Home›Java›Mods›✬ CombatLevels ✬ [Levels] [Titles] [ActionBar] [Holograms] [Particles] [Configurable]
ModsJava
✬ CombatLevels ✬ [Levels] [Titles] [ActionBar] [Holograms] [Particles] [Configurable]
✬ Highly configurable must have RPG plugin for your server ✬. Free Minecraft Java mod for 1.8, 1.9, 1.10.
⬇ Download on Spigot
This plugin is a must have for every RPG or Kit-PvP Server! It's compatible with the most known plugins like Essentials, Worldguard, Worledit and is trimmed on performance. It doesn't influence the normal Minecraft/other plugins too hard so it's perfect as extension or as stand alone plugin!
This plugin has no requirements and is completly standalone.
What's the Basic idea?
It's about wars and combats. You and your friends will fight against dark monsters and strange looking custom mobs! You all will gain XP for that and you will all Level up with your custom class... but pay attention, your "friend" could turn a knife into your back, to be the one who has the force about all others..
CombatLevels is a RPG plugin with unique and frequently updated features. Nearly every option can be changed in the config, from the random amount of XP a monster drops or the needed amount of XP a player needs for leveling up, to the items a player gains if he reaches a new level. Surely every message can be changed and every feature of this well thinked plugin can be disabled, that's what I meant with "can be perfectly used as extension"! There's hologram, custom mob, item, random exp, healthbar, class, skill and combat-log support so far (read more about the unique combat-log system down below)!
Try out the newest Version now!
Thanks @setrig for that great plugin review! This review is almost five months old, if anyone is interested in creating a new plugin Review let me know!
If you're not convinced yet, which would be very surprising, you have to watch out the config down below!
- Let your players gain XP by killing mobs or other players and let them level up
- TitleBar, SubTitle, ActionBar & Hologram Support
- More than 50 types of particle effects supported
- Fully configurable and advanced configfiles, you can change everything from the join message and the items the palyer gains if he Levels up to the needed EXP for the next level. If there's a feature you don't want to have you can easily disable it in the config. The well thought config Supports "&" color codes as well!
- Random EXP Drop rate, this allows you to drop a random amount of XP on every killed Monster or Player.
- Custom Mobs, custom Mobs are supported as well! You can easily set the amount of dropped XP your custom mob should leave after it dies.
- Unique combat log, shows all informations you need to see while you're in a battle! Only this plugin has this awesome feature for you and your Players! (Screenshots down below)
- Config Update: Now you can use colors, holograms and enchantments for the armor & swords and you can use Color codes for messages send by the Plugin
- Healthbar Support (compatible with every Animation, which is listed in "animations.yml") added with Version 0.4
- Easy Setup (less than 5 minutes)
- Regular updates
- Chat-Formation (which can be disabled in the config) with awesome placeholdes like <exp>,<maxexp>,<player>,<level>,<message>
- Dynamic Config: you can add thousans of new Levels and new Items for each Level, the plugin will notice automatically when the Maximum Level is reached and which the Minimum Level is for every new Player.
Support me at this great project and buy this plugin now, fun is guaranteed. I put a lot of effort into this plugin and I'm really proud of the configurations, every server can make the plugin unique with it's many configuration settings.
Spoiler: Main Configuration
Code (Text):
#######################################################################################################################################################
# #
# Dark4ty #
# 2016 #
# #
# Follow this project at : https://www.spigotmc.org/resources/combatlevels.7452/ #
# #
#######################################################################################################################################################
# ____ __ __
# /\ _`\ /\ \ /\ \__
# \ \ \/\_\ ___ ___ ___ \ \ \____ __ \ \ ,_\
# \ \ \/_/_ / __`\ /' __` __`\\ \ '__`\ /'__`\ \ \ \/
# \ \ \L\ \/\ \L\ \/\ \/\ \/\ \\ \ \L\ \/\ \L\.\_\ \ \_
# \ \____/\ \____/\ \_\ \_\ \_\\ \_,__/\ \__/.\_\\ \__\
# \/___/ \/___/ \/_/\/_/\/_/ \/___/ \/__/\/_/ \/__/
#
# __ ___
# /\ \ /\_ \
# \ \ \ __ __ __ __\//\ \ ____
# \ \ \ __ /'__`\/\ \/\ \ /'__`\\ \ \ /',__\
# \ \ \ \ \/\ __/\ \ \_/ |/\ __/ \_\ \_ /\__, `\
# \ \____/\ \____\\ \___/ \ \____\/\____\\/\____/
# \/___/ \/____/ \/__/ \/____/\/____/ \/___/
#
#
#######################################################################################################################################################
