1.15.2+
Requires Kotlin For Forge for MC 1.20+!
This is a library mod that contains many features to simplify mod development!
Features:
- Bedrock JSON-Based Entity & TileEntity Animations - Easy-to-use system that allows you to play complex entity (or tile entity) animations, which are parsed from JSON. More info here: (click)
- JSON Models for EntityRenderers and TileEntityRenderers - Allows you to use Bedrock JSON Entity Models in Minecraft Java Edition! You can use Blockbench for creating them.
- On-Fly Blockstate/Model Generator - Allows you to generate simple item/block models and blockstates, so you don't need place them in resources now!
- Structure Revealer - Can be used for debug purposes, shows bounding box of the every subscribed structure piece.
- Comfortable system for Block/Item/Sound/TileEntity/Packet/Config/AdvancementCriterion/Structure/StructurePiece/StructureProcessorType Registering - Provides a simple way of creating and registering all specified stuff. And there is SimpleForgeRegister and SimpleVanillaRegister (thread-safe) for other registries, that doesn't have additional settings.
- Improved Config-Building System - More comfortable way of creating configs.
- Safe Network System - No more exploits of sending packets to the wrong side.
- Simple-to-use Reflection system - automatically unlocks fields, methods and constructors, when you're accessing them via Reflection.
- Client-side Commands - provides the way of creating commands, that exist only on client side.
1.12.2
This library mod contains some features that will be very useful especially while creating obj models for entities (or for example using these models in TESRs). It also brings some things, that simplify your life as a modder. The full list of features is noted below.
Features:
- Obj Model Loader - For now it supports triangular and square faces. Models can be loaded via ObjModelLoader. Example of using these models can be viewed in example package.
- Obj Model Generator - WARNING: BETA! Converts entity models that was created via code into OBJ files. Can be called via /timecore genobj <entity> command.
- Easy Registry - Aims to slightly simplify registry of blocks, items, tileentites and sounds.
- Log Helper - Advanced Logger that can print messages which appears only in development workspace. Also it has ability to print debug and trace leveled messages to console, not to debug.log.
- Profiler - Simply allows to understand how much time was spent on this or that action.
Support:
If you have any questions or suggestions, feel free to join this discord channel: https://discord.gg/KVpAJGa
Credits:
Thanks to Moonflower Team for their Molang compiler!
Permissions:
- You can use this mod in your modpack and distribute it inside your modpack across CurseForge Platform.
- You are not allowed to re-publish this mod to other sites if it doesn't provide CurseForge download link.
- You are not allowed to include Time Core or a part of it directly in your mod. But you can use it as a dependency.
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.20.1, 1.20, 1.19.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Time Core is a free Minecraft Java mod. Compatible with Minecraft 1.20.1, 1.20, 1.19.2, 1.16.5 and newer. Downloaded 6,249,349 times (via CurseForge). Download it and open it directly in the game.