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Haven Animal Seeds / Crops / Plants
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Haven Animal Seeds / Crops / Plants

by CathieNova · on CurseForge

⬇ Download on CurseForge

 

This mod lets you plant seeds that grow into different animals. It's a fun way to fill your world with life.

Each seed can only grow on certain blocks. Make sure you plant them in the right spots!

The animals that has a Baby variant will grow into their baby variant, and also their own variants like different parrots, cats, etc..

You can also change how fast the seeds grow and how far you need to be for them to grow in the config. If you're too close, they won't grow!

(Requires Jade)

Animal Seeds and Their Growth Blocks:

Default Config:

[mobSeeds]
#The distance in blocks players must stay away from a mob seed for it to grow.
# Default: 20
# Range: > 1
playerGrowthDistance = 20
#The time it takes in ticks for an axolotl to spawn from an axolotl seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
axolotl_seed_spawn_timer = 12000
#The time it takes in ticks for a bee to spawn from a bee seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
bee_seed_spawn_timer = 12000
#The time it takes in ticks for a cat to spawn from a cat seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
cat_seed_spawn_timer = 12000
#The time in ticks it takes for a chicken to spawn from a chicken seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
chicken_seed_spawn_timer = 12000
#The time in ticks it takes for a cow to spawn from a cow seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
cow_seed_spawn_timer = 12000
#The time in ticks it takes for a donkey to spawn from a donkey seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
donkey_seed_spawn_timer = 12000
#The time in ticks it takes for a fox to spawn from a fox seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
fox_seed_spawn_timer = 12000
#The time in ticks it takes for a goat to spawn from a goat seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
goat_seed_spawn_timer = 12000
#The time in ticks it takes for a horse to spawn from a horse seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
horse_seed_spawn_timer = 12000
#The time in ticks it takes for a llama to spawn from a llama seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
llama_seed_spawn_timer = 12000
#The time in ticks it takes for a mooshroom to spawn from a mooshroom seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
mooshroom_seed_spawn_timer = 12000
#The time in ticks it takes for a mule to spawn from a mule seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
mule_seed_spawn_timer = 12000
#The time in ticks it takes for an ocelot to spawn from an ocelot seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
ocelot_seed_spawn_timer = 12000
#The time in ticks it takes for a panda to spawn from a panda seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
panda_seed_spawn_timer = 12000
#The time in ticks it takes for a pig to spawn from a pig seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
pig_seed_spawn_timer = 12000
#The time in ticks it takes for a rabbit to spawn from a rabbit seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
rabbit_seed_spawn_timer = 12000
#The time in ticks it takes for a sheep to spawn from a sheep seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
sheep_seed_spawn_timer = 12000
#The time in ticks it takes for a sniffer to spawn from a sniffer seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
sniffer_seed_spawn_timer = 12000
#The time in ticks it takes for a parrot to spawn from a parrot seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
parrot_seed_spawn_timer = 12000
#The time in ticks it takes for a turtle to spawn from a turtle seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
turtle_seed_spawn_timer = 12000
#The time in ticks it takes for a wolf to spawn from a wolf seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
wolf_seed_spawn_timer = 12000
#The time in ticks it takes for a dolphin to spawn from a dolphin seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
dolphin_seed_spawn_timer = 12000
#The time in ticks it takes for a glow squid to spawn from a glow squid seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
glow_squid_seed_spawn_timer = 12000
#The time in ticks it takes for a polar bear to spawn from a polar bear seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
polar_bear_seed_spawn_timer = 12000
#The time in ticks it takes for a squid to spawn from a squid seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
squid_seed_spawn_timer = 12000
#The time in ticks it takes for a villager to spawn from a villager seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
villager_seed_spawn_timer = 12000
#The time in ticks it takes for an allay to spawn from an allay seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
allay_seed_spawn_timer = 12000
#The time in ticks it takes for an armadillo to spawn from an armadillo seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
armadillo_seed_spawn_timer = 12000
#The time in ticks it takes for a camel to spawn from a camel seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
camel_seed_spawn_timer = 12000
#The time in ticks it takes for a nautilus to spawn from a nautilus seed. (20 ticks = 1 second)
# Default: 12000
# Range: > 1
nautilus_seed_spawn_timer = 12000

 

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Haven Animal Seeds / Crops / Plants is a free Minecraft Java mod. Compatible with Minecraft 1.21.1, 1.20.1. Downloaded 290,128 times (via CurseForge). Download it and open it directly in the game.

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