# #
# #
# Thanks for downloading #
# #
# #
#######################################################################################################################################################
#
#
#
#
CombatLevels:
Basics:
#
#
#######################################################################################################################################################
# #
# Here you can manage the levels, EXP & items per level #
# #
# #
# Structure for an item is : "{'<Item_Display_Name>',<Item_ID>,<Amount_of_item>,<Enchantement_ID>,<Enchantment_Level>}" #
# -> If you don't want to disable one of the items options just put a "-" into the certain section, an example is at line 38 #
# -> The enchantment ids are listed on http://www.minecraftforum.net/forums/minecraft-discussion/creative-mode/365638-enchantment-id-list #
# #
# You can add as many levels & items as you want. #
# Also you can change every levels EXP! #
# #
#######################################################################################################################################################
Level:
1:
Items:
Helmet: "{&aBroken helmet,298,1,0,3}"
Chest: "{&aOld chest,299,1,0,3}"
Legs: "{&aTattered trousers,300,1,0,3}"
Boots: "{&aWet boots,301,1,0,3}"
Sword: "{&aOld bone,352,1,16,3}"
AnOtherItem: "{&aNasty meat,367,15,-,-}"
Exp: 15
2:
Items:
Helmet: "{&Nice helmet,306,1,0,3}"
Chest: "{&cLevel2-Chest,307,1,0,3}"
Legs: "{&cLevel2-Leggings,308,1,0,3}"
Boots: "{&cLevel2-Shoes,309,1,0,3}"
Sword: "{&cLevel2-Sword,267,1,16,1}"
Exp: 35
3:
Exp: 40
4:
Exp: 55
5:
Exp: 60
#
#
#######################################################################################################################################################
# #
# Here you can manage the main options of the plugin #
# #
# #
# PickUpNotAllowed is an own anti-cheat System from CombatLevels! #
# If PickUpNotAllowed is enabled players won't be able to give level[10] items to a level 1 player. #
# #
# #
# CombatLog is a fully configurable Chat-Channel, if you're /cb is activated you can see the damage you got and you dealed. #
# The option 'othersChat' defines if a player who is in Combatlog can see the other chat channels, like global chat. #
# We need the 'SwitchIn' & 'SwitchOut' messages to let the player know when he leaves/joins the CombatLog-Channel #
# Also CombatLog needs 'chat' in the 'Messages' section to be enabled for a fully support! #
# #
#######################################################################################################################################################
#
Settings: #At this part you can disable/enable the whole selected point(s)
HomeManagement: #The number 0 will disable the teleportion delay
enabled: true
AmountOfAllowedHomes: 1
SecondsToTeleport: 5
DisableAllOtherMobs: #This Option will disable the spawning of mobs who aren't handled by the spawning system of CombatLevels
enabled: false
PickUpNotAllowed:
enabled: true
CombatLog:
enabled: true
othersChat: true
Messages: #At this part you can only disable/enable the message for the selected point(s), not the point(s) itself
FirstJoinMessage:
enabled: true
message: "&8>> &aWelcome <player>! :)"
JoinMessage:
enabled: true
message: "&8>> &a<player> level [<level>] joined! :)"
QuitMessage:
enabled: true
message: "&8>> &c[-] &7<player>"
ExpPlus:
enabled: true
message: "&9<player> &8>> &a+<amount_exp> Exp &8>> &6<exp>&8/&6<maxexp> &6Exp."
levelUp:
enabled: true
message: "&8>> &cYou are now level &6<level>."
MaxLevel:
enabled: true
message: "&8>> &cYou reached the maximum level!"
PickUpNotAllowed:
enabled: true
message: "&8>> &cYour level is to small for this item!"
DeathMessage:
enabled: true
message: "&8>> &c Player <player> peged out!"
Chat: #must be enabled to fully support CombatLog! If not, players who are in CB can see the global Chat.
enabled: true
message: "&8[&6<class>&8] [&6<level>&8] &a<player> &8>> &f<message>"
CombatLog:
SwitchIn:
enabled: true
message: "&a Now you are in the CombatLog - please type &9/cb &ato go back to the global chat!"
SwitchOut:
enabled: true
message: "&a Now you are back in the global chat! - type &9/cb &ato go back to the Combat Log!"
GetDamage:
enabled: true
message: "&8[&6<hours>:<minutes>:<seconds>&8]&6 &6<damager> &8>> &6<victim>&7 : &7You got &c<damage_amount> damage&7!"
SellDamage:
enabled: true
message: "&8[&6<hours>:<minutes>:<seconds>&8]&6 &6<damager> &8>> &6<victim>&7 : &7You sold &c<damage_amount> damage&7!"
