Client side FPS optimization mod that skips collision checks on the client's render thread because these check are already handled by the server. FPS currently suffers because the client calculates collisions for seen and unseen entities. When a lot of entities are present and tightly packed together, this issue is far more severe. Running this mod, expect an FPS improvement in areas with loads of entities. Below is a video showing the FPS difference of removing these collision checks on my PC. This mod aims to fix: https://bugs.mojang.com/browse/MC-228976 which has been confirmed on the bug tracker via community consensus.
Fabric: https://www.curseforge.com/minecraft/mc-mods/entity-collision-fps-fix-fabric
Video showcase:
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.19.1, 1.19.2, 1.19
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.
Entity Collision FPS Fix is a free Minecraft Java mod. Compatible with Minecraft 1.19.1, 1.19.2, 1.19, 1.16.5 and newer. Downloaded 33,608,412 times (via CurseForge). Download it and open it directly in the game.

