T reasureHuntDeluxe is a Treasure Hunt plugin (As indicated by his name
) for bukkit servers. It has so many features and can be fully configured ! You can change the loots, set a timer to spawn treasure every minutes or hours, change messages, point compass to treasure, it's also compatible with WorldGuard and Factions plugin and there is many others features !
The plugin will try to don't spawn chest on worldguard region to prevent Griefing.
The plugin will also try to don't spawn on factions claim for more fairplay betweens players.
Spoiler: Config.yml
#Default configuration for TreasureHuntDeluxe by flodes80
#--------------------------------------------------------
#Activate auto-spawn chest
auto-mode: false
#Time in seconds 60 sec = 1 min, 3600 sec = 1 hour
spawn-every: 30
#Minimum players to spawn chests
min-players: 1
#World where chests must spawn
world: 'world'
#Max treasure on map simultaneously
max-chest: 4
map-size:
fromX: -500
fromZ: -500
toX: 500
toZ: 500
#Allow Spawning chest on water ?
allow-spawn-on-water: false
#Sound on spawn
sound: 'AMBIENCE_THUNDER'
commands:
- 'money set %player% 100'
- 'give %player% dirt'
plugin-message:
prefix: '&9[&6TreasureHuntDeluxe&9]&6'
chest-spawned: 'A treasure spawned on'
found-chest: '&9%player% &6found a treasure !'
list-chest: 'There is &9%amount%&6 treasure on the map ! (Type /thd hunt <number> to see the location of the chest <number>)'
search-chest: 'The treasure N°&9%number%&6 is on x:&9%x%&6 y:&9%y%&6 z:&9%z%&6'
invalid-number: 'This treasure number does not exist !'
point-chest: 'Your compass now points on the chest N°&9%number%'
no-chest-on-map: 'There is no treasure on the map !'
reload: 'Config and plugin successfully reloaded !'
#Items in the chest
#Be carreful a chest can contain 27 differents items maximum
#YOU MUST FOLLOW THIS SYNTAX OR IT WILL NOT WORK
#Syntax is 'MATERIALNAME AMOUNT ENCHANTMENT:POWER'
#MaterialName list can be found here https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
#EnchantName list can be found here https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
items:
- 'DIAMOND_SWORD 1 DAMAGE_ALL:4'
- 'OBSIDIAN 1'
Code (Text):
#Default configuration for TreasureHuntDeluxe by flodes80
#--------------------------------------------------------
#Activate auto-spawn chest
auto-mode: false
#Time in seconds 60 sec = 1 min, 3600 sec = 1 hour
spawn-every: 30
#Minimum players to spawn chests
min-players: 1
#World where chests must spawn
world: 'world'
#Max treasure on map simultaneously
max-chest: 4
map-size:
fromX: -500
fromZ: -500
toX: 500
toZ: 500
#Allow Spawning chest on water ?
allow-spawn-on-water: false
#Sound on spawn
sound: 'AMBIENCE_THUNDER'
commands:
- 'money set %player% 100'
- 'give %player% dirt'
plugin-message:
prefix: '&9[&6TreasureHuntDeluxe&9]&6'
chest-spawned: 'A treasure spawned on'
found-chest: '&9%player% &6found a treasure !'
list-chest: 'There is &9%amount%&6 treasure on the map ! (Type /thd hunt <number> to see the location of the chest <number>)'
search-chest: 'The treasure N°&9%number%&6 is on x:&9%x%&6 y:&9%y%&6 z:&9%z%&6'
invalid-number: 'This treasure number does not exist !'
point-chest: 'Your compass now points on the chest N°&9%number%'
no-chest-on-map: 'There is no treasure on the map !'
reload: 'Config and plugin successfully reloaded !'
