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Biome Beats
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Biome Beats

by Maki99999 · on CurseForge

Custom music tracks, seamless playback, and condition-based music control. Play whatever you want, whenever you want.

⬇ Download on CurseForge

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This mod aims to improve Minecraft's music system.

Features

The mod lets you add custom tracks, removes the silence between songs, and gives you control over when each track plays.

Custom Music

Add new songs simply by placing them into the mod’s music folder.

Continuous Background Music

Normally, Minecraft has over 70 tracks, but due to the long pauses Minecraft puts between tracks, you'll only hear a few each hour. This mod cuts out those pauses, giving you a steady flow of background music.

Control When a Track Should Play

You decide when specific songs play. For example, you could set underwater music to play outside ocean biomes or bring in spooky tracks at night. This lets you fine-tune the game’s atmosphere to match your desired vibe.

The mod uses conditions to determine when specific music tracks should play. A condition could be something like:

For each condition, you can select the tracks that will play whenever the condition is met.

You can combine conditions by selecting multiple individual ones. A combined condition is fulfilled only when all its parts are met, giving you more control over when certain tracks play and letting you fine-tune the music to match specific situations. For example, you could set up a combined condition that triggers when the player is in a cold forest at night.

Compatibility

Configuration

Configuration is managed in-game through the config menu. When in a world, press the "Open Config" key (default is "B") to access the configuration screen. The configuration auto-saves after exiting the screen.

Main Config Screen

The main screen is split into two parts. On the left, you can browse and select conditions by category using the tabs. When you select a condition, the right side displays its settings, where you can assign music tracks and more.

At the bottom left, there are two buttons:

Categories of Conditions

Conditions are grouped into four categories, accessible via the tabs on the left. Use the search field to locate specific conditions within each category.

Biome Conditions

There is a biome condition for each biome, triggered when the player stays in that biome for at least three seconds. This includes modded biomes.

Biome Tag Conditions

(Sub-)Biomes have tags that describe attributes like "cold," "dry," "snowy," or "overworld." These are useful for setting up tracks across dimensions or similar biomes. Biome tags from other mods are included.

Other Conditions

Config Screen with Other Conditions

Most conditions in this category reflect Minecraft’s internal mechanics, plus a few additional ones for convenience. The “No Other Music Is Playing” condition is a fallback that’s always met (with the lowest priority) and can be used to have background music when no other condition is active.

Combined Conditions

Useful for specific situations, these conditions activate only when all their sub-conditions are met. For example:

Configuring a Condition: Priorities and Music Tracks

Config Screen with a condition selected

When you select a condition, you can configure its priority level and assign music tracks to play whenever the condition is met.

Priority

The priority determines which conditions take precedence when multiple are active. Higher priority numbers mean greater importance. If a condition with a higher priority is met, conditions with lower priorities are ignored. For more details, refer to this section.

Music Tracks

You can assign any number of music tracks to a condition. When the condition is met, one of these tracks is chosen randomly. Tracks are organized with custom songs at the top, followed by Minecraft’s background music and music discs, and finally tracks from other mods.

Use the search field to locate specific songs. Click the button next to a track to preview it.

Adding and Editing a Combined Condition

Config Screen with Combined Conditions

The combined conditions tab includes an additional button to add a new condition, and each existing combined condition has an edit button beside it. Beyond this, configuring priorities and assigning music tracks works the same as it does for standard conditions.

Creating a Combined Condition

When creating or editing a combined condition, a new screen will appear where you can customize its details. You can:

How the Mod Chooses a Music Track

The mod continuously monitors active conditions and determines which music to play by following these steps:

  1. Identifies the highest priority among the met conditions.
  2. Filters out any conditions that don’t match this priority.
  3. Gathers all music tracks associated with the remaining conditions.
  4. If the currently playing track isn’t in this list, it selects a new track randomly from the list.

Recently played tracks are tracked to avoid back-to-back repeats if possible.

Current Limitations

Upcoming Features

I still have some ideas I want to implement in the future.

Modpack Creators

Feel free to use this mod in any modpack.

Support

If you find a bug or have suggestions, please create a ticket.

License

This mod is available under the MIT License.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Biome Beats is a free Minecraft Java mod. Compatible with Minecraft 1.21.5, 1.21.4, 1.21, 1.21.1 and newer. Downloaded 373,512 times (via CurseForge). Download it and open it directly in the game.

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