <true|false>
/ro setOnGroundBlock <oreName> <material>
/ro setRegion <oreName> <minXY> <maxXY>
/ro setReplace <oreName> <material1,material2,...>
/ro spawn <oreName> <true|false>
/ro setCooldown <oreName> <minutes>
Mining & Drops:
Code (Text):
/ro setMaterial <oreName> (uses item in hand)
/ro setDrops <oreName> <itemName> <chance> (itemName can be complex, see docs)
/ro setTools <oreName> (uses item in hand)
/ro clearTools <oreName> [toolType]
Visual Effects:
Code (Text):
/ro setParticle <oreName> <type> <count> <shape> [refresh] [distance] [offset] [enabled]
/ro setGlow <oreName> <seeThrough> <distance> <color> [enabled] [scale] [blockLight] [skyLight]
Manual Generation & Clearing:
Code (Text):
/ro generate <oreName> <x> <y> <z>
/ro clearall
/ro cleartype <oreName>
/ro regenerateall

Installation
  1. Download the latest `CustomOres.jar` file.
  2. Place the `.jar` file into your server's `plugins` folder.
  3. Restart or load the plugin using your server's plugin manager.
  4. The plugin will generate default configuration files in `plugins/CustomOres/`.
  5. Configure permissions for your staff.

Basic Usage Example: Creating a New Ore
  1. Create the ore config: `/ro create MyShinyOre`
  2. Hold the block you want it to look like (e.g., an Iron Ore block) and type: `/ro setMaterial MyShinyOre`
  3. Set its world: `/ro setWorld MyShinyOre world`
  4. Set its density (e.g., 5-10 veins per 16x16 chunk area, approximately): `/ro setDensity MyShinyOre 5,10`
  5. Set its vein size: `/ro setSize MyShinyOre 4`
  6. Set Y-level generation: `/ro setDeepY MyShinyOre 0,60`
  7. Set what it drops (e.g., a diamond with 100% chance): `/ro setDrops MyShinyOre DIAMOND 100`
    (Note: For custom items, you might need to use serialized item data or a translation key. Refer to `ItemSerializer.java` or `ItemNameTranslator.java` concepts mentioned in the README for advanced item definitions.)
  8. Hold a diamond pickaxe and set it as the required tool: `/ro setTools MyShinyOre`
  9. Enable automatic generation: `/ro spawn MyShinyOre true`
  10. (Optional) Add some flair: `/ro setParticle MyShinyOre FLAME 10 SPHERE`
  11. (Optional) Make it glow red: `/ro setGlow MyShinyOre false 32 #FF0000 true`

Configuration Example (ores.yml)
Spoiler: Example ores.yml structure
Code (YAML):

# ores.yml
MyShinyOre
:
  Material
: # The block material for this ore
    # This would be serialized item data if set via /ro setMaterial
    # Example:
    # serialized-item: "=="
  World
: world
  Density
:
 - 5 # Min density
  - 10 # Max density
  Size
: 4
  OnGround
: false
  OnGroundBlocks
: # Blocks it can spawn on if OnGround is true
  - GRASS_BLOCK
  deepY
: # Underground Y-level range
  - 0 # Min Y
  - 60 # Max Y
  OreItem
: # Items dropped when mined
    drop1
:
      chance
: 100 # 100% chance
      # serialized-item: "==" (e.g., for a Diamond)
      # For simple items, it might store material name like:
      material
: DIAMOND
      amount
: 1
  tools
: # Tools required to mine (list of serialized items)
    # - serialized-item: "==" (e.g., for a Diamond Pickaxe)
  Cooldown
: 5 # 5 minutes respawn cooldown
  Spawn
: true # Automatically generate
  Particle
:
    Type
: FLAME
    Count
: 10
    Shape
: SPHERE
    RefreshRate
: 20 # ticks
    DisplayDistance
: 16.0
    HeightOffset
: 0.5
    Enabled
: true
  Glow
:
    SeeThrough
: false
    DisplayDistance
: 32.0
    Color
: ' #FF0000' # Red
    Enabled
: true
    Scale
: 1.0
    BlockLight
: 0 # No extra block light
    SkyLight
: 0 # No extra sky light
  Region
: # Optional XY generation bounding box
    minX
: -1000
    minZ
: -1000
    maxX
: 1000
    maxZ
: 1000
  ReplaceMaterials
: # Blocks this ore can replace
  - STONE
  - DEEPSLATE
  - DIRT
  - GRAVEL
 
​

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

del is a free Minecraft Java mod. Compatible with Minecraft 1.20, 1.20.6, 1.21. Downloaded 74 times (via Spigot). Download it and open it directly in the game.

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