#Items in the chest
#Be carreful a chest can contain 27 differents items maximum
#YOU MUST FOLLOW THIS SYNTAX OR IT WILL NOT WORK
#Syntax is 'MATERIALNAME AMOUNT ENCHANTMENT:POWER'
#MaterialName list can be found here https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
#EnchantName list can be found here https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
items:
- 'DIAMOND_SWORD 1 DAMAGE_ALL:4'
- 'OBSIDIAN 1'
Spoiler: Sounds list
Code (Text):
AMBIENCE_CAVE
AMBIENCE_RAIN
AMBIENCE_THUNDER
ANVIL_BREAK
ANVIL_LAND
ANVIL_USE
ARROW_HIT
BAT_DEATH
BAT_HURT
BAT_IDLE
BAT_LOOP
BAT_TAKEOFF
BLAZE_BREATH
BLAZE_DEATH
BLAZE_HIT
BURP
CAT_HISS
CAT_HIT
CAT_MEOW
CAT_PURR
CAT_PURREOW
CHEST_CLOSE
CHEST_OPEN
CHICKEN_EGG_POP
CHICKEN_HURT
CHICKEN_IDLE
CHICKEN_WALK
CLICK
COW_HURT
COW_IDLE
COW_WALK
CREEPER_DEATH
CREEPER_HISS
DIG_GRASS
DIG_GRAVEL
DIG_SAND
DIG_SNOW
DIG_STONE
DIG_WOOD
DIG_WOOL
DONKEY_ANGRY
DONKEY_DEATH
DONKEY_HIT
DONKEY_IDLE
DOOR_CLOSE
DOOR_OPEN
DRINK
EAT
ENDERDRAGON_DEATH
ENDERDRAGON_GROWL
ENDERDRAGON_HIT
ENDERDRAGON_WINGS
ENDERMAN_DEATH
ENDERMAN_HIT
ENDERMAN_IDLE
ENDERMAN_SCREAM
ENDERMAN_STARE
ENDERMAN_TELEPORT
EXPLODE
FALL_BIG
FALL_SMALL
FIRE
FIRE_IGNITE
FIREWORK_BLAST
FIREWORK_BLAST2
FIREWORK_LARGE_BLAST
FIREWORK_LARGE_BLAST2
FIREWORK_LAUNCH
FIREWORK_TWINKLE
FIREWORK_TWINKLE2
FIZZ
FUSE
GHAST_CHARGE
GHAST_DEATH
GHAST_FIREBALL
GHAST_MOAN
GHAST_SCREAM
GHAST_SCREAM2
GLASS
HORSE_ANGRY
HORSE_ARMOR
HORSE_BREATHE
HORSE_DEATH
HORSE_GALLOP
HORSE_HIT
HORSE_IDLE
HORSE_JUMP
HORSE_LAND
HORSE_SADDLE
HORSE_SKELETON_DEATH
HORSE_SKELETON_HIT
HORSE_SKELETON_IDLE
HORSE_SOFT
HORSE_WOOD
HORSE_ZOMBIE_DEATH
HORSE_ZOMBIE_HIT
HORSE_ZOMBIE_IDLE
HURT_FLESH
IRONGOLEM_DEATH
IRONGOLEM_HIT
IRONGOLEM_THROW
IRONGOLEM_WALK
ITEM_BREAK
ITEM_PICKUP
LAVA
LAVA_POP
LEVEL_UP
MAGMACUBE_JUMP
MAGMACUBE_WALK
MAGMACUBE_WALK2
MINECART_BASE
MINECART_INSIDE
NOTE_BASS
NOTE_BASS_DRUM
NOTE_BASS_GUITAR
NOTE_PIANO
NOTE_PLING
NOTE_SNARE_DRUM
NOTE_STICKS
ORB_PICKUP
PIG_DEATH
PIG_IDLE
PIG_WALK
PISTON_EXTEND
PISTON_RETRACT
PORTAL
PORTAL_TRAVEL
PORTAL_TRIGGER
SHEEP_IDLE
SHEEP_SHEAR
SHEEP_WALK