HomeManagement: #Needs line 98 to be enabled otherwise it will change nothing
SetHome:
SucessfullySet:
enabled: true
message: "&6>> &9Successfully set home &a<home>&9!"
MaxNumberOfHomes:
enabled: true
message: "&6>> &cYou can not set more than <numberOfAllowedHomes> homes! Use /delhome to delete some homes!"
WrongUsage:
enabled: true
message: "&6>> &cUsage is &a/sethome <nameOfThisHome>&c!"
DelHome:
SuccesfullyDeleted:
enabled: true
message: "&6>> &9Successfully deleted home &a<home>&9!"
NonExistingHomeWithThisName:
enabled: true
message: "&6>> &cThe home <home> doesn't exists!"
DontHaveAnyHomes:
enabled: true
message: "&6>> &cYou don't have any homes!"
WrongUsage:
enabled: true
message: "&6>> &cUsage is &a/delhome <home>&c!"
Home:
Countdown:
enabled: true
message: "&6>> &9You're teleported in &a<seconds> &9seconds!"
CountdownInterrupted:
enabled: true
message: "&6>> &cTeleportation was interrupted!"
Usage:
enabled: true
message: "&6>> &cUsage is &a/home <home>&c!\n&cHere's a list of all your homes! &6[<allhomes>]"
ToMuchHomes:
enabled: true
message: "&6>> &cYou can not set more than <numberOfAllowedHomes> homes! Use /delhome to delete some homes!"
# #
# Dark4ty #
# 2016 #
# #
# Follow this project at : https://www.spigotmc.org/resources/combatlevels.7452/ #
# #
#######################################################################################################################################################
# ____ __ __
# /\ _`\ /\ \ /\ \__
# \ \ \/\_\ ___ ___ ___ \ \ \____ __ \ \ ,_\
# \ \ \/_/_ / __`\ /' __` __`\\ \ '__`\ /'__`\ \ \ \/
# \ \ \L\ \/\ \L\ \/\ \/\ \/\ \\ \ \L\ \/\ \L\.\_\ \ \_
# \ \____/\ \____/\ \_\ \_\ \_\\ \_,__/\ \__/.\_\\ \__\
# \/___/ \/___/ \/_/\/_/\/_/ \/___/ \/__/\/_/ \/__/
#
# __ ___
# /\ \ /\_ \
# \ \ \ __ __ __ __\//\ \ ____
# \ \ \ __ /'__`\/\ \/\ \ /'__`\\ \ \ /',__\
# \ \ \ \ \/\ __/\ \ \_/ |/\ __/ \_\ \_ /\__, `\
# \ \____/\ \____\\ \___/ \ \____\/\____\\/\____/
# \/___/ \/____/ \/__/ \/____/\/____/ \/___/
#
#
#######################################################################################################################################################
# #
# #
# Thanks for downloading #
# #
# #
#######################################################################################################################################################
#
#
#
#
CombatLevels:
Basics:
#
#
#######################################################################################################################################################
# #
# Here you can manage the levels, EXP & items per level #
# #
# #
# Structure for an item is : "{'<Item_Display_Name>',<Item_ID>,<Amount_of_item>,<Enchantement_ID>,<Enchantment_Level>}" #
# -> If you don't want to disable one of the items options just put a "-" into the certain section, an example is at line 38 #
# -> The enchantment ids are listed on http://www.minecraftforum.net/forums/minecraft-discussion/creative-mode/365638-enchantment-id-list #
# #
# You can add as many levels & items as you want. #
# Also you can change every levels EXP! #
# #
#######################################################################################################################################################
Level:
1:
Items:
Helmet: "{&aBroken helmet,298,1,0,3}"
Chest: "{&aOld chest,299,1,0,3}"
Legs: "{&aTattered trousers,300,1,0,3}"
Boots: "{&aWet boots,301,1,0,3}"
Sword: "{&aOld bone,352,1,16,3}"
AnOtherItem: "{&aNasty meat,367,15,-,-}"
Exp: 15
2:
Items:
Helmet: "{&Nice helmet,306,1,0,3}"
Chest: "{&cLevel2-Chest,307,1,0,3}"
Legs: "{&cLevel2-Leggings,308,1,0,3}"
Boots: "{&cLevel2-Shoes,309,1,0,3}"
Sword: "{&cLevel2-Sword,267,1,16,1}"
Exp: 35
3:
Exp: 40
4:
Exp: 55
5:
Exp: 60
#
#
#######################################################################################################################################################
