This small mod heals all nearby non tamed entities when a player dies. I made this so if i die to a modded boss, it heals to full hp so i can restart the fight.
CONFIG
The Config has 3 settings, heal radius, multiplayer mode and singleplayer heal percentage.
Heal radius effects the distance from the dead player that the heal can affect.
Multiplayer mode makes it so that the heal percentage is based of the number of players nearby when the player died so if there were 2 players and 1 died then the heal would be 1/2 or 50%.
Singleplayer heal percentage is only used if multiplayer mode is disabled and sets the percentage for the heal
BLACKLIST JSON
I have added a json that allows you to blacklist certain mobs from being healed, this is useful if a mob already has a way of healing/restarting the fight if the player dies.
WHITELIST JSON
I have added a json that allows you to whitelist certain mobs to healed, the whitelist is only used if it is not empty .
Blacklist and config only on 1.0.1 version.
Whitelist only on 1.0.2 version.
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21, 1.21.1, 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Heal Enemies On Player Death is a free Minecraft Java mod. Compatible with Minecraft 1.21, 1.21.1, 1.20.1. Downloaded 109,361 times (via CurseForge). Download it and open it directly in the game.