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LobbySystem | Navigaror, Extas und mehr | NEW [SKRIPT]
ModsJava

LobbySystem | Navigaror, Extas und mehr | NEW [SKRIPT]

Java mod listed for Minecraft 1.7–1.12. Downloads from the MC Java Mods app on Android.

⬇ Download on Spigot
LobbySystem | NEW
​
Features
Wichtig
Updates
Commands / Permissions
Videos / Bilder

Dateicode

Code (Text):
#**************#

#              #
# LobbySystem  #
#   1.0 Beta   #
# By QuickFinn #
#        #
#**************#


#**************#
#   options    #
#**************#
options:
    prefix: &9Lobby &7⎟
    jointitle: &cWillkommen
    jointitle2: &a%player%
    permission: &cNein du darfst das nicht!

#**************#
#   on join    #
#**************#
on first join:
    teleport player to {spawn}
    execute player command "/spawn"
    set join message to ""
    send player title "{@jointitle}" with subtitle "{@jointitle2}" for 5 seconds
    clear player's inventory
    set slot 0 of player to compass named "&9Navigator &8» &7Rechtsklick"
    set slot 1 of player to blaze rod named "&6Spieler verstecken &8» &7Rechtsklick"
    set slot 5 of player to melon slice named "&aExtas &8» &7Rechtsklick"
    set slot 8 of player to player's skull named "&bFreunde &8» &7Rechtsklick"
    if player has permissions "lobby.vip":
        set slot 3 of player to name tag named "&5Nick &8» &7Rechtsklick"
        set slot 4 of player to tnt block named "&cSilentHub &8» &7Rechtsklick"

on join:
    teleport player to {spawn}
    execute player command "/spawn"
    set join message to ""
    send player title "{@jointitle}" with subtitle "{@jointitle2}" for 5 seconds
    clear player's inventory
    set slot 0 of player to compass named "&9Navigator &8» &7Rechtsklick"
    set slot 1 of player to blaze rod named "&6Spieler verstecken &8» &7Rechtsklick"
    set slot 5 of player to melon slice named "&aExtas &8» &7Rechtsklick"
    set slot 8 of player to player's skull named "&bFreunde &8» &7Rechtsklick"
    if player has permissions "lobby.vip":
        set slot 3 of player to name tag named "&5Nick &8» &7Rechtsklick"
        set slot 4 of player to tnt block named "&cSilentHub &8» &7Rechtsklick"

on quit:
    set quit message to ""
#**************#
#    items     #
#**************#
on rightclick with compass:
    wait 1 tick
    open chest with 5 row named "&8» &9Navigator" to player
    wait 1 tick
    format slot 0 of player with gray glass pane named "&7" to be unstealable
    format slot 1 of player with gray glass pane named "&7" to be unstealable
    format slot 2 of player with gray glass pane named "&7" to be unstealable
    format slot 3 of player with gray glass pane named "&7" to be unstealable
    format slot 4 of player with gray glass pane named "&7" to be unstealable
    format slot 5 of player with gray glass pane named "&7" to be unstealable
    format slot 6 of player with gray glass pane named "&7" to be unstealable
    format slot 7 of player with gray glass pane named "&7" to be unstealable
    format slot 8 of player with gray glass pane named "&7" to be unstealable
    format slot 36 of player with gray glass pane named "&7" to be unstealable
    format slot 37 of player with gray glass pane named "&7" to be unstealable
    format slot 38 of player with gray glass pane named "&7" to be unstealable
    format slot 39 of player with gray glass pane named "&7" to be unstealable
    format slot 40 of player with gray glass pane named "&7" to be unstealable
    format slot 41 of player with gray glass pane named "&7" to be unstealable
    format slot 42 of player with gray glass pane named "&7" to be unstealable
    format slot 43 of player with gray glass pane named "&7" to be unstealable
    format slot 44 of player with gray glass pane named "&7" to be unstealable
    wait 1 tick
    format slot 22 of player with nether star named "&8» &bSpawn" to close then run [execute player command "/spawn"]
    format slot 11 of player with bed item named "&8» &cBedWars" to close then run [execute player command "/teleport-bedwars"]
    format slot 19 of player with golden sword named "&8» &6QSG" to close then run [execute player command "/teleport-qsg"]
    format slot 29 of player with stick named "&8» &aKnockbackFFA" to close then run [execute player command "/teleport-knockbackFFA"]
    format slot 15 of player with grass block named "&8» &9SkyWars" to close then run [execute player command "/teleport-skywars"]
    format slot 25 of player with wooden axe named "&8» &eGunGame" to close then run [execute player command "/teleport-gungame"]
    format slot 33 of player with diamond chestplate named "&8» &dFFA" to close then run [execute player command "/teleport-ffa"]

