ModsJava
SkyWars
Español (Spanish) plugin original: creadores del plugin: Wietje, andypandy89 cambio de vercion por: ZuckerGames vercion de minecraft: solo la 1.5.2…
⬇ Download on SpigotEspañol (Spanish)
plugin original: http://dev.bukkit.org/bukkit-plugins/skywars-plugin/
creadores del plugin: Wietje, andypandy89
cambio de vercion por: ZuckerGames
vercion de minecraft: solo la 1.5.2
requiere del: worldedit,worldguard,essentials,vault,multiverse-
core,WhatIsIt
si tienes el plugin en tu server mandame un PM = Mensage Privado o comentalo
English (Inglés)
Original plugin: http://dev.bukkit.org/bukkit-plugins/skywars-plugin/
creators of the plugin: Wietje , andypandy89
vercion change by: ZuckerGames
vercion Minecraft : 1.5.2 only
It requires : WorldEdit , worldguard , essentials, vault , multiverse-
core , WhatIsIt
if you have the plugin on your server send me a PM = Private Message or comment it
Donate Paypal:
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plugin original: http://dev.bukkit.org/bukkit-plugins/skywars-plugin/
creadores del plugin: Wietje, andypandy89
cambio de vercion por: ZuckerGames
vercion de minecraft: solo la 1.5.2
requiere del: worldedit,worldguard,essentials,vault,multiverse-
core,WhatIsIt
si tienes el plugin en tu server mandame un PM = Mensage Privado o comentalo
English (Inglés)
Original plugin: http://dev.bukkit.org/bukkit-plugins/skywars-plugin/
creators of the plugin: Wietje , andypandy89
vercion change by: ZuckerGames
vercion Minecraft : 1.5.2 only
It requires : WorldEdit , worldguard , essentials, vault , multiverse-
core , WhatIsIt
if you have the plugin on your server send me a PM = Private Message or comment it
Donate Paypal:
Spoiler: Commands
[SkyWars]: Available commands:
/sw leave - Leaves a SkyWars game
/sw start - Starts a SkyWars games
/sw setlobby - Set the Lobby
/sw score - Displays the score of the give user
/sw reload - Reloads the chests, kits and the plugin.yml
/sw kit - Allows a player to pick kits
Code (Text):
[SkyWars]: Available commands:
/sw leave - Leaves a SkyWars game
/sw start - Starts a SkyWars games
/sw setlobby - Set the Lobby
/sw score - Displays the score of the give user
/sw reload - Reloads the chests, kits and the plugin.yml
/sw kit - Allows a player to pick kits
Spoiler: Video Tutorial English
Spoiler: Config.yml
Code (Text):
lobby:
# The world of the lobby spawn
world: world
# The spawn coordinates (X Y Z and additionally yaw and pitch)
spawn: 0 64 0
# The lobby radius. 0 for global.
radius: 0
score:
# Score per kill
per-kill: 3
# Score per win
per-win: 10
# Score on death
on-death: -1
# Score on leave
on-leave: -1
# Score modifier for groups
groups:
example:
per-kill: 3
per-win: 10
on-death: -1
on-leave: -1
# Optional schematic specific configuration
schematics:
schematic-name:
# The minimum amount of players for the timer to start
min-players: 2
# The count down timer before the game starts
timer: 11
# Unused at the moment
statistics:
# Statistics update interval
update-interval: 600
# Top X to be shown on the signs
top: 30
# Whether to use SQL or flat file for storage (FILE or SQL)
data-storage: FILE
# Requires data-storage to be set to SQL
database:
hostname: localhost
port: 3306
username: username
password: password
database: database
# The amount of islands per row
islands-per-row: 100
# The allowed radius the player can move in beyond the map
island-buffer: 5
# Whether to build the schematic instead of pasting it straight in
# This happens to freeze clients due to the chunk updates
island-building:
