Key Features:
- Customizable Visual Feedback:
- Configure hitmarker effects with both sound and particle options. Choose your preferred sound (default: ENTITY_EXPERIENCE_ORB_PICKUP) and particle effect (default: CRIT) to create an impactful experience that matches your server’s vibe.
- Dynamic Damage Indicators:
- Adjust the duration these damage numbers remain visible (in seconds), pick your favorite color (e.g., RED, GREEN, BLUE, YELLOW), and select a style that fits your aesthetic from options like CLASSIC, HEART, POPUP, FLOATING, DAMAGE_SPLASH, or HEALTHBAR. For HEALTHBAR style users, define the healthbar length as desired. Now Also via actionbar!
Easy Configuration: All settings are easily adjustable via the plugin’s configuration file,
Installation Instructions:
- Place the plugin jar into your server's plugins directory.
- Edit the configuration file to customize hitmarkers, damage holograms, nametag visibility, and combo thresholds according to your needs.
- Restart the plugin via /hitmarkerreload
- (hitmarker.reload)
Code (Text):
[code]# Should player nametags be hidden?
hide-nametags: true
# Hitmarker effects toggle
hitmarker-sound-enabled: true
hitmarker-particle-enabled: true
# Sound played when hitting an enemy (if enabled)
hitmarker-sound: ENTITY_EXPERIENCE_ORB_PICKUP
# Particle shown when hitting an enemy (if enabled)
hitmarker-particle: CRIT
# How long damage holograms stay visible (in seconds)
damage-hologram-duration: 2
# Color of damage numbers (RED, GREEN, BLUE, YELLOW, etc.)
damage-hologram-color: RED
# Style of damage display (CLASSIC, HEART, POPUP, FLOATING, DAMAGE_SPLASH, HEALTHBAR)
damage-hologram-style: HEART
# Health bar length (only for HEALTHBAR style)
healthbar-length: 10
# Time between hits to count as a combo (in milliseconds)
combo-time-threshold: 1000
# Actionbar settings (placeholder: %target% and %damage%) (placeholderapi compatible)
actionbar-enabled: false
actionbar-message: '&eHit &6%target% &efor &c%damage% &edamage'
hide-nametags: true
# Hitmarker effects toggle
hitmarker-sound-enabled: true
hitmarker-particle-enabled: true
# Sound played when hitting an enemy (if enabled)
hitmarker-sound: ENTITY_EXPERIENCE_ORB_PICKUP
# Particle shown when hitting an enemy (if enabled)
hitmarker-particle: CRIT
# How long damage holograms stay visible (in seconds)
damage-hologram-duration: 2
# Color of damage numbers (RED, GREEN, BLUE, YELLOW, etc.)
damage-hologram-color: RED
# Style of damage display (CLASSIC, HEART, POPUP, FLOATING, DAMAGE_SPLASH, HEALTHBAR)
damage-hologram-style: HEART
# Health bar length (only for HEALTHBAR style)
healthbar-length: 10
# Time between hits to count as a combo (in milliseconds)
combo-time-threshold: 1000
# Actionbar settings (placeholder: %target% and %damage%) (placeholderapi compatible)
actionbar-enabled: false
actionbar-message: '&eHit &6%target% &efor &c%damage% &edamage'
Still in beta
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
SimpleHitmarkers & Indicators is a free Minecraft Java mod. Compatible with Minecraft 1.21. Downloaded 134 times (via Spigot). Download it and open it directly in the game.