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Worldshape Mod (1.16.5) – Customized Level Generation Utility
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Worldshape Mod (1.16.5) – Customized Level Generation Utility

Java mod listed for Minecraft 1.16. Downloads from the MC Java Mods app on Android.

by Moon

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Worldshape Mod is a powerful Structure Spawner for your custom modpacks. Embellish the environment you create for your players, simply by throwing your Schematics into worldshape’s data folder. Customise spacing, spawn conditions and vertical alignment, or even use the Jigsaw system to create intricate and varied new Points of Interest to explore.

Worldshape Mod (1.16.5) – Customized Level Generation Utility — Minecraft Java mod, screenshot 1

How to use:

Relevant Folders:

Worldshape operates on modpack-level, this means that the worldshape directory to control worldgen in your game will be located inside the instance folder. Other folders you might know from the instance folder are screenshots, logs or the mods folder, too.

Inside the worldshape folder can be the following:

Custom Structures:

Worldshape can generate your new ruins, dungeons, villages or other points of interest in any worlds you create.

In order to register a structure, create a <structure name>.json file in your datapacks’ structure_spawners/ folder.
The content of this file is as follows:

{
    "template": { ... },        // required
    "placement": { ... },       // required

    "averageSpacing": integer,  // required
    "minimumSpacing": integer,  // optional, defaults to (averageSpacing / 2)
    "seed": integer,            // optional, defaults to random number
    "avoidOthers": bool,        // optional, defaults to (true if placement is set to avoid villages)
    
    "biomes": [ ... ],          // optional, defaults to empty array
    "dimensions": [ ... ]       // optional, defaults to empty array
}

The template section:

    "template": {
        "type": string,           // required, allows "single" and "pool"
        "id": string,             // required
        "maxDepth": integer,      // optional, defaults to 10
        
                                  // relevant if type is single
        "followTerrain": bool     // optional, defaults to false
    }

The placement section:

    "placement": {
        "type": string,            // required, allows "surface", "nether", "cave" and "underground"
        "minY": integer,           // optional, defaults to 0
        "maxY": integer,           // optional, defaults to 256
        "offset": integer,         // optional, defaults to 0
        "fluidSurface": bool,      // optional, defaults to false

                                   // relevant if type is surface or nether or underground
        "terraform": integer,      // optional, disabled if missing

                                   // relevant if type is cave or nether
        "ceiling": bool,           // optional, defaults to false
        "pickHighest": bool,       // optional, defaults to false
        "minSpace": integer,       // optional, defaults to 1

                                   // relevant if type is underground
        "surfaceMargin": integer,  // optional, defaults to 0
    }

The following settings are relevant only for cave or nether type placement:

The following setting is relevant only for underground type placement:

All Vanilla Dimension ids:

"dimensions": [
        "minecraft:overworld", 
        "minecraft:the_nether", 
        "minecraft:the_end"
    ]

All available Biome Categories:

 "biomes": [
        "#none",
        "#taiga",
        "#extreme_hills",
        "#jungle",
        "#mesa",
        "#plains",
        "#savanna",
        "#icy",
        "#beach",
        "#forest",
        "#ocean",
        "#desert",
        "#river",
        "#swamp",
        "#mushroom",
        "#nether",
        "#the_end"
    ]

Requires:

Minecraft Forge

Worldshape Mod Download Links

For Minecraft 1.16.5

Forge version: Download from Server 1 – Download from Server 2

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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