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Fluid Tick Structure Processor
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Fluid Tick Structure Processor

by settingdust · on CurseForge

⬇ Download on CurseForge

Overview

Fluid Tick Structure Processor is a utility mod that ensures all fluids inside generated structures begin flowing immediately after generation.

By default, fluids placed in structures remain static until they receive a block update. This mod solves that issue by automatically ticking all fluid blocks inside the structure as soon as it is loaded.


Key Feature


Function

When a structure using this processor is placed in the world:

  1. The processor searches for all fluid blocks within the structure.
  2. Each fluid block is scheduled for a fluid tick.
  3. As a result, water, lava, and other modded fluids begin flowing right after generation.

Application

You can apply the processor to any structure through a datapack. Example usage:

{
  "elements": [
    {
      "weight": 1,
      "element": {
        "element_type": "minecraft:single_pool_element",
        "projection": "rigid",
        "location": "test:test",
        "processors": [
          {
            "processor_type": "fluid_tick_structure_processor:fluid_tick"
          }
        ]
      }
    }
  ],
  "fallback": "minecraft:empty"
}

Effects on Gameplay

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Fluid Tick Structure Processor is a free Minecraft Java mod. Compatible with Minecraft 1.20.1, 1.21, 1.21.1. Downloaded 1,316,175 times (via CurseForge). Download it and open it directly in the game.

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