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OhMyMeteors

logo_meteor

Add spice to your world, with giant peppers of molten (or frozen!) rock that fall from the sky!

This mod adds meteors, chunks of rock that randomly fall from the sky every now and then, exploding on impact and leaving useful resources in the impact craters they make. The explosions are even better than vanilla's ones!

You will be able to craft lasers to defend yourself from the destructive power of these touchy sky rocks, or maybe you could find some cuteness inside some them! Meow!

oh my meteor

Video showcase of version 0.1.0 of the mod by Boodlyneck: https://www.youtube.com/watch?v=LWCvP63pooQ

This mod is extremely configurable, meaning that you can adjust it however you like. Would you like more metors at night? Cool! Would like them not to explode anything? Done! And a lot of other settings!

Inspired by the old meteor mods and commissioned by SlayerTheChikken

nodecraft The best way to enjoy this mod is with other people on a server, so you can use the code EMALIGHTDEV on Nodecraft for discount!

Also checkout the Tekxit modpack: Tekxit

A fan of cool mods? Take a look at what else i've developed, might find something intresting like LightWithn which adds powers unique to each and every player!

Feature list

Meteor sizes

Meteors can spawn in a variety of different sizes, the bigger the size the bigger the damage and the "structure" that will be left behind. You can adjust which size of meteors is able to spawn and how frequently the meteors spawn.

Customizable meteors

You can add your own meteor structures using a datapack, like the example one! You can specify in which size category your structure can be spawned, and if it's special or not. (special ones have a lower chance of appearing). They are NBT structure files, like the ones from the Structure Block. See example datapack

Lasers blocks

They are used to defend your base from the falling meteorites, by shooting a laser at the meteor and destroying it while midair

There are two tiers of lasers:

You can interact with the lasers using a Focusing Lenses item to make them display the area that they are currently covering. When a meteor hits this area the laser activates and explodes the meteor.

Items

This mod also adds a few items, Meteoric Chunks which can be obtained when breaking (without Silk Touch) the Meteoric Rock that spawns when meteors explode on land. This can be tuned into 9 raw iron or used to craft Meteoric Alloy. You will need to combine 2 Meteoric Chunks with 2 Iron Ingots to obtain 2 of the alloy, which you can then use in the crafting for the Advanced Laser. Then we have the Focusing Lenses, which are used in the crafting of the two lasers. They require lime glass, amethyst, and quartz.

Meteoric Rock block (1.5.0+)

Now the meteor entity and the meteoric rocks have 3 stages of texture: HOT MID and NORMAL, with the latter being the usual one. The meteoric rock now starts in the HOT state, and degrades all the way to NORMAl with time, cooling down. When HOT it damages players each time like a magma block, when MID it does only sometimes, and NORMAL does nothing.

Using snowballs on the block will make it tick down one state, while using a flint and steel will make it go up in hotness. You can make a state permanent by using an Echo Shard on the block.

Meteor structure - Customizable meteors!

The ones that spawn when a meteor explodes. They are located in the folder /data/ohmymeteors/structure(s if below mc1.21) and you can customize them using a datapack. They are the same files that you get out of the Structure Block in vanilla. From version 1.2.0 there is an easier way to add custom meteors with a command, see more below in the command section!

cool-ezgif com-optimize(1)

Meteorimpact-ezgif com-optimize

And an example datapack is located here. If you want to remove default structures from spawning, you can add a structure file (copy one of the default ones for instance) and name it ignore_<nameofthestructuretoremvoe>.nbt, or if you want to ignore all of the use ignoredefault.nbt.

These structures can also contain entities, like the:

Meteor cat

A cute kitty could be travelling the galaxy at any given moment. And it could land on your minecraft world (as long as you don't shoot it down with a laser that is). They can survive in the fire, have a 15HP instead of 10HP, and if you so chose to dispose of them, they will drop some meteoric chunks (reminding you of your cruelty and cosmic-feline-bloodstained hands)

Meteor showers!

Meteor showers are a rare occurrence where a cluster of meteors fall together at the same time. Three types of meteor showers have been added:

MeteorShower

Config file

From version 1.5.0 you will need to install FzzyConfig, but in exchange you will get a beautyfull config menu screen which you can open from the mod menu. If you are a server admin or you have the ohmyemeteors.config.edit permission you can edit the server config file directly in game.

The file is located at /config/ohmymeteros/ohmymeteors_config.toml it contains a lot of settings that you can adjust to your liking.

You can reload the config in game using /omm reload or by saving your changes.

Config menu screen

Commands

They are are a few commands:

Adding custom meteor structures/schematics

/omm custom And its sub commands will allow you to generate a datapack and add your meteor structures directly in game without needing to touch any files. You can then open the datapack folder and send the datapack to your friends if you want to!

Adding a new meteor

/omm custom add <type_of_schematic> <structureId/schemId> <size> <special>

type_of_schematic: is the type of schematic/structure file that is going to be used to spawn the meteor's structure. Three types are currently supported thanks to SchemConvert, and they are:

structureId/schemId: is the name of the structure/schematic file that you want to use. You don't need to specify the extension (like .schem or .nbt). This name is the same one that will be used by the meteor strucuture id, but you can change it later with the edit command if needed

size: the size correspondig to this new meteor structure, can be SMALL,MEDIUM,BIG,HUGE

special: weather or not this is a special meteor aka if this structure has a lower than normal chance of appearing

Removing default meteors

/omm custom ignoredefaults [true|false] If you set ignoredefaults to true this mod's default meteors will be disabled and only custom ones will be used. Make sure to add at least one meteor structure per category otherwise it will give an error.

Removing meteor structures

/omm custom remove <structureId> <size> <special> If you want to remove a meteor that you have previously added you can use this command. You will need to specifiy the structure's name, the corresponding size and if it is a special meteor

Editing meteor structure

/omm custom edit <originalName> <ogSize> <ogSpecial> <newName> <newSize> <newSpecial> You can use this command to edit a structure file name, class and if it's a special one or not. Pretty intuitive by now i think.

Seeing which meteors you have added so far

/omm custom display_current Will display all the meteors corresponding to a certain size and special. It will also display if you have currently disabled default meteors or not

Mod compatibility

You can use Flan and YetAnotherWorldProtector to define regions where meteors won't spawn or explode. Now you will be able to use either Flan or YAWP to define regions where meteors can't spawn or explode. Flan has its own global setting, while to disable the meteor spawning in YAWP you will need to set the flag explosions-entities to denied.

From version 1.5.0 onwards you can also use OPAC to define a claim in which meteors won't spawn or explode, by enabling the "Allow blocks from explosion" flag.

License

MIT

Credits

SlayerTheChikken for some assets and the idea of the mod Explodee mod (by KnownSH) for the code of the spherical explosions https://github.com/KnownSH/Explodee SchemConvert to allow the conversion between schematic formats https://github.com/PiTheGuy/SchemConvert

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

OhMyMeteors is a free Minecraft Java mod. Compatible with Minecraft 1.19.2, 1.21.11, 1.20.1, 1.20 and newer. Downloaded 408,118 times (via CurseForge). Download it and open it directly in the game.

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