# #
# Here you can manage the main options of the plugin #
# #
# #
# PickUpNotAllowed is an own anti-cheat System from CombatLevels! #
# If PickUpNotAllowed is enabled players won't be able to give level[10] items to a level 1 player. #
# #
# #
# CombatLog is a fully configurable Chat-Channel, if you're /cb is activated you can see the damage you got and you dealed. #
# The option 'othersChat' defines if a player who is in Combatlog can see the other chat channels, like global chat. #
# We need the 'SwitchIn' & 'SwitchOut' messages to let the player know when he leaves/joins the CombatLog-Channel #
# Also CombatLog needs 'chat' in the 'Messages' section to be enabled for a fully support! #
# #
#######################################################################################################################################################
#
Settings: #At this part you can disable/enable the whole selected point(s)
HomeManagement: #The number 0 will disable the teleportion delay
enabled: true
AmountOfAllowedHomes: 1
SecondsToTeleport: 5
DisableAllOtherMobs: #This Option will disable the spawning of mobs who aren't handled by the spawning system of CombatLevels
enabled: false
PickUpNotAllowed:
enabled: true
CombatLog:
enabled: true
othersChat: true
Messages: #At this part you can only disable/enable the message for the selected point(s), not the point(s) itself
FirstJoinMessage:
enabled: true
message: "&8>> &aWelcome <player>! :)"
JoinMessage:
enabled: true
message: "&8>> &a<player> level [<level>] joined! :)"
QuitMessage:
enabled: true
message: "&8>> &c[-] &7<player>"
ExpPlus:
enabled: true
message: "&9<player> &8>> &a+<amount_exp> Exp &8>> &6<exp>&8/&6<maxexp> &6Exp."
levelUp:
enabled: true
message: "&8>> &cYou are now level &6<level>."
MaxLevel:
enabled: true
message: "&8>> &cYou reached the maximum level!"
PickUpNotAllowed:
enabled: true
message: "&8>> &cYour level is to small for this item!"
DeathMessage:
enabled: true
message: "&8>> &c Player <player> peged out!"
Chat: #must be enabled to fully support CombatLog! If not, players who are in CB can see the global Chat.
enabled: true
message: "&8[&6<class>&8] [&6<level>&8] &a<player> &8>> &f<message>"
CombatLog:
SwitchIn:
enabled: true
message: "&a Now you are in the CombatLog - please type &9/cb &ato go back to the global chat!"
SwitchOut:
enabled: true
message: "&a Now you are back in the global chat! - type &9/cb &ato go back to the Combat Log!"
GetDamage:
enabled: true
message: "&8[&6<hours>:<minutes>:<seconds>&8]&6 &6<damager> &8>> &6<victim>&7 : &7You got &c<damage_amount> damage&7!"
SellDamage:
enabled: true
message: "&8[&6<hours>:<minutes>:<seconds>&8]&6 &6<damager> &8>> &6<victim>&7 : &7You sold &c<damage_amount> damage&7!"
HomeManagement: #Needs line 98 to be enabled otherwise it will change nothing
SetHome:
SucessfullySet:
enabled: true
message: "&6>> &9Successfully set home &a<home>&9!"
MaxNumberOfHomes:
enabled: true
message: "&6>> &cYou can not set more than <numberOfAllowedHomes> homes! Use /delhome to delete some homes!"
WrongUsage:
enabled: true
message: "&6>> &cUsage is &a/sethome <nameOfThisHome>&c!"
DelHome:
SuccesfullyDeleted:
enabled: true
message: "&6>> &9Successfully deleted home &a<home>&9!"
NonExistingHomeWithThisName:
enabled: true
message: "&6>> &cThe home <home> doesn't exists!"
DontHaveAnyHomes:
enabled: true
message: "&6>> &cYou don't have any homes!"
WrongUsage:
enabled: true
message: "&6>> &cUsage is &a/delhome <home>&c!"
Home:
Countdown:
enabled: true
message: "&6>> &9You're teleported in &a<seconds> &9seconds!"
CountdownInterrupted:
enabled: true
message: "&6>> &cTeleportation was interrupted!"
Usage:
enabled: true
message: "&6>> &cUsage is &a/home <home>&c!\n&cHere's a list of all your homes! &6[<allhomes>]"
ToMuchHomes:
enabled: true
message: "&6>> &cYou can not set more than <numberOfAllowedHomes> homes! Use /delhome to delete some homes!"
