```
# Placeholders for the plugin are for as follows
# Player Info
# %victim%: The name of the player who died.
# %killer%: The name of the player who killed the victim (if applicable).
# %killer%: The name of the player who killed the victim (if applicable).
# %killer_health%: The health of the killer after the kill.
# %victim_displayname%
# World and Location
# %world%: The name of the world where the death occurred.
# %victim_x%: The X-coordinate of the victim's death location.
# %victim_y%: The Y-coordinate of the victim's death location.
# %victim_z%: The Z-coordinate of the victim's death location.
# Weapons
# %killer_weapon%: The weapon used by the killer to slay the victim (if applicable).
# %killer_weapon_name%: The custom name of the weapon used by the killer (if applicable).
# Death Cause
# %cause%: The cause of death (e.g., "Fell from a high place," "Drowned," "Killed by zombie").
# %projectile%: The projectile name if killed by a projectile (e.g., "arrow," "trident").
# %killer_entity%: The name of the mob or entity that killed the player (e.g., "Zombie," "Creeper").
# Randomization
# %random_int%: Generate a random number (e.g., "You were the unlucky %random_int%th person to die today").
deathmessage:
- "&cYou died lol"
- "&cYou are crying from your ass"
- "&cHope you enjoyed dying"
killmessage:
- "&e%killer% is just simply better than %victim%"
- "&elol %killer% killed an idiot, feel proud"```
config
# Placeholders for the plugin are for as follows
# Player Info
# %victim%: The name of the player who died.
# %killer%: The name of the player who killed the victim (if applicable).
# %killer%: The name of the player who killed the victim (if applicable).
# %killer_health%: The health of the killer after the kill.
# %victim_displayname%
# World and Location
# %world%: The name of the world where the death occurred.
# %victim_x%: The X-coordinate of the victim's death location.
# %victim_y%: The Y-coordinate of the victim's death location.
# %victim_z%: The Z-coordinate of the victim's death location.
# Weapons
# %killer_weapon%: The weapon used by the killer to slay the victim (if applicable).
# %killer_weapon_name%: The custom name of the weapon used by the killer (if applicable).
# Death Cause
# %cause%: The cause of death (e.g., "Fell from a high place," "Drowned," "Killed by zombie").
# %projectile%: The projectile name if killed by a projectile (e.g., "arrow," "trident").
# %killer_entity%: The name of the mob or entity that killed the player (e.g., "Zombie," "Creeper").
# Randomization
# %random_int%: Generate a random number (e.g., "You were the unlucky %random_int%th person to die today").
deathmessage:
- "&cYou died lol"
- "&cYou are crying from your ass"
- "&cHope you enjoyed dying"
killmessage:
- "&e%killer% is just simply better than %victim%"
- "&elol %killer% killed an idiot, feel proud"```
config
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.8, 1.9, 1.10
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Kill/DeathMessages is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9, 1.10, 1.11 and newer. Downloaded 639 times (via Spigot). Download it and open it directly in the game.