HomeJavaModsBoneMealer [1.13 - 1.16]
BoneMealer [1.13 - 1.16]
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With this simple tool you can easily apply bone meal to large scale areas, even underwater!

This plugin applies bone meal as if a player would right click with bonemeal on either a given radius or your WorldEdit Selection.

Tested with "WorldEdit 7.0.0 Beta 3 (1.13+ ONLY!)". Compatible with Spigot 1.13(.2) only .

If you experience an internal server error when executing the command with WorldEdit selection, try to use a newer version of WorldEdit first!

Source code available upon request on GitLab.

Installation and basic configuration setup :
Command usage :

The base command to this plugin is /bonemealer , which can be aliased with /bonemeal or simply /bm (this will be used to explain the command syntax).

To reload the plugin's configuration, use /bonemealerreload , /bonemealreload , /bmreload or /bmr .

The general syntax for applying bonemeal to any given radius without a WorldEdit selection is as follows:

/bm <radiusXZ> [<radiusY>] [<skipChance>] {<flags>}

Where radiusXZ is an integer describing how many blocks in each direction (north, east, south, west) bone meal should be applied.
Note: Bonemeal will be applied in a square shape!

radiusY describes how many blocks up and down the square shaped region should be expanded. If no value is given, it will use the default value provided in the config (initially 10).

skipChance describes how likely it is to skip out on a bunch of blocks, meaning if you increase this value overall less bonemeal will be used. This may only take visible effects on larger areas.

"{<flags>}" is a repeatable argument, it simply means which blocks/flowers you do not want to have after you applied bone meal to an area (see example).​
To apply bone meal to your WorldEdit selection, the command syntax is as follows:

/bm #we [<skipChance>] {<flags>}

With skipChance and "{<flags>}" meaning the same as in the above syntax.
Example

Let's say you would want to apply a lot of bone meal to a grassy hill that you know is 6 blocks tall, and 11 blocks in diameter. You are standing on top of that hill. You do not want any tall grass on that hill, and you also do not want any red flowers (or "poppy"). You would use the following command:

/bm 5 6 0 tallGrass redFlowers

The first argument is "5" for the radius in X and Z direction, as your diameter is 11 blocks and you are standing on the center block.

The second argument is "6", the radius in Y direction. It would mean that it goes 6 blocks down and up, but assuming nothing is over you hill, this does not matter.

The third argument is "0", meaning there is a 0% chance to skip a patch of blocks. If you would want to have 50%, you would need to type "0.5".

The last two arguments describe which blocks you do not want to have after the bone meal was applied. These arguments are tab-completable and thus self-explanatory, you can just scroll through all possible arguments. Note that this is the same as selecting the region you just bone mealed with WorldEdit and replacing the unwanted flowers/blocks with air.​

Permission setup :

Note that permissions are customizable in the config file, these are only the default values!

bonemealer.use

Allows for usage of /bonemealer
bonemealer.reload

Allows for usage of /bonemealerreload​

Advanced configuration setup :
All values under "messages" are trivial and do not need further explanation.

max xz radius

This is the allowed maximum for the radiusXZ argument for the bonemealer command.
max y radius

Same as above for radiusY.
default y radius

If no radiusY was provided when using the bonemealer command, this will be used instead. It cannot exceed max y radius, otherwise you will be prompted to execute the command with a given radiusY that is equal or lower than the allowed maximum.
permission

Permission to use /bonemealer
permission reload

Permission to use /bonemealerreload, which will reload the plugin's configuration.​

Credit
Resource Icon from VisualPharm.com

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

BoneMealer [1.13 - 1.16] is a free Minecraft Java mod. Compatible with Minecraft 1.13. Downloaded 599 times (via Spigot). Download it and open it directly in the game.

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