Spoiler: Animations Config
Code (Text):
#######################################################################################################################################################
# #
# Dark4ty #
# 2016 #
# #
# Follow this project at : https://www.spigotmc.org/resources/combatlevels.7452/ #
# #
#######################################################################################################################################################
# ____ __ __
# /\ _`\ /\ \ /\ \__
# \ \ \/\_\ ___ ___ ___ \ \ \____ __ \ \ ,_\
# \ \ \/_/_ / __`\ /' __` __`\\ \ '__`\ /'__`\ \ \ \/
# \ \ \L\ \/\ \L\ \/\ \/\ \/\ \\ \ \L\ \/\ \L\.\_\ \ \_
# \ \____/\ \____/\ \_\ \_\ \_\\ \_,__/\ \__/.\_\\ \__\
# \/___/ \/___/ \/_/\/_/\/_/ \/___/ \/__/\/_/ \/__/
#
# __ ___
# /\ \ /\_ \
# \ \ \ __ __ __ __\//\ \ ____
# \ \ \ __ /'__`\/\ \/\ \ /'__`\\ \ \ /',__\
# \ \ \ \ \/\ __/\ \ \_/ |/\ __/ \_\ \_ /\__, `\
# \ \____/\ \____\\ \___/ \ \____\/\____\\/\____/
# \/___/ \/____/ \/__/ \/____/\/____/ \/___/
#
#
#######################################################################################################################################################
# #
# #
# Thanks for downloading #
# #
# #
#######################################################################################################################################################
#
#
#
#
CombatLevels:
Animations:
#
#
##################################################################################################
# Here you can define the Particles, with them you can give your Server a finishing touch
#
# Supported particle types are :
#
# > BARRIER
# > BLOCK_DUST
# > CLOUD
# > CRIT
# > CRIT_MAGIC
# > DRIP_LAVA
# > DRIP_WATER
# > ENCHANTMENT_TABLE
# > EXPLOSION_HUGE
# > EXPLOSION_LARGE
# > EXPLOSION_NORMAL
# > FIREWORKS_SPARK
# > FLAME
# > FOOTSTEP
# > HEART
# > ITEM_TAKE
# > LAVA
# > MOB_APPEARANCE
# > NOTE
# > PORTAL
# > REDSTONE
# > SLIME
# > SMOKE_LARGE
# > SMOKE_NORMAL
# > SNOWBALL
# > SNOW_SHOVEL
# > SPELL
# > SPELL_INSTANT
# > SPELL_MOB
# > SPELL_MOB_AMBIENT
# > SPELL_WITCH
# > SUSPENDED
# > SUSPENDED_DEPTH
# > TOWN_AURA
# > VILLAGER_ANGRY
# > VILLAGER_HAPPY
# > WATER_BUBBLE
# > WATER_DROP
# > WATER_SPLASH
# > WATER_WAKE
#
#
##################################################################################################
Particles:
OnJoin:
Enabled: true
SendToAll: false
Type: "MOB_APPEARANCE"
Amount: 1
Speed: 2
OnEntityDamage:
Enabled: true
SendToAll: true
Type: "HEART"
Amount: 5
Speed: 2
OnEntityDeath:
Enabled: true
SendToAll: true
Type: "SPELL_MOB"
Amount: 15
Speed: 2
OnQuit:
Enabled: true
SendToAll: true
Type: "SPELL_INSTANT"
Amount: 5
Speed: 2
#
#
#
##################################################################################################
#>Holograms! - Can be deleted after a few seconds
##################################################################################################
Holograms:
Settings:
Remove: true
FollowPlayer: true
Seconds_to_removal: 1.8
Messages:
ExpPlus:
enabled: true
message: "&9<player> &8>> &a+<amount_exp> Exp &8>> &6<exp>&8/&6<maxexp> &6Exp."
Chat:
enabled: true
message: "&8[&6<level>&8] &a<player> &8>> &f<message>"
#
#
##################################################################################################
#The TitleBar is the biggest on-screen text event,
#with it you can fill about 80% width and 45% height of the players screen.
#It's located in the center of the screen.
#Most big servers use that bar to set a First-Join-Message or to celebrate a other special event.
##################################################################################################
TitleBar:
Settings: #Here you can define the basic settings of the TitleBar, the numbers are measured in seconds
FadeIn: 1.8
Stay: 0.5
FadeOut: 1.8
OnJoin:
enabled: true
message: "&9CombatLevels"
OnLevelUp:
enabled: true
message: "&aYou are now Level &f<level>"
HealthBar: #Use the TitleBar as HealthBar
enabled: true
messages:
high_life_message:
enabled: false
message: "&c<heart_icon> &a<health_number> &7/ &a<max_health_number>&c<heart_icon>"
normal_life_message:
enabled: false
message: "&c<heart_icon> &e<health_number> &7/ &a<max_health_number>&c<heart_icon>"
low_life_message:
enabled: true
message: "&c<heart_icon> &4<health_number> &7/ &a<max_health_number>&c<heart_icon>"
#
#
##################################################################################################
#The SubTitle(Bar) is the second biggest on-screen text event,
#with it you can fill about 80% width and 25% height of the players screen.
