NOTE:
ClayFarming gives any blocks you choose concrete_powder-like mechanics. By default, this is using water to make gravel into clay. For survival servers, this makes clay much more accessible to players for projects needing bricks or terracotta. I personally haven't used any other blocks, but other possibilities may exist?
Installation:
Commands:
Permissions:
Configuration:
Discord:
Join the DoodCraft Discord server to meet the community behind my plugins, and to keep updated about any new features or plugins:
https://discord.gg/Z7GSpc4
License and Support:
The source can be found on GitHub.
https://github.com/oshcon/ClayFarming/
If you have a problem with the plugin, please file an issue on the GitHub page with stack traces (if possible), the steps taken to reproduce the issue, as well as a list of all the plugins in use during the time of the problem.
The license for this resource, where applicable, is the MIT license. Feel free to use any part of this plugin any way you like.
For support, PM me here, on Discord, or email me at [email protected]
- This plugin will have an irreversible effect on world generation wherever water naturally pours over gravel, like on a hillside. Generally, gravel already generated underwater will remain gravel until a block update occurs near it. The block transformations caused by this plugin will not trigger more block updates (thus oceans with gravel floors are safe).
- The performance impact of this plugin is nearly non-existent, for those concerned server admins.
ClayFarming gives any blocks you choose concrete_powder-like mechanics. By default, this is using water to make gravel into clay. For survival servers, this makes clay much more accessible to players for projects needing bricks or terracotta. I personally haven't used any other blocks, but other possibilities may exist?
Installation:
Spoiler: Installation
1.) Stop your server.
2.) Drag and drop the ClayFarming.jar file into your plugin directory.
3.) Start your server.
4.) Configure the plugin to your liking using the generated configurations.
5.) Run the command '/cfarm reload' from the console or as a player with appropriate permission.
6.) Go farm some clay or whatever
2.) Drag and drop the ClayFarming.jar file into your plugin directory.
3.) Start your server.
4.) Configure the plugin to your liking using the generated configurations.
5.) Run the command '/cfarm reload' from the console or as a player with appropriate permission.
6.) Go farm some clay or whatever
Commands:
Spoiler: Commands
/cfarm | The base command. Valid subcommands are as follows:
- /cfarm reload | reload the config and reset the transformation tasks.
- /cfarm addhand <chance> | adds the item in your hand with an optional chance (default 5%) to drop on each block transformation
Permissions:
Spoiler: Permissions
Code (YAML):
clayfarming.*:
description : Grants all plugin permission nodes
default : OP
clayfarming.command.cfarm:
description : Allows players to use /cfarm
default : OP
clayfarming.command.reload:
description : Allows players to use /cfarm reload
default : OP
clayfarming.command.addhand:
description : Allows players to use /cfarm addhand
default : OP
description : Grants all plugin permission nodes
default : OP
clayfarming.command.cfarm:
description : Allows players to use /cfarm
default : OP
clayfarming.command.reload:
description : Allows players to use /cfarm reload
default : OP
clayfarming.command.addhand:
description : Allows players to use /cfarm addhand
default : OP
Configuration:
Spoiler: config.yml
General:
ColorfulLogging : true # toggles color codes in the console messages
Metrics : true # toggles sending metrics to bStats
WaitTime:
Minimum : 1 # the minimum amount of seconds before gravel turns to clay
Maximum : 4 # the maximum amount of seconds before gravel turns to clay
Materials:
From : GRAVEL # the material you want to transform
To : CLAY # the material you want the from material to turn into
Liquids : # the liquids that will trigger block transformations
- WATER
- STATIONARY_WATER
ItemDrops:
Enabled : false # toggles whether items in items.yml drop or not
Code (YAML):
General:
ColorfulLogging : true # toggles color codes in the console messages
Metrics : true # toggles sending metrics to bStats
WaitTime:
Minimum : 1 # the minimum amount of seconds before gravel turns to clay
Maximum : 4 # the maximum amount of seconds before gravel turns to clay
Materials:
From : GRAVEL # the material you want to transform
To : CLAY # the material you want the from material to turn into
Liquids : # the liquids that will trigger block transformations
- WATER
- STATIONARY_WATER
ItemDrops:
Enabled : false # toggles whether items in items.yml drop or not
Discord:
Join the DoodCraft Discord server to meet the community behind my plugins, and to keep updated about any new features or plugins:
https://discord.gg/Z7GSpc4
License and Support:
The source can be found on GitHub.
https://github.com/oshcon/ClayFarming/
If you have a problem with the plugin, please file an issue on the GitHub page with stack traces (if possible), the steps taken to reproduce the issue, as well as a list of all the plugins in use during the time of the problem.
The license for this resource, where applicable, is the MIT license. Feel free to use any part of this plugin any way you like.
For support, PM me here, on Discord, or email me at [email protected]
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.11, 1.12, 1.13
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.
ClayFarming is a free Minecraft Java mod. Compatible with Minecraft 1.11, 1.12, 1.13, 1.14 and newer. Downloaded 655 times (via Spigot). Download it and open it directly in the game.