SHOOT_ARROW
SILVERFISH_HIT
SILVERFISH_IDLE
SILVERFISH_KILL
SILVERFISH_WALK
SKELETON_DEATH
SKELETON_HURT
SKELETON_IDLE
SKELETON_WALK
SLIME_ATTACK
SLIME_WALK
SLIME_WALK2
SPIDER_DEATH
SPIDER_IDLE
SPIDER_WALK
SPLASH
SPLASH2
STEP_GRASS
STEP_GRAVEL
STEP_LADDER
STEP_SAND
STEP_SNOW
STEP_STONE
STEP_WOOD
STEP_WOOL
SUCCESSFUL_HIT
SWIM
VILLAGER_DEATH
VILLAGER_HAGGLE
VILLAGER_HIT
VILLAGER_IDLE
VILLAGER_NO
VILLAGER_YES
WATER
WITHER_DEATH
WITHER_HURT
WITHER_IDLE
WITHER_SHOOT
WITHER_SPAWN
WOLF_BARK
WOLF_DEATH
WOLF_GROWL
WOLF_HOWL
WOLF_HURT
WOLF_PANT
WOLF_SHAKE
WOLF_WALK
WOLF_WHINE
WOOD_CLICK
ZOMBIE_DEATH
ZOMBIE_HURT
ZOMBIE_IDLE
ZOMBIE_INFECT
ZOMBIE_METAL
ZOMBIE_PIG_ANGRY
ZOMBIE_PIG_DEATH
ZOMBIE_PIG_HURT
ZOMBIE_PIG_IDLE
ZOMBIE_REMEDY
ZOMBIE_UNFECT
ZOMBIE_WALK
ZOMBIE_WOOD
ZOMBIE_WOODBREAK
AMBIENCE_RAIN
AMBIENCE_THUNDER
ANVIL_BREAK
ANVIL_LAND
ANVIL_USE
ARROW_HIT
BAT_DEATH
BAT_HURT
BAT_IDLE
BAT_LOOP
BAT_TAKEOFF
BLAZE_BREATH
BLAZE_DEATH
BLAZE_HIT
BURP
CAT_HISS
CAT_HIT
CAT_MEOW
CAT_PURR
CAT_PURREOW
CHEST_CLOSE
CHEST_OPEN
CHICKEN_EGG_POP
CHICKEN_HURT
CHICKEN_IDLE
CHICKEN_WALK
CLICK
COW_HURT
COW_IDLE
COW_WALK
CREEPER_DEATH
CREEPER_HISS
DIG_GRASS
DIG_GRAVEL
DIG_SAND
DIG_SNOW
DIG_STONE
DIG_WOOD
DIG_WOOL
DONKEY_ANGRY
DONKEY_DEATH
DONKEY_HIT
DONKEY_IDLE
DOOR_CLOSE
DOOR_OPEN
DRINK
EAT
ENDERDRAGON_DEATH
ENDERDRAGON_GROWL
ENDERDRAGON_HIT
ENDERDRAGON_WINGS
ENDERMAN_DEATH
ENDERMAN_HIT
ENDERMAN_IDLE
ENDERMAN_SCREAM
ENDERMAN_STARE
ENDERMAN_TELEPORT
EXPLODE
FALL_BIG
FALL_SMALL
FIRE
FIRE_IGNITE
FIREWORK_BLAST
FIREWORK_BLAST2
FIREWORK_LARGE_BLAST
FIREWORK_LARGE_BLAST2
FIREWORK_LAUNCH
FIREWORK_TWINKLE
FIREWORK_TWINKLE2
FIZZ
FUSE
GHAST_CHARGE
GHAST_DEATH
GHAST_FIREBALL
GHAST_MOAN
GHAST_SCREAM
GHAST_SCREAM2
GLASS
HORSE_ANGRY
HORSE_ARMOR
HORSE_BREATHE
HORSE_DEATH
HORSE_GALLOP
HORSE_HIT
HORSE_IDLE
HORSE_JUMP
HORSE_LAND
HORSE_SADDLE
HORSE_SKELETON_DEATH
HORSE_SKELETON_HIT
HORSE_SKELETON_IDLE
HORSE_SOFT
HORSE_WOOD
HORSE_ZOMBIE_DEATH
HORSE_ZOMBIE_HIT
HORSE_ZOMBIE_IDLE
HURT_FLESH
IRONGOLEM_DEATH
IRONGOLEM_HIT
IRONGOLEM_THROW
IRONGOLEM_WALK
ITEM_BREAK
ITEM_PICKUP
LAVA
LAVA_POP
LEVEL_UP
MAGMACUBE_JUMP
