Above all things! This plugin needs
MythicMob,
Worldedit and
Worldguard.
The three plugins I mentioned are mandatory otherwise the plugin will not work.
DungeonsWorld is a fairly common plugin that allows the creation of a portal in a completely random corner of the map. You can modify pretty much anything in it, it is also possible that silly bugs will pop up, so if you ever have any questions and the like just let me know directly via mp or on the discussion board, all reviews with messages with bugs will not be processed.
DEMO :
Permissions: wd.admin
Configs:
Images:
Tab completer
Portal spawn
Another world
Create a portal
https://i.imgur.com/81KUj3i.gif
The three plugins I mentioned are mandatory otherwise the plugin will not work.
DungeonsWorld is a fairly common plugin that allows the creation of a portal in a completely random corner of the map. You can modify pretty much anything in it, it is also possible that silly bugs will pop up, so if you ever have any questions and the like just let me know directly via mp or on the discussion board, all reviews with messages with bugs will not be processed.
DEMO :
Permissions: wd.admin
Configs:
Spoiler: Principal Config
Code (YAML):
#Prefix
prefix : "&f[&6RandomDungeons&f] &7&l>>&r"
#Position du portail
minX : -500
maxX : 500
minZ : -500
maxZ : 500
boss:
minX : -100
maxX : 100
minZ : -100
maxZ : 100
#This is the principal world where the portals will spawn.
world : world
#Section TIMERS all in SECONDS
#Represent when the server is reloaded or started.
startTiming : 30
#Repeat the verifying task all 2 minutes.
repeatTiming : 120
#He represent the time before the boss spawn.
timing : 30
#Delay after the boss die, we will teleport all players in this world to the principal world.
bossDeathTeleportation:
delay : 30
#Let's make sure that the messages can have several different types!
spawnBoss:
method : TITLE
#For TITLE
customTitle : "&c&lWARNING"
customSubTitle : "&6&l%mob_name% &7&l>> &rx: &6%mob_location_X% &fy: &6%mob_location_Y% &fz: &6%mob_location_Z%"
fadeIn : 5
stay : 30
fadeOut : 5
#For BROADCAST
customMessage : "%mob_name% appear at x: &6%mob_location_X% &fy: &6%mob_location_Y% &fz: &6%mob_location_Z%"
spawnPortal:
method : BROADCAST
#For TITLE
customTitle : "&c&lWARNING"
customSubTitle : "Portal &7&l>> &rx: &6%portal_location_X% &fy: &6%portal_location_Y% &fz: &6%portal_location_Z%"
fadeIn : 5
stay : 30
fadeOut : 5
#For BROADCAST
customMessage : "A portal appeared in x: &6%portal_location_X% &fy: &6%portal_location_Y% &fz: &6%portal_location_Z%"
#Categories for sounds !
#Sounds : https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
spawnPortalSound:
enable : true
sound : AMBIENT_CAVE
volume : 1.0
pitch : 0.1
changeWorld:
enable : true
sound : ENTITY_ENDERMAN_TELEPORT
volume : 1.0
pitch : 0.1
bossDeath:
enable : true
sound : ENTITY_ELDER_GUARDIAN_DEATH
volume : 1.0
pitch : 0.1
#Invok the boss
summonBoss :
- SkeletonKing
- AngrySludge
#If you want the boss to randomly spawn on the map.
RandomSpawn : true
#If you checked RandomSpawn in false then you can tell the boss where it can arrive.
bossSpawn:
enabled : false
test:
x : 150
y : 64
z : -478
#Worlds
worlds :
- test
#Reverse is for material if you reverse you only need to say on what the portal can spawn.
reverse : true
#Materials
materials :
- GRASS_BLOCK
prefix : "&f[&6RandomDungeons&f] &7&l>>&r"
#Position du portail
minX : -500
maxX : 500
minZ : -500
maxZ : 500
boss:
minX : -100
maxX : 100
minZ : -100
maxZ : 100
#This is the principal world where the portals will spawn.
world : world
#Section TIMERS all in SECONDS
#Represent when the server is reloaded or started.
startTiming : 30
#Repeat the verifying task all 2 minutes.
repeatTiming : 120
#He represent the time before the boss spawn.
timing : 30
#Delay after the boss die, we will teleport all players in this world to the principal world.
bossDeathTeleportation:
delay : 30
#Let's make sure that the messages can have several different types!