#It's located in center to bottom of the screen.
#The SubTitle is often used for near information and is found together with his friend "TitleBar"
##################################################################################################
SubTitle:
Settings: #Here you can define the basic settings of the SubTitle, the numbers are measured in seconds
FadeIn: 1.8
Stay: 0.5
FadeOut: 1.8
OnJoin:
enabled: true
message: "&6Use /cb to activate the CombatLog"
OnLevelUp:
enabled: true
message: "&7Well done!"
HealthBar: #Use the SubTitle as HealthBar
enabled: true
messages:
high_life_message:
enabled: false
message: "&c<heart_icon> &a<health_number> &7/ &a<max_health_number>&c<heart_icon>"
normal_life_message:
enabled: true
message: "&c<heart_icon> &e<health_number> &7/ &a<max_health_number>&c<heart_icon>"
low_life_message:
enabled: false
message: "&c<heart_icon> &4<health_number> &7/ &a<max_health_number>&c<heart_icon>"
#
#
##################################################################################################
#The ActionBar is the smallest on-screen text event,
#with it you can fill about 30% width and 10% height of the players screen.
#It's located in the bottom of the screen.
#ActionBars are rarely but you can change that, just use them, they won't disappoint you.
##################################################################################################
ActionBar:
HealthBar: #Use the ActionBar as HealthBar
enabled: true
messages:
high_life_message:
enabled: true
message: "&c<heart_icon> &a<health_number> &7/ &a<max_health_number>&c<heart_icon>"
normal_life_message:
enabled: false
message: "&c<heart_icon> &e<health_number> &7/ &a<max_health_number>&c<heart_icon>"
low_life_message:
enabled: false
message: "&c<heart_icon> &4<health_number> &7/ &a<max_health_number>&c<heart_icon>"
# #
# Dark4ty #
# 2016 #
# #
# Follow this project at : https://www.spigotmc.org/resources/combatlevels.7452/ #
# #
#######################################################################################################################################################
# ____ __ __
# /\ _`\ /\ \ /\ \__
# \ \ \/\_\ ___ ___ ___ \ \ \____ __ \ \ ,_\
# \ \ \/_/_ / __`\ /' __` __`\\ \ '__`\ /'__`\ \ \ \/
# \ \ \L\ \/\ \L\ \/\ \/\ \/\ \\ \ \L\ \/\ \L\.\_\ \ \_
# \ \____/\ \____/\ \_\ \_\ \_\\ \_,__/\ \__/.\_\\ \__\
# \/___/ \/___/ \/_/\/_/\/_/ \/___/ \/__/\/_/ \/__/
#
# __ ___
# /\ \ /\_ \
# \ \ \ __ __ __ __\//\ \ ____
# \ \ \ __ /'__`\/\ \/\ \ /'__`\\ \ \ /',__\
# \ \ \ \ \/\ __/\ \ \_/ |/\ __/ \_\ \_ /\__, `\
# \ \____/\ \____\\ \___/ \ \____\/\____\\/\____/
# \/___/ \/____/ \/__/ \/____/\/____/ \/___/
#
#
#######################################################################################################################################################
# #
# #
# Thanks for downloading #
# #
# #
#######################################################################################################################################################
#
#
#
#
CombatLevels:
Animations:
#
#
##################################################################################################
# Here you can define the Particles, with them you can give your Server a finishing touch
#
# Supported particle types are :
#
# > BARRIER
# > BLOCK_DUST
# > CLOUD
# > CRIT
# > CRIT_MAGIC
# > DRIP_LAVA
# > DRIP_WATER
# > ENCHANTMENT_TABLE
# > EXPLOSION_HUGE
# > EXPLOSION_LARGE
# > EXPLOSION_NORMAL
# > FIREWORKS_SPARK
# > FLAME
# > FOOTSTEP
# > HEART
# > ITEM_TAKE
# > LAVA
# > MOB_APPEARANCE
# > NOTE
# > PORTAL
# > REDSTONE
# > SLIME
# > SMOKE_LARGE
# > SMOKE_NORMAL
# > SNOWBALL
# > SNOW_SHOVEL
# > SPELL
# > SPELL_INSTANT
# > SPELL_MOB
# > SPELL_MOB_AMBIENT
# > SPELL_WITCH
# > SUSPENDED
# > SUSPENDED_DEPTH
# > TOWN_AURA
# > VILLAGER_ANGRY
# > VILLAGER_HAPPY
# > WATER_BUBBLE
# > WATER_DROP
# > WATER_SPLASH
# > WATER_WAKE
#
#
##################################################################################################
Particles:
OnJoin:
Enabled: true
SendToAll: false
Type: "MOB_APPEARANCE"
Amount: 1
Speed: 2
OnEntityDamage:
Enabled: true
SendToAll: true
Type: "HEART"
Amount: 5
Speed: 2
OnEntityDeath:
Enabled: true
SendToAll: true
Type: "SPELL_MOB"
Amount: 15
Speed: 2
OnQuit:
Enabled: true
SendToAll: true
Type: "SPELL_INSTANT"
Amount: 5
Speed: 2
#
#
#
##################################################################################################
#>Holograms! - Can be deleted after a few seconds
##################################################################################################
Holograms:
Settings:
Remove: true
FollowPlayer: true
Seconds_to_removal: 1.8
Messages:
ExpPlus:
enabled: true
message: "&9<player> &8>> &a+<amount_exp> Exp &8>> &6<exp>&8/&6<maxexp> &6Exp."
