Performance Tweaks
Several optimizations and bugfixes. Entity Collision FPS fix, Let-Me-Despawn, railway optimization and alternate current.
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About
Performance tweaks is a mod that contains several optimizations and fixes, ranging from entity optimizations to redstone. Post your thoughts in the comments, for new optimizations you would like to see!
From now on, I am bundling performance tweaks as a multi-platform mod, available for many Minecraft versions. Every optimization will be included, but there will be config options to disable some of them if you don't want them.
Config: (1.2.0+) All config files are now under config/perf-tweaks folder
Dependencies: Because this mod is now multi-platform, Architectury API is now a required dependency
This mod can just be installed on client and server, but works best when installed on both.
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Optimizations
Many of these optimizations are no longer updated to modern Minecraft versions, or have additional functionality / configure-ability.
Client Side Optimizations
- Optimization to skip collision checks with many client side entities. (These checks are already handled by the server, reducing the strain on your client.)
- Forked from Corgi_Taco's Entity Collision FPS Fix (Curseforge), (Github)
- Super lightweight, so it should be compatible all mods.
Server Side Optimizations
Optimization to allow mobs with equipped items to despawn naturally. Preserves dropped items when mobs despawn (Configurable)
- Forked from frikinjay's Let Me Despawn mod (Curseforge), (Github). Contains additional configuration options not present in the original mod
- Lightweight tweak that should boost server performance if your world has lots of various entities.
- Configurable mob exclusion list. To make a mob "persistent" just enter
perf_tweaks persistence <mob-name> - If you don't want this optimization, Set
"despawning.enable_despawning_optimization": falsein theperf_tweaks.jsonin the configs.
Optimizations to reduce block updates and power calculations made to Redstone. (Configurable)
- Forked from AC. Credit to SpaceWalkerRS for this fantastic mod: (Curseforge), (GitHub)
- Designed to be minimally invasive to existing Minecraft code, so it shouldn't have any compatibility issues except maybe with mods that significantly alter Redstone.
- If you don't want this optimization, Set
"enable_alternate_current_by_default": falsein theperf_tweaks.jsonin the configs. Additionally, you can disable alternate current for any world by typing commandalternatecurrent off
Optimizations to speed up performance with powered rails. Replaces wasteful recursive method calling with a much faster check by a single powered rail.
- Forked from the mod by FX_PR0CESS: (Curseforge), (Github). The original mod is no longer being updated.
- This mod comprises 1 mixin, so there should be no compatibility issues
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21.1, 1.21, 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Performance Tweaks is a free Minecraft Java mod. Compatible with Minecraft 1.21.1, 1.21, 1.20.1, 1.20 and newer. Downloaded 1,479,324 times (via CurseForge). Download it and open it directly in the game.