enabled: false
# The interval in ticks (1 tick = aprox. 50ms)
interval: 1
# The amount of blocks per tick
blocks-per-tick: 20
# Whether to have the plugin put in the glass cages, disable this if you
# use your own cages in the schematics. This has to be enabled when using
# the island-building feature.
build-cages: true
# Whether to ignore AIR in the schematics (could leave some gaps in some schematics when enabled,
# does improve pasting speed though).
ignore-air: false
# Whether to fill empty chests with the contents of chest.yml. Disable this if you want to use
# schematics it preset chest contents.
fill-empty-chests: true
# Whether to fill already populated chests with the contents of chest.yml.
fill-populated-chests: false
# Whether to use the economy of the server to figure as score
use-economy: false
# Set this to true to disable kits entirely
disable-kits: false
# Set this to true to disable sound effects
enable-soundeffects: false
# Whether the chat formatting should be handled by a different plugin (e.g. EssentialsChat)
chat-handled-by-other-plugin: false
# Whether to clear inventory upon game join
clear-inventory-on-join: true
# Whether to save the inventory game join and to restore it on game leave
save-inventory: false
# Commands which should be allowed to be used in a Skywars game
whitelisted-commands: [g, global]
# The world of the lobby spawn
world: world
# The spawn coordinates (X Y Z and additionally yaw and pitch)
spawn: 0 64 0
# The lobby radius. 0 for global.
radius: 0
score:
# Score per kill
per-kill: 3
# Score per win
per-win: 10
# Score on death
on-death: -1
# Score on leave
on-leave: -1
# Score modifier for groups
groups:
example:
per-kill: 3
per-win: 10
on-death: -1
on-leave: -1
# Optional schematic specific configuration
schematics:
schematic-name:
# The minimum amount of players for the timer to start
min-players: 2
# The count down timer before the game starts
timer: 11
# Unused at the moment
statistics:
# Statistics update interval
update-interval: 600
# Top X to be shown on the signs
top: 30
# Whether to use SQL or flat file for storage (FILE or SQL)
data-storage: FILE
# Requires data-storage to be set to SQL
database:
hostname: localhost
port: 3306
username: username
password: password
database: database
# The amount of islands per row
islands-per-row: 100
# The allowed radius the player can move in beyond the map
island-buffer: 5
# Whether to build the schematic instead of pasting it straight in
# This happens to freeze clients due to the chunk updates
island-building:
enabled: false
# The interval in ticks (1 tick = aprox. 50ms)
interval: 1
# The amount of blocks per tick
blocks-per-tick: 20
# Whether to have the plugin put in the glass cages, disable this if you
# use your own cages in the schematics. This has to be enabled when using
# the island-building feature.
build-cages: true
# Whether to ignore AIR in the schematics (could leave some gaps in some schematics when enabled,
# does improve pasting speed though).
ignore-air: false
# Whether to fill empty chests with the contents of chest.yml. Disable this if you want to use
# schematics it preset chest contents.
fill-empty-chests: true
# Whether to fill already populated chests with the contents of chest.yml.
fill-populated-chests: false
# Whether to use the economy of the server to figure as score
use-economy: false
# Set this to true to disable kits entirely
disable-kits: false
# Set this to true to disable sound effects
enable-soundeffects: false
# Whether the chat formatting should be handled by a different plugin (e.g. EssentialsChat)
chat-handled-by-other-plugin: false
# Whether to clear inventory upon game join
clear-inventory-on-join: true
# Whether to save the inventory game join and to restore it on game leave
save-inventory: false
# Commands which should be allowed to be used in a Skywars game
whitelisted-commands: [g, global]
Spoiler: Messages.yml
prefix: '&7[&cSkyWars&7]: '
game:
join: '&6{player} &ehas joined the game ({amount}/{slots})'
required: '&e{amount} &6more players are needed before the game starts'
quit:
playing: '&6{player} &ehas left the game {score}'
other: '&6{player} &ehas left the game ({total}/{slots})'
remaining: '&b{remaining}&6 player(s) remain!'
death: '&9{player}&6 has been killed {score}&6.'
kill: '&9{player} {player_score}&6 has been killed by &9{killer} {killer_score}&6.'
countdown: '&eGame starting in &c{timer}&e seconds!'
win: '&6{player}&e has won SkyWars on map &9{map} &a(+{score} score)&e!'
start: '&5The battle has begun!'
eliminated:
self: '&5You have been eliminated. Better &cluck&5 next time!'
others: '&6Player &9{player}&6 has been eliminated!'
chat:
local: '&e[L] {score} {prefix}&8{player} &e&l> &r&7{message}'
global: '&c[G] {score} {prefix}&8{player} &c&l> &r&7{message}'
error:
cmd-disabled: 'This command is disabled during the game!'
no-schematics: '&cThere are no schematics available.'
not-in-game: '&cYou are not in a SkyWars game'
already-started: '&cGame is already started'
not-enough-players: '&cNot enough players'
arena-under-construction: '&cArena is still under construction'
insufficient-permissions: '&cInsufficient permissions!'