Chat:
enabled: true
message: "&8[&6<level>&8] &a<player> &8>> &f<message>"
#
#
##################################################################################################
#The TitleBar is the biggest on-screen text event,
#with it you can fill about 80% width and 45% height of the players screen.
#It's located in the center of the screen.
#Most big servers use that bar to set a First-Join-Message or to celebrate a other special event.
##################################################################################################
TitleBar:
Settings: #Here you can define the basic settings of the TitleBar, the numbers are measured in seconds
FadeIn: 1.8
Stay: 0.5
FadeOut: 1.8
OnJoin:
enabled: true
message: "&9CombatLevels"
OnLevelUp:
enabled: true
message: "&aYou are now Level &f<level>"
HealthBar: #Use the TitleBar as HealthBar
enabled: true
messages:
high_life_message:
enabled: false
message: "&c<heart_icon> &a<health_number> &7/ &a<max_health_number>&c<heart_icon>"
normal_life_message:
enabled: false
message: "&c<heart_icon> &e<health_number> &7/ &a<max_health_number>&c<heart_icon>"
low_life_message:
enabled: true
message: "&c<heart_icon> &4<health_number> &7/ &a<max_health_number>&c<heart_icon>"
#
#
##################################################################################################
#The SubTitle(Bar) is the second biggest on-screen text event,
#with it you can fill about 80% width and 25% height of the players screen.
#It's located in center to bottom of the screen.
#The SubTitle is often used for near information and is found together with his friend "TitleBar"
##################################################################################################
SubTitle:
Settings: #Here you can define the basic settings of the SubTitle, the numbers are measured in seconds
FadeIn: 1.8
Stay: 0.5
FadeOut: 1.8
OnJoin:
enabled: true
message: "&6Use /cb to activate the CombatLog"
OnLevelUp:
enabled: true
message: "&7Well done!"
HealthBar: #Use the SubTitle as HealthBar
enabled: true
messages:
high_life_message:
enabled: false
message: "&c<heart_icon> &a<health_number> &7/ &a<max_health_number>&c<heart_icon>"
normal_life_message:
enabled: true
message: "&c<heart_icon> &e<health_number> &7/ &a<max_health_number>&c<heart_icon>"
low_life_message:
enabled: false
message: "&c<heart_icon> &4<health_number> &7/ &a<max_health_number>&c<heart_icon>"
#
#
##################################################################################################
#The ActionBar is the smallest on-screen text event,
#with it you can fill about 30% width and 10% height of the players screen.
#It's located in the bottom of the screen.
#ActionBars are rarely but you can change that, just use them, they won't disappoint you.
