







Spells Gone Wrong Mod adds new risks and challenges to the magic in Iron’s Spells N Spellbooks. With this addon, your own spells can backfire if you use them carelessly. For example, a powerful spell might explode too close to you, or a black hole could become unstable and cause damage. This makes casting spells require more skill and careful aiming to avoid hurting yourself.
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Features:
- Makes your own spells dangerous. If you call a lightning bolt too close, you will get hurt.
- Black Hole spells can become unstable and explode early, destroying blocks and mobs around them.
- The Ice Block spell now creates patches of ice on the ground. It also turns normal ice into packed ice.
- Causes the Firefly Swarm spell to make targets glow, so you can see them in the dark.
- Holy spells deal more damage to undead mobs like zombies and skeletons.
- Adds two new spells: Shotgun Creeper, which fires three creeper heads, and Nucreeper Strike, a massive creeper head explosion.
- Lets you replace mana potions with a new item called Mana Shards to restore your mana. You can also choose to use both.
Screenshots:













Spells Gone Wrong Mod Download Links
For Minecraft 1.21.1, 1.21
NeoForge version: Download from Server 1 – Download from Server 2
For Minecraft 1.20.1, 1.20
Forge/NeoForge version: Download from Server 1 – Download from Server 2
For Minecraft 1.19.2
Forge version: Download from Server 1 – Download from Server 2
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21.1, 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: In MC Java Mods, or directly above on this page.
Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.
- Downloads as 176175.mcaddon
- Download size: 86 KB
- Download link checked 25 Jul 2026 — working
- Mirrored on our own servers — the download does not depend on the original host
These come from our own check of the pack file, not from the source page.