NoHurtFlash
Disables the default red hurt flash overlay for all entities, and replaces it with a glowing outline when an entity is hurt.
I don't know my version or loader
Tired of the blinding red hurt flash every time a mob takes damage, especially when using shaders? NoHurtFlash disables the default red overlay and replaces it with a sleek, customizable glow effect — making hurt entities easier to see without ruining the look of your mobs.
❌ Disables the default red hurt flash overlay for all entities (optional)
✨ Adds a glowing outline when an entity is hurt (customizable) / (optional)
✔️ Works with vanilla and modded mobs, including GeckoLib-based entities
💡 Lightweight, client-side only — safe for any server!
Easily change the glow color with the command /nohurtflash
🛠 Compatibility
✅ Forge 1.20.1 & NeoForge 1.21.1
✅ Compatible with GeckoLib 4.8.2+ (Forge) & GeckoLib 4.9.2+ (NeoForge)
✅ Tested with Alex’s Mobs and many other common mods
Developed by Tinnyman
Feel free to add this mod to your modpacks!
https://github.com/T1nnyman/NoHurtFlash
Due to limitations of the vanilla glow effect you may come across instances where entities are visible through blocks! (I tried my best to hide this with a view pass)
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21.1, 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as nohurtflash-1.1.jar — drop this file into the mods folder
- Download size: 647 KB
- Download link checked 27 Aug 2026 — working
These come from our own check of the pack file, not from the source page.