##################################################################################################
ActionBar:
HealthBar: #Use the ActionBar as HealthBar
enabled: true
messages:
high_life_message:
enabled: true
message: "&c<heart_icon> &a<health_number> &7/ &a<max_health_number>&c<heart_icon>"
normal_life_message:
enabled: false
message: "&c<heart_icon> &e<health_number> &7/ &a<max_health_number>&c<heart_icon>"
low_life_message:
enabled: false
message: "&c<heart_icon> &4<health_number> &7/ &a<max_health_number>&c<heart_icon>"
Spoiler: Entity example Config
Code (Text):
CombatLevels:
Monsters:
#
#
SKELETON:
DefaultSpawnName: "&6Skeleton"
SpawnInWilderness: true
ChanceToBeSpawned_in_percent: 99
GiveExp: true
Give_Exp_When_Spawned_By_Spawner: false
Exp: "random<10, 11>"
#
#
Equiped: true
Equipment:
Helmet:
DisplayName: "&aBroken helmet"
Lore: "&5 Dropped by Zombie, &a Second line"
ItemId: 298
Amount: 1
Enchantment: "PROTECTION_ENVIRONMENTAL"
Enchantment_Level: "5"
Drop_Chance_in_percent: 20
Chest:
DisplayName: "&aOld chest"
Lore: ""
ItemId: 299
Amount: 1
Enchantment: "PROTECTION_ENVIRONMENTAL"
Enchantment_Level: "5"
Drop_Chance_in_percent: 20
Legs:
DisplayName: "&aTattered trousers"
Lore: "&5 Dropped by Zombie"
ItemId: 300
Amount: 1
Enchantment: "PROTECTION_ENVIRONMENTAL"
Enchantment_Level: "5"
Drop_Chance_in_percent: 20
Boots:
DisplayName: "&aWet boots"
Lore: ""
ItemId: 301
Amount: 1
Enchantment: "PROTECTION_ENVIRONMENTAL"
Enchantment_Level: "5"
Drop_Chance_in_percent: 20
Weapon:
DisplayName: "&aOld bone"
Lore: "&5 Dropped by Zombie"
ItemId: 352
Amount: 1
Enchantment: "DAMAGE_ALL, FIRE_ASPECT"
Enchantment_Level: "2, 2"
Drop_Chance_in_percent: 10
#
#
ShouldDropItems: true
Drops:
1:
DisplayName: "&aScoin"
Lore: ""
ItemId: 388
Amount: 1
Enchantment: "PROTECTION_ENVIRONMENTAL"
Enchantment_Level: "1"
Drop_Chance_in_percent: 5
2:
DisplayName: "&6Gold"
Lore: ""
ItemId: 371
Amount: 1
Enchantment: ""
Enchantment_Level: ""
Drop_Chance_in_percent: 5
Monsters:
#
#
SKELETON:
DefaultSpawnName: "&6Skeleton"
SpawnInWilderness: true
ChanceToBeSpawned_in_percent: 99
GiveExp: true
Give_Exp_When_Spawned_By_Spawner: false
Exp: "random<10, 11>"
#
#
Equiped: true
Equipment:
Helmet:
DisplayName: "&aBroken helmet"
Lore: "&5 Dropped by Zombie, &a Second line"
ItemId: 298
Amount: 1
Enchantment: "PROTECTION_ENVIRONMENTAL"
Enchantment_Level: "5"
Drop_Chance_in_percent: 20
Chest:
DisplayName: "&aOld chest"
Lore: ""
ItemId: 299
Amount: 1
Enchantment: "PROTECTION_ENVIRONMENTAL"
Enchantment_Level: "5"
Drop_Chance_in_percent: 20
Legs:
DisplayName: "&aTattered trousers"
Lore: "&5 Dropped by Zombie"
ItemId: 300
Amount: 1
Enchantment: "PROTECTION_ENVIRONMENTAL"
Enchantment_Level: "5"
Drop_Chance_in_percent: 20
Boots:
DisplayName: "&aWet boots"
Lore: ""
ItemId: 301
Amount: 1
Enchantment: "PROTECTION_ENVIRONMENTAL"
Enchantment_Level: "5"
Drop_Chance_in_percent: 20
Weapon:
DisplayName: "&aOld bone"
Lore: "&5 Dropped by Zombie"
ItemId: 352
Amount: 1
Enchantment: "DAMAGE_ALL, FIRE_ASPECT"
Enchantment_Level: "2, 2"
Drop_Chance_in_percent: 10
#
#
ShouldDropItems: true
Drops:
1:
DisplayName: "&aScoin"
Lore: ""
ItemId: 388
Amount: 1
Enchantment: "PROTECTION_ENVIRONMENTAL"
Enchantment_Level: "1"
Drop_Chance_in_percent: 5
2:
DisplayName: "&6Gold"
Lore: ""
ItemId: 371
Amount: 1
Enchantment: ""
Enchantment_Level: ""
Drop_Chance_in_percent: 5
This plugin is delivered with an Chat-System, you can disable/enable or easily add/change variables! That's how the default Chat looks like :
Spoiler: Default Chat
CombatLog
) Take a small look at it!
✬ CombatLevels ✬ [Levels] [Titles] [ActionBar] [Holograms] [Particles] [Configurable] is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9, 1.10. Downloaded 410 times (via Spigot). Download it and open it directly in the game.