player-only: '&aThis command may only be exeucted as a player'
already-has-kit: '&cYou have already chosen a kit!'
can-not-pick-kit: '&cYou can not pick a kit at this time!'
no-such-kit: '&cNo such kit!'
not-enough-score: '&cNot enough score to purchase this kit!'
no-permission-kit: '&cNo permission to use this kit!'
no-valid-score: '&cNot a valid score!'
no-valid-player: '&cNot a valid player!'
not-enough-arguments: '&cNot enough arguments. &f{example}'
invalid-cmd: '&eInvalid command'
success:
lobby-set: '&aLobby spawn has been set.'
reload: '&aChests, kits and plugin.yml has been reloaded'
enjoy-kit: '&aEnjoy your kit!'
score-set: '&6{player}&a''s score has been set to &6{value}'
score-give: '&6{value} &ahas been added to &6{player}&a''s score'
score-take: '&6{value} &ahas been removed from &6{player}&a''s score'
cmd:
available-commands: '&eAvailable commands:'
score: '&a{player}''s score is: &6{value}'
kit:
window-title: '&dKit Menu'
lores:
no-permission: '&r&cNo permission'
score:
naming: ' score'
Code (Text):
prefix: '&7[&cSkyWars&7]: '
game:
join: '&6{player} &ehas joined the game ({amount}/{slots})'
required: '&e{amount} &6more players are needed before the game starts'
quit:
playing: '&6{player} &ehas left the game {score}'
other: '&6{player} &ehas left the game ({total}/{slots})'
remaining: '&b{remaining}&6 player(s) remain!'
death: '&9{player}&6 has been killed {score}&6.'
kill: '&9{player} {player_score}&6 has been killed by &9{killer} {killer_score}&6.'
countdown: '&eGame starting in &c{timer}&e seconds!'
win: '&6{player}&e has won SkyWars on map &9{map} &a(+{score} score)&e!'
start: '&5The battle has begun!'
eliminated:
self: '&5You have been eliminated. Better &cluck&5 next time!'
others: '&6Player &9{player}&6 has been eliminated!'
chat:
local: '&e[L] {score} {prefix}&8{player} &e&l> &r&7{message}'
global: '&c[G] {score} {prefix}&8{player} &c&l> &r&7{message}'
error:
cmd-disabled: 'This command is disabled during the game!'
no-schematics: '&cThere are no schematics available.'
not-in-game: '&cYou are not in a SkyWars game'
already-started: '&cGame is already started'
not-enough-players: '&cNot enough players'
arena-under-construction: '&cArena is still under construction'
insufficient-permissions: '&cInsufficient permissions!'
player-only: '&aThis command may only be exeucted as a player'
already-has-kit: '&cYou have already chosen a kit!'
can-not-pick-kit: '&cYou can not pick a kit at this time!'
no-such-kit: '&cNo such kit!'
not-enough-score: '&cNot enough score to purchase this kit!'
no-permission-kit: '&cNo permission to use this kit!'
no-valid-score: '&cNot a valid score!'
no-valid-player: '&cNot a valid player!'
not-enough-arguments: '&cNot enough arguments. &f{example}'
invalid-cmd: '&eInvalid command'
success:
lobby-set: '&aLobby spawn has been set.'
reload: '&aChests, kits and plugin.yml has been reloaded'
enjoy-kit: '&aEnjoy your kit!'
score-set: '&6{player}&a''s score has been set to &6{value}'
score-give: '&6{value} &ahas been added to &6{player}&a''s score'
score-take: '&6{value} &ahas been removed from &6{player}&a''s score'
cmd:
available-commands: '&eAvailable commands:'
score: '&a{player}''s score is: &6{value}'
kit:
window-title: '&dKit Menu'
lores:
no-permission: '&r&cNo permission'
score:
naming: ' score'
Spoiler: Chest.yml
# The first value is the chance of the item appearing in a chest
# The second value is the item, this should be an Essentials item string
items:
- 100 apple 1
Code (Text):
# The first value is the chance of the item appearing in a chest
# The second value is the item, this should be an Essentials item string
items:
- 100 apple 1
Spoiler: Spoiler Screenshots
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Quick facts
- Edition: Minecraft Java
- File type: .jar
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
SkyWars is a free Minecraft Java mod. Downloaded 811 times (via Spigot). Download it and open it directly in the game.