Dead Air
Extra Special Studio presents Dead Air: radio towers become station nodes you tune with built-in T1/T2 radios & cross-dim Link. Collect notes, craft…
⬇ Download on CurseForgeThe author built this one for Minecraft 1.20.1 on Forge. On other versions it may install and then do nothing.
Dead Air:
Turns radio towers into broadcast nodes. Each tower can broadcast a different station. Examples include Bedrock Radio, Creatopia Radio, Jukebox FM, Remix Radio, optional internet streams, and dynamic stations from expansion mods / autoDiscoverModMusic.
2.0.0 ships its own radios — T1.Radio and T2.Radio (Walkie Link) with animated GeckoLib models. No third-party walkie mod required.
Progression & materials:
- Static Notes drop while listening (one active radio: T1 15% / T2 30%); nine Notes on the ground merge into a Resonant Chord
- Craft Dimensional Relay, T1 / T2, Signal Upgrade, Disc Compendiums → Jukebox Upgrade, and a Radio Panel recipe (when RadioTowers is present)
- Install Signal Upgrade on a panel to unlock T2 Link: listen to that tower across dimensions; the link follows if you re-assign the panel’s station
- In-game Field Guide covers Intro, How To Play, Materials (recipes), Current Expansions, and Planned Material
You can create custom stations and playlists:
Custom stations: put .ogg files in config/dead_air/custom stations/<Station Name>/ (one subfolder per station; restart).
Extra tracks for built-in stations: set customMusicPath to a folder with assets/dead_air/sounds/music/custom/*.ogg.
How it works:
Dead Air uses Radio Panel blocks (Apocalypse Structures / RadioTowers) as broadcast towers. You can craft panels for your own bases.
Emergency Broadcast (88.5 MHz) can come from any powered tower.
Signal is shown as 0–5 bars (distance, line-of-sight, weather). Bars use 75-block steps: 5/5 within 75 blocks, 4/5 at 150, 3/5 at 225, 2/5 at 300, 1/5 at 375, none beyond that.
Discovery: with the radio on, being in range of a tower unlocks its station; unlocked stations stay available.
Tower types: Standard towers work immediately. Fenced and Overrun need one Radio Panel right-click to activate; that state saves.
Audio: music plays from your one active tuned radio (hand, hotbar, or inventory—configurable). Volume follows signal. Weak signal or bad tuning adds static. Cross-dimension travel resumes the same track near where it left off when Linked / in range again. Dropped radios do not play.
How to use it:
Hold a T1 or T2 Dead Air radio and press N (default) or right-click to open the tuning screen.
The screen has a retro dial (88.0–108.0 MHz). Tune with the slider or by picking a station. On T2, Link Selected Station / Unlink Station locks onto a Signal-Upgraded tower in range (no need to stand at the panel). Ping Location sends your name and coordinates to chat.
Further options: dead_air-common.toml and the in-game config (ranges, volume, overlay, radioAlwaysOn, etc.).
Server commands:
/dead_air spawntower <type> [x] [y] [z] — spawns a tower at your position or the given coords. Types: standard, fenced, overrun. Spawned towers are active immediately.
Current expansions:
Optional companion soundtrack packs — work standalone or plug into Dead Air as stations:
- Dead Air - Wayfarer Radio — adventure / RPG
- Dead Air - Frontline FM — high-energy battle / combat
- Dead Air - After Hours FM — Lo-Fi / chillout
- Dead Air - Block Beats FM — Hip-Hop / R&B
- Dead Air - Broken Youth Radio — pop punk
- Dead Air - Iron Rain FM — metal
- Dead Air - Zero Gravity — pop rock / indie pop
Special Note: If you would like your own music turned into an expansion, drop me a message :)
Dependencies:
- Required: Apocalypse Structures: Radio Towers and Airdrops (RadioTowers), GeckoLib 4.x, ExtraSpecialCore (ESC)
- Optional: Berezka’s Library + Berezka’s Zombie Waves API (full airdrop / wave flows with RadioTowers)
Dead Air does not replace RadioTowers — it adds broadcasts, stations, signal, music, radios, and progression on top.
Music rights:
ALL CUSTOM MUSIC TRACKS ARE OWNED BY ME AND MY TEAM. You may use these in any modpack, and play these tracks in YouTube videos / Twitch streams and similar. DO NOT distribute the music files individually.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as dead_air-1.2 BETA.jar — drop this file into the mods folder
- Download size: 11.9 MB
- Download link checked 27 Aug 2026 — working
These come from our own check of the pack file, not from the source page.