spawnBoss:
method : TITLE
#For TITLE
customTitle : "&c&lWARNING"
customSubTitle : "&6&l%mob_name% &7&l>> &rx: &6%mob_location_X% &fy: &6%mob_location_Y% &fz: &6%mob_location_Z%"
fadeIn : 5
stay : 30
fadeOut : 5
#For BROADCAST
customMessage : "%mob_name% appear at x: &6%mob_location_X% &fy: &6%mob_location_Y% &fz: &6%mob_location_Z%"
spawnPortal:
method : BROADCAST
#For TITLE
customTitle : "&c&lWARNING"
customSubTitle : "Portal &7&l>> &rx: &6%portal_location_X% &fy: &6%portal_location_Y% &fz: &6%portal_location_Z%"
fadeIn : 5
stay : 30
fadeOut : 5
#For BROADCAST
customMessage : "A portal appeared in x: &6%portal_location_X% &fy: &6%portal_location_Y% &fz: &6%portal_location_Z%"
#Categories for sounds !
#Sounds : https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
spawnPortalSound:
enable : true
sound : AMBIENT_CAVE
volume : 1.0
pitch : 0.1
changeWorld:
enable : true
sound : ENTITY_ENDERMAN_TELEPORT
volume : 1.0
pitch : 0.1
bossDeath:
enable : true
sound : ENTITY_ELDER_GUARDIAN_DEATH
volume : 1.0
pitch : 0.1
#Invok the boss
summonBoss :
- SkeletonKing
- AngrySludge
#If you want the boss to randomly spawn on the map.
RandomSpawn : true
#If you checked RandomSpawn in false then you can tell the boss where it can arrive.
bossSpawn:
enabled : false
test:
x : 150
y : 64
z : -478
#Worlds
worlds :
- test
#Reverse is for material if you reverse you only need to say on what the portal can spawn.
reverse : true
#Materials
materials :
- GRASS_BLOCK
Spoiler: Messages
Code (YAML):
worlds:
noPortal : "No portal is present in this world."
noBoss : "No boss is present in this world."
notGoodWorld : "You are in a world where this event is not going to happen."
portal : "&c&lWARNING&r\nA portal appear in : %seconds%"
deadBoss : "%mob_name% is now dead !"
commands:
portal : "The coordinates are in: x: &6%portal_location_X% &fy: &6%portal_location_Y% &fz: &6%portal_location_Z%"
boss : "The boss coordinates are in: x: &6%boss_location_X% &fy: &6%boss_location_Y% &fz: &6%boss_location_Z%"
principalCommand : "Created by HillWalk !"
teleportation:
teleportationToWorld : "You have just entered the world: &6%world_name%"
endDungeon : "The dungeon is finished! You have been teleported to the spawn!"
errors:
noPermissions : "&cSorry but you don't have the permission to do that."
errorWorld : "The portal does not send to any world! Look at the list in the config."
schedule:
days : "days"
hours : "hours"
minutes : "minutes"
seconds : "seconds"
admin:
reload : "&2Success reload !"
noPortal : "No portal is present in this world."
noBoss : "No boss is present in this world."
notGoodWorld : "You are in a world where this event is not going to happen."
portal : "&c&lWARNING&r\nA portal appear in : %seconds%"
deadBoss : "%mob_name% is now dead !"
commands:
portal : "The coordinates are in: x: &6%portal_location_X% &fy: &6%portal_location_Y% &fz: &6%portal_location_Z%"
boss : "The boss coordinates are in: x: &6%boss_location_X% &fy: &6%boss_location_Y% &fz: &6%boss_location_Z%"
principalCommand : "Created by HillWalk !"
teleportation:
teleportationToWorld : "You have just entered the world: &6%world_name%"
endDungeon : "The dungeon is finished! You have been teleported to the spawn!"
errors:
noPermissions : "&cSorry but you don't have the permission to do that."
errorWorld : "The portal does not send to any world! Look at the list in the config."
schedule:
days : "days"
hours : "hours"
minutes : "minutes"
seconds : "seconds"
admin:
reload : "&2Success reload !"
Images:
Tab completer
Portal spawn
Another world
Create a portal
https://i.imgur.com/81KUj3i.gif
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.12, 1.13, 1.14
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
WorldDungeons is a free Minecraft Java mod. Compatible with Minecraft 1.12, 1.13, 1.14, 1.15 and newer. Downloaded 496 times (via Spigot). Download it and open it directly in the game.