This is a mod that allows you to "gib" mobs or you can say "make them explode to pieces of flesh", by default the only mobs that are set to have their "gib" state are zombies and players, however you can go to config ---> gib_config.json and modify and add new gibbable mobs and define other stuff.
HOW TO ADD / MODIFY NEW GIBBABLE MOBS :
- go to config
- find giblist.json first, add the REGISTRY name of the entity (so for example minecraft:pillager)
- find gib_config.json, there already is a template you can copy and paste with the zombie entity to define stuff. you can modify the config in-game btw, just make sure not to hurt stuff so that it doesnt crash yo game.
Other stuff inside the config
- you can set any particle you want in place of the default blood the mod provides (i reccomend extra gore, it looks cool af trust)
- gib physics (EXPERIMENTAL), either way i've decided to make this to be true by default, what it does is turn gibs into "physics" objects (sort of).
(all the info that is talked about here has to do with V2.0 of jeff's gibbing)
also here is an example config (my modpack uses this)
{
"gib_life_time": 200,
"gib_physics": "true",
"gib_tick_stop": 40,
"player_gibbing": "true",
"player_gib_difficulty": 9999,
"player_bone_amount": 1,
"player_flesh_amount": 3,
"player_rib_chance": 1,
"player_leg_chance": 1,
"player_gib_innitial_velocity": 0.4,
"player_gib_randomness": 25,
"blood_particles": 16,
"particle_definition1": "particle jeffsgibbing:blood ~ ~ ~ 0.1 0.1 0.1 0.07 1 force",
"particle_definition2": "particle jeffsgibbing:wallblood ~ ~ ~ 0.1 0.1 0.1 0.01 1 force",
"particle_definition3": "particle jeffsgibbing:blood2 ~ ~ ~ 0.1 0.1 0.1 0.1 1 force",
"difficulty_minecraft:zombie": 22,
"flesh_amount_minecraft:zombie": 2,
"bone_amount_minecraft:zombie": 2,
"leg_amount_minecraft:zombie": 2,
"rib_amount_minecraft:zombie": 1,
"head_chance_minecraft:zombie": 0.5,
"blood_particles_minecraft:zombie": 2,
"gib_innitial_velocity_minecraft:zombie": 0.15,
"gib_velocity_increase_minecraft:zombie": 0.005,
"gib_randomness_minecraft:zombie": 75,
"difficulty_minecraft:husk": 22,
"flesh_amount_minecraft:husk": 2,
"bone_amount_minecraft:husk": 2,
"leg_amount_minecraft:husk": 2,
"rib_amount_minecraft:husk": 1,
"head_chance_minecraft:husk": 0.5,
"blood_particles_minecraft:husk": 4,
"gib_innitial_velocity_minecraft:husk": 0.15,
"gib_velocity_increase_minecraft:husk": 0.005,
"gib_randomness_minecraft:husk": 75,
"difficulty_minecraft:drowned": 22,
"flesh_amount_minecraft:drowned": 2,
"bone_amount_minecraft:drowned": 2,
"leg_amount_minecraft:drowned": 2,
"rib_amount_minecraft:drowned": 1,
"head_chance_minecraft:drowned": 0.5,
"blood_particles_minecraft:drowned": 4,
"gib_innitial_velocity_minecraft:drowned": 0.15,
"gib_velocity_increase_minecraft:drowned": 0.005,
"gib_randomness_minecraft:drowned": 75,
"difficulty_minecraft:pillager": 12,
"flesh_amount_minecraft:pillager": 3,
"bone_amount_minecraft:pillager": 2,
"leg_amount_minecraft:pillager": 2,
"rib_amount_minecraft:pillager": 1,
"head_chance_minecraft:pillager": 0,
"blood_particles_minecraft:pillager": 4,
"gib_innitial_velocity_minecraft:pillager": 0.15,
"gib_velocity_increase_minecraft:pillager": 0.005,
"gib_randomness_minecraft:pillager": 75,
"difficulty_warrior:warrior": 25,
"flesh_amount_warrior:warrior": 2,
"bone_amount_warrior:warrior": 2,
"leg_amount_warrior:warrior": 2,
"rib_amount_warrior:warrior": 1,
"head_chance_warrior:warrior": 0.5,
"blood_particles_warrior:warrior": 4,
"gib_innitial_velocity_warrior:warrior": 0.15,
"gib_velocity_increase_warrior:warrior": 0.005,
"gib_randomness_warrior:warrior": 75,
"difficulty_minecraft:zombie_horse": 27,
"flesh_amount_minecraft:zombie_horse": 6,
"bone_amount_minecraft:zombie_horse": 3,
"leg_amount_minecraft:zombie_horse": 2,
"rib_amount_minecraft:zombie_horse": 2,
"head_chance_minecraft:zombie_horse": 0.0,
"blood_particles_minecraft:zombie_horse": 8,
"gib_innitial_velocity_minecraft:zombie_horse": 0.15,
"gib_velocity_increase_minecraft:zombie_horse": 0.005,
"gib_randomness_minecraft:zombie_horse": 75,
"difficulty_minecraft:phantom": 12,
"flesh_amount_minecraft:phantom": 3,
"bone_amount_minecraft:phantom": 1,
"leg_amount_minecraft:phantom": 0.0,
"rib_amount_minecraft:phantom": 1,
"head_chance_minecraft:phantom": 0.0,
"blood_particles_minecraft:phantom": 8,
"gib_innitial_velocity_minecraft:phantom": 0.15,
"gib_velocity_increase_minecraft:phantom": 0.005,
"gib_randomness_minecraft:phantom": 75
}
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Jeff's Gibbing is a free Minecraft Java mod. Compatible with Minecraft 1.20.1. Downloaded 1,827,950 times (via CurseForge). Download it and open it directly in the game.