ModsJava
Glass Dropper (World Guard Support)
Java mod listed for Minecraft 1.11. Downloads from the MC Java Mods app on Android.
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Permission: "glass.drop"
Protect glasses in world guard region from dropping (flag: block-break = deny)
Depend: WorldGuard, WorldEdit
Permission: "glass.drop"
Protect glasses in world guard region from dropping (flag: block-break = deny)
Depend: WorldGuard, WorldEdit
Spoiler: Source Code
Code (Text):
package me.joseph.glass;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.bukkit.BukkitUtil;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
@SuppressWarnings("deprecation")
public class Main extends JavaPlugin implements Listener {
public void onEnable() {
Bukkit.getServer().getPluginManager().registerEvents(this, this);
getWorldGuard();
}
private WorldGuardPlugin getWorldGuard() {
Plugin plugin = Bukkit.getServer().getPluginManager().getPlugin("WorldGuard");
// WorldGuard may not be loaded
if (plugin == null || !(plugin instanceof WorldGuardPlugin)) {
return null; // Maybe you want throw an exception instead
}
return (WorldGuardPlugin) plugin;
}
@EventHandler
public void ds(BlockBreakEvent e) {
if (e.getPlayer().hasPermission("glass.drop")) {
if (e.getPlayer().getGameMode() != GameMode.CREATIVE) {
Location l = e.getBlock().getLocation();
Vector v = BukkitUtil.toVector(l);
WorldGuardPlugin worldGuard = getWorldGuard();
RegionManager regionManager = worldGuard.getRegionManager(e.getPlayer().getWorld());
ApplicableRegionSet set = regionManager.getApplicableRegions(v);
if (!set.allows(DefaultFlag.BLOCK_BREAK)) {
return;
}
if (e.getBlock().getType().equals(org.bukkit.Material.GLASS)) {
e.getBlock().getWorld().dropItem(e.getBlock().getLocation(),
new ItemStack(Material.GLASS, 1, (short) e.getBlock().getData()));
}
if (e.getBlock().getType().equals(org.bukkit.Material.STAINED_GLASS)) {
e.getBlock().getWorld().dropItem(e.getBlock().getLocation(),
new ItemStack(Material.STAINED_GLASS, 1, (short) e.getBlock().getData()));
}
if (e.getBlock().getType().equals(org.bukkit.Material.STAINED_GLASS_PANE)) {
e.getBlock().getWorld().dropItem(e.getBlock().getLocation(),
new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) e.getBlock().getData()));
}
}
}
}
}
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.bukkit.BukkitUtil;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
@SuppressWarnings("deprecation")
public class Main extends JavaPlugin implements Listener {
public void onEnable() {
Bukkit.getServer().getPluginManager().registerEvents(this, this);
getWorldGuard();
}
private WorldGuardPlugin getWorldGuard() {
Plugin plugin = Bukkit.getServer().getPluginManager().getPlugin("WorldGuard");
// WorldGuard may not be loaded
if (plugin == null || !(plugin instanceof WorldGuardPlugin)) {
return null; // Maybe you want throw an exception instead
}
return (WorldGuardPlugin) plugin;
}
@EventHandler
public void ds(BlockBreakEvent e) {
if (e.getPlayer().hasPermission("glass.drop")) {
if (e.getPlayer().getGameMode() != GameMode.CREATIVE) {
Location l = e.getBlock().getLocation();
Vector v = BukkitUtil.toVector(l);
WorldGuardPlugin worldGuard = getWorldGuard();
RegionManager regionManager = worldGuard.getRegionManager(e.getPlayer().getWorld());
ApplicableRegionSet set = regionManager.getApplicableRegions(v);
if (!set.allows(DefaultFlag.BLOCK_BREAK)) {
return;
}
if (e.getBlock().getType().equals(org.bukkit.Material.GLASS)) {
e.getBlock().getWorld().dropItem(e.getBlock().getLocation(),
new ItemStack(Material.GLASS, 1, (short) e.getBlock().getData()));
}
if (e.getBlock().getType().equals(org.bukkit.Material.STAINED_GLASS)) {
e.getBlock().getWorld().dropItem(e.getBlock().getLocation(),
new ItemStack(Material.STAINED_GLASS, 1, (short) e.getBlock().getData()));
}
if (e.getBlock().getType().equals(org.bukkit.Material.STAINED_GLASS_PANE)) {
e.getBlock().getWorld().dropItem(e.getBlock().getLocation(),
new ItemStack(Material.STAINED_GLASS_PANE, 1, (short) e.getBlock().getData()));
}
}
}
}
}
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.11
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Glass Dropper (World Guard Support) is a free Minecraft Java mod. Compatible with Minecraft 1.11. Downloaded 432 times (via Spigot). Download it and open it directly in the game.