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Beyond Dimensions
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Beyond Dimensions

by frostbitetime · on CurseForge

Beyond Dimensions is a mod that provides storage solutions. It introduces a virtual storage system obtainable in the late-game of vanilla game

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.11 · NeoForge⬇ Download for 1.21.1 · NeoForge⬇ Download for 1.20.1 · NeoForge⬇ Download for 1.20.1 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.
Beyond Dimensions — screenshot 1Beyond Dimensions — screenshot 2Beyond Dimensions — screenshot 3Beyond Dimensions — screenshot 4

Beyond Dimensions

Beyond Dimensions is a mod focused on storage and utility. It introduces a "Dimensional Network" – a versatile storage system supporting items, fluids, FE energy, XP, Mekanism's chemicals, Ars Nouveau's sources, Botania's mana and Industrial Foregoing:Souls. It combines exceptional storage capacity and performance with a user-friendly interface, easily handling storage needs for most scenarios.

Getting Started

You need to defeat the Wither, or acquire a Nether Star by any other means. Craft it into an Unstable Space-Time Fragment. Keep this fragment in your inventory for one hour, transforming it into a Stable Space-Time Fragment. Use this to craft a Dimensional Network Generator and activate it to create your Dimensional Network. Then, simply press the hotkey (default: 'O') to open the storage interface.

Storage System

UI Interface

Intuitive Storage Interface: The mod provides an interface following interaction logic consistent with popular storage mods like AE2 and RS.

Universal Slot System: Any slot in any of the mod's GUIs can store all supported resource types and supports quick interaction mechanics.

Quick Container Operation: Right-click a slot while holding the corresponding container to quickly deposit/withdraw resources from the container. For example: Right-clicking a slot with a Shulker Box, Sophisticated Backpack, or any container will quickly store items into the container; right-clicking an empty slot will quickly withdraw items from the container and place them into the slot. This operation supports fluids, Mekanism's chemicals, and even FE energy.

Automation Support & Utilities

The mod provides blocks for automation and utility items. These blocks need to be bound to a network and mostly support redstone control, enabling interaction with other mods via the storage.

Mod Integration & Support

Add-on Development & KubeJS Customization Help

Add-on Development

Adding new storable resource types is straightforward in code. Implement the following interfaces and register the resource type along with corresponding handlers:

  1. IStackType - Enables the mod to recognize and store this resource type.
  2. IStackHandlerWrapper - Enables the mod to interact programmatically with containers/mod blocks holding this resource.
  3. CapabilityHelper.BlockCapabilityMap - Allows the resource type to be accessed by other mods' pipes/Storage Buses from blocks.
  4. CapabilityHelper.ItemCapabilityMap - Enables the quick container slot interaction (middle-click) for items holding this resource.
  5. UnifiedStorage.typedHandlerMap - Allows the Dimensional Network core storage to manipulate this resource.
  6. StackTypedHandler.typedHandlerMap - Allows peripheral blocks (like Network Interfaces) to manipulate this resource in their internal slots.

Special compatibility of AE2, even if skipped, does not prevent the use of storage buses for reading.:

  1. AEHelper.ISTACK_TO_AEKEY_MAP - Maps Beyond Dimensions resource objects to AE2 keys (for read Dimensional ME Storage Cell).
  2. AEHelper.AEKEY_TO_STACK_TYPE_MAP - Maps AE2 keys back to Beyond Dimensions resource types (for Dimensional ME Storage Cell operations).

Refer to the mod's main registration file (BeyondDimensions.java) for implementation examples. Note: Registration specifics may change in future versions.

KubeJS Customization Help

To customize network capacity:

  1. Disable the default Dimensional Network Generator recipe.
  2. Use the provided KubeJS-exposed classes/methods to implement your own network creation and expansion logic.
Class Name Method Signature Return Type Static Purpose
DimensionsNet createNewNetForPlayer(Player player, long defaultSlotCapability, int defaultSlotMaxSize) DimensionsNet Yes Create a Dimensional Network for the specified player. defaultSlotCapability: Max units per resource type. defaultSlotMaxSize: Max number of resource types.
getNetFromId(int id, MinecraftServer dataProvider) DimensionsNet Yes Retrieve a DimensionsNet object by its numerical ID.
getNetFromPlayer(Player player) DimensionsNet Yes Retrieve the DimensionsNet bound to the specified player.
getUnifiedStorage() UnifiedStorage No Get the UnifiedStorage object representing the storage content of this network.
UnifiedStorage setSlotCapacity(long capacity) void No Set the maximum storage capacity (units) for each resource type in this network.
setSlotMaxSize(int maxSize) void No Set the maximum number of different resource types this network can store.

In addition, the mod exposes some other classes to KubeJS. For details, see here.

The UnifiedStorage class also contains a considerable number of other methods that allow you to directly modify a player's storage contents.

The mod's API comes with complete Chinese annotations. Check them out here.

Other Information

Performance Testing

Tests covered three scenarios on the same machine under identical background conditions, utilizing the Spark mod. All tests used 1319 randomly generated unique items.

  1. Standalone Beyond Dimensions: Items stored/modified via Beyond Dimensions. Input/Output via Mekanism pipes.
  2. Beyond Dimensions via AE2 Storage Cell: Network connected to AE2 via Dimensional ME Storage Cell. Input/Output via Mekanism pipes.
  3. Native AE2 Storage: Items stored in standard AE2 drives (21 x 64k Storage Cells). Input/Output via Mekanism pipes.

Note: Scenario 1 uses Beyond Dimensions blocks (Dimensional Network Pathway, Network Interface) and reflects the mod's core performance. Scenarios 2 & 3 use identical AE2 setups (Export Bus, ME Interface, infinite channels), differing only in the storage source, enabling direct comparison.

Results:

Test Environment TPS MSPT (Median) MSPT (95th %) Loaded Chunks Entity Count
Standalone Beyond Dimensions 20 3.67 4.86 2601 13
AE2 + Dimensional ME Cell 20 2.97 3.37 2601 13
AE2 Native Storage 20 2.70 3.08 2601 13

Detailed Spark profiles and test setup information are available here.

Roadmap (Upcoming Features)

Supported Versions

MC Version Loader Mod Version Status
1.21.1 Neoforge 0.3.0+ Actively Updated
1.20.1 Forge / Neoforge 0.3.0+ Actively Updated
1.12.2 Forge 0.1.7.4 Maintanence Only (Critical bugs only)

Support for other Minecraft versions is not planned until the current roadmap for supported versions is substantially complete.


Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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