MAGMACUBE_WALK
MAGMACUBE_WALK2
MINECART_BASE
MINECART_INSIDE
NOTE_BASS
NOTE_BASS_DRUM
NOTE_BASS_GUITAR
NOTE_PIANO
NOTE_PLING
NOTE_SNARE_DRUM
NOTE_STICKS
ORB_PICKUP
PIG_DEATH
PIG_IDLE
PIG_WALK
PISTON_EXTEND
PISTON_RETRACT
PORTAL
PORTAL_TRAVEL
PORTAL_TRIGGER
SHEEP_IDLE
SHEEP_SHEAR
SHEEP_WALK
SHOOT_ARROW
SILVERFISH_HIT
SILVERFISH_IDLE
SILVERFISH_KILL
SILVERFISH_WALK
SKELETON_DEATH
SKELETON_HURT
SKELETON_IDLE
SKELETON_WALK
SLIME_ATTACK
SLIME_WALK
SLIME_WALK2
SPIDER_DEATH
SPIDER_IDLE
SPIDER_WALK
SPLASH
SPLASH2
STEP_GRASS
STEP_GRAVEL
STEP_LADDER
STEP_SAND
STEP_SNOW
STEP_STONE
STEP_WOOD
STEP_WOOL
SUCCESSFUL_HIT
SWIM
VILLAGER_DEATH
VILLAGER_HAGGLE
VILLAGER_HIT
VILLAGER_IDLE
VILLAGER_NO
VILLAGER_YES
WATER
WITHER_DEATH
WITHER_HURT
WITHER_IDLE
WITHER_SHOOT
WITHER_SPAWN
WOLF_BARK
WOLF_DEATH
WOLF_GROWL
WOLF_HOWL
WOLF_HURT
WOLF_PANT
WOLF_SHAKE
WOLF_WALK
WOLF_WHINE
WOOD_CLICK
ZOMBIE_DEATH
ZOMBIE_HURT
ZOMBIE_IDLE
ZOMBIE_INFECT
ZOMBIE_METAL
ZOMBIE_PIG_ANGRY
ZOMBIE_PIG_DEATH
ZOMBIE_PIG_HURT
ZOMBIE_PIG_IDLE
ZOMBIE_REMEDY
ZOMBIE_UNFECT
ZOMBIE_WALK
ZOMBIE_WOOD
ZOMBIE_WOODBREAK
- /thd generate Generate a chest at random location
- /thd hunt Tell you actually how many chest are on the map
- /thd hunt <number> Tell you the location of the chest <number>
- /thd compass <number> Point your compass to the location of the chest <number>
- /thd reload Reload the plugin and the configuration
- thd.generate Allow to use the command /thd generate
- thd.hunt Allow to use the command /thd hunt
- thd.compass Allow to use the command /thd compass
- thd.reload Allow to use the command /thd reload
If you have any questions/suggestions feel free to ask !
I've tested the plugin with: spigot 1.7, spigot 1.8 (If anybody test on other version and it works tell me please)
Sorry for my bad english I'm French
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.7, 1.8
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
TreasureHuntDeluxe is a free Minecraft Java mod. Compatible with Minecraft 1.7, 1.8. Downloaded 775 times (via Spigot). Download it and open it directly in the game.