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Lazy Chunk Load
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Lazy Chunk Load

by hxwi1 · on Modrinth

The vanilla chunk loading system schedules a massive number of chunks around the player all at once, causing instant server CPU overload and TPS collapse

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 26.1–26.2 · Fabric⬇ Download for 1.21.1–1.21.11 · Fabric⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.
Lazy Chunk Load — screenshot 1Lazy Chunk Load — screenshot 2

Lazy Chunk Load

The vanilla chunk loading system schedules a massive number of chunks around the player all at once, causing instant server CPU overload and TPS collapse. Lazy Chunk Load improves this process: it controls chunk loading speed like a faucet — automatically turning down when the CPU is busy and opening up when idle — so exploring new terrain no longer stutters.


What This Mod Does

🚶 Anti-Lag Exploration

With this mod installed, the server automatically adjusts chunk loading frequency based on current CPU usage. Full speed when usage is low, automatically slows down when usage spikes — TPS stays rock-solid throughout.

🔄 Background Preloading

When you're standing still, the mod automatically uses idle CPU to preload ungenerated chunks around you.

Priority: chunks under your feet first, then in your line of sight, then to the sides and behind.

🛡️ Additional Protections


Installation

Drop it into your mods folder — no configuration needed to work out of the box. Server-side only; clients do not need to install it.

Singleplayer works perfectly fine too.

Platform Supported Versions
Fabric 1.21.x
Fabric 26.1+
Forge 1.20.1
NeoForge 1.21.1

💡 Fully compatible with optimization mods like C2ME, Lithium, and VulkanMod. Does not modify chunk generation algorithms — only adjusts loading rhythm.
🗺️ Automatically detects Chunky pre-generation tasks and lifts CPU limits during generation for full speed; restores automatically when complete.


Monitoring

Every 5 seconds a status line is logged to logs/latest.log:

[LazyChunkLoad] Tick:1200 CPU:45% Sched:3/t Warmup:N Preload:ON Main:OK
Field Meaning
Tick Current tick count
CPU CPU usage percentage
Sched Chunks loaded last tick
Warmup Y=Warming up / N=Normal
Preload ON=Active / OFF=Disabled / PAUSED=CPU too high
Main OK=Full speed / SLOW=Throttled

Configuration

The config file is located at config/lazychunkload.json (auto-generated, takes effect immediately on changes).

If you just want to use the mod normally, you don't need to read any of this — the defaults are already best practice.

📝 Full Configuration Reference (click to expand)
Option Default Description
cpu_threshold 0.85 CPU usage threshold for throttling (0~1, higher = more lenient)
warmup_ticks 200 How many ticks after login to skip limits (20 ticks = 1 second)
preload_enabled true Enable background preloading
preload_radius 64 Preload radius (in chunks)
preload_delay_seconds 1 Seconds of standing still before preloading begins
distance_weight 0.5 Distance priority weight (closer = more priority)
direction_weight 0.4 Direction priority weight (forward-facing = more priority)
aging_weight 0.1 Aging priority weight (long-unloaded = more priority)
direction_multiplier 5.0 Direction bonus multiplier
aging_factor_ms 10000 How many milliseconds count as "aged"
log_loading false Log detailed info to console
performance_tips true Output debug log when CPU or MSPT exceeds threshold (no longer sent to chat)

There is also a runtime config at config/lazychunkload-runtime.json:

Option Default Description
limit_enabled false Set to true to completely disable CPU limits (full speed)
tips_disabled false Set to true to disable chat performance tips

How It Works

  1. Checks CPU usage once per tick (1-second cache, near-zero overhead).
  2. CPU below 85%: chunks load normally, no restrictions.
  3. CPU above 85%: chunk loading frequency is automatically reduced — the higher the CPU, the stronger the limit, but even in the worst case, at least one pass is allowed every 0.2 seconds — ensuring terrain never gets permanently stuck.
  4. When you're standing still: background scanning of ungenerated chunks around you, loaded in prioritized batches.
  5. When you're exploring: stepping on an empty chunk triggers an immediate emergency bypass with no limits applied.
Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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