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ReArm
ModsJava

ReArm

by pajic · on CurseForge

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.11 · Fabric⬇ Download for 1.21.10 · Fabric⬇ Download for 1.21.8 · Fabric⬇ Download for 1.21.7 · Fabric⬇ Download for 1.21.1 · Fabric⬇ Download for 1.21.11 · NeoForge⬇ Download for 1.21.10 · NeoForge⬇ Download for 1.21.8 · NeoForge⬇ Download for 1.21.1 · NeoForge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

rearm_banner

ReArm (Remunition and Armament) is a mod that overhauls combat in Minecraft unintrusively by adding new combat mechanics and rebalancing weapons, armor and enchantments. Special attention was put into making the mod feel like it belongs in the game, and not outlandish.

The mod is fully configurable, from disabling entire features down to editing every single damage number, cooldown and timeframe. Obviously, the mod comes configured out of the box with values which I consider to be ideal, but everyone has their preferences.

Bow

The bow is meant for high mobility and skill dependent combat. With a fully enchanted bow, you'll be moving around packs of enemies with ease while devastating them with well-timed shots.

Crossbow

The crossbow is meant for low mobility, but high and consistent damage output. With a fully enchanted crossbow, you'll be taking down enemies in one hit by ignoring their defenses, and obliterating hordes of enemies with fireworks.

Sword

The sword is meant for versatile combat and shield synergy. With a fully enchanted sword, you'll be easily controlling crowds of enemies and keeping them at bay, while countering their attacks with empowered critical strikes.

Axe

The axe is meant for very high single target damage. With a fully enchanted axe, you'll be able to decimate your enemy, both in close combat and at a distance.

Trident

Shield

Armor rebalance

ReArm rebalances all armor in the game in order to make armor progression smoother, increase the importance of armor toughness, and spread armor toughness and knockback resistance across all armor tiers.

Every part of the armor rebalance is fully adjustable and toggleable in the mod configuration.

Armor from other mods will be automatically modified to suit the armor rebalance, however, max defense for each armor material can be explicitly set in the mod configuration if desired.

The toughness bonus for protection enchantments from other mods can be set in the mod configuration.

Protection changes

ReArm rebalances most protection enchantments and introduces a new protection enchantment in order to make the choice of protection enchantments actually matter compared to just going the usual route of Protection 4 on all armor pieces.

Item charge progress bar

Bows, crossbows, axes and tridents now visually show how much they need to be charged in order to be used inside a progress bar that shows up in the hotbar when charging up the item. The bow bar also shows how much the bow needs to be charged for the shot to be a Perfect Shot.

Tweaks

Vanilla bug fixes

ReArm implements fixes for certain vanilla bugs, which are important for improving the combat experience and keeping combat consistent:

Recommended mods

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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