on rightclick with blaze rod:
    open chest with 3 row named "&8» &6Spieler verstecken" to player
    wait 1 tick
    format slot 0 of player with gray glass pane named "&7" to be unstealable
    format slot 1 of player with gray glass pane named "&7" to be unstealable
    format slot 2 of player with gray glass pane named "&7" to be unstealable
    format slot 3 of player with gray glass pane named "&7" to be unstealable
    format slot 4 of player with gray glass pane named "&7" to be unstealable
    format slot 5 of player with gray glass pane named "&7" to be unstealable
    format slot 6 of player with gray glass pane named "&7" to be unstealable
    format slot 7 of player with gray glass pane named "&7" to be unstealable
    format slot 8 of player with gray glass pane named "&7" to be unstealable
    format slot 9 of player with gray glass pane named "&7" to be unstealable
    format slot 10 of player with gray glass pane named "&7" to be unstealable
    format slot 11 of player with light green dye named "&8» &aAlle Spieler anzeigen" to close then run [execute player command "/hideALL"]
    format slot 12 of player with gray glass pane named "&7" to be unstealable
    format slot 13 of player with purple dye named "&8» &5Nur Teammitglieder anzeigen" to close then run [execute player command "/hideTM"]
    format slot 14 of player with gray glass pane named "&7" to be unstealable
    format slot 15 of player with gray dye named "&8» &cKeine Spieler anzeigen" to close then run [execute player command "/hideNon"]
    format slot 16 of player with gray glass pane named "&7" to be unstealable
    format slot 17 of player with gray glass pane named "&7" to be unstealable
    format slot 18 of player with gray glass pane named "&7" to be unstealable
    format slot 19 of player with gray glass pane named "&7" to be unstealable
    format slot 20 of player with gray glass pane named "&7" to be unstealable
    format slot 21 of player with gray glass pane named "&7" to be unstealable
    format slot 22 of player with gray glass pane named "&7" to be unstealable
    format slot 23 of player with gray glass pane named "&7" to be unstealable
    format slot 24 of player with gray glass pane named "&7" to be unstealable
    format slot 25 of player with gray glass pane named "&7" to be unstealable
    format slot 26 of player with gray glass pane named "&7" to be unstealable

on rightclick with melon slice:
    wait 1 tick
    open chest with 3 rows named "&8» &aExtras" to player
    wait 1 tick
    format slot 0 of player with gray glass pane named "&7" to be unstealable
    format slot 1 of player with gray glass pane named "&7" to be unstealable
    format slot 2 of player with gray glass pane named "&7" to be unstealable
    format slot 3 of player with gray glass pane named "&7" to be unstealable
    format slot 4 of player with gray glass pane named "&7" to be unstealable
    format slot 5 of player with gray glass pane named "&7" to be unstealable
    format slot 6 of player with gray glass pane named "&7" to be unstealable
    format slot 7 of player with gray glass pane named "&7" to be unstealable
    format slot 8 of player with gray glass pane named "&7" to be unstealable
    format slot 9 of player with gray glass pane named "&7" to be unstealable
    format slot 10 of player with gray glass pane named "&7" to be unstealable
    format slot 11 of player with emerald named "&8» &cEffekte" to close then run [execute player command "/trails"]
    format slot 12 of player with gray glass pane named "&7" to be unstealable
    format slot 13 of player with golden chestplate named "&8» &aKleidung" to close then run [execute player command "/kleidung"]
    format slot 14 of player with gray glass pane named "&7" to be unstealable
    format slot 15 of player with red dye named "&8» &cBald Verfügbar" to close then run [execute player command "/error"]
    format slot 16 of player with gray glass pane named "&7" to be unstealable
    format slot 17 of player with gray glass pane named "&7" to be unstealable
    format slot 18 of player with gray glass pane named "&7" to be unstealable
    format slot 19 of player with gray glass pane named "&7" to be unstealable
    format slot 20 of player with gray glass pane named "&7" to be unstealable
    format slot 21 of player with gray glass pane named "&7" to be unstealable
    format slot 22 of player with gray glass pane named "&7" to be unstealable
    format slot 23 of player with gray glass pane named "&7" to be unstealable
    format slot 24 of player with gray glass pane named "&7" to be unstealable
    format slot 25 of player with gray glass pane named "&7" to be unstealable
    format slot 26 of player with gray glass pane named "&7" to be unstealable

on rightclick with tnt:
    execute player command "/error"

on rightclick with name tag:
    execute player command "/error"

on rightclick with player head:
    execute player command "/friend list"

on inventory click:
        cancel event

on drop:
        cancel event

on damage:
    cancel event
   
on Hunger Meter Change:
    set hunger to 20
       
on consume:
    cancel event
   
on pick up:
        cancel event
       
on explode:
    cancel event

#**************#
#   commands   #
#**************#
command /setspawn:
    permission: lobby.setup
    permission message: {@permission}
    trigger:
        set {spawn} to player's location
        send "{@prefix} &7Du hast den Spawn gesetzt!"

command /spawn:
    trigger:
        teleport player to {spawn}
        send "{@prefix} &7Du wurdest zum &eSpawn &7telepotiert"

command /trails:
    trigger:
        wait 2 ticks
        open chest with 3 row named "&5Partikel" to player
        wait 2 ticks
        format slot 0 of player with gray glass pane named "&7" to be unstealable
        format slot 1 of player with gray glass pane named "&7" to be unstealable
        format slot 2 of player with gray glass pane named "&7" to be unstealable
        format slot 3 of player with gray glass pane named "&7" to be unstealable
        format slot 4 of player with gray glass pane named "&7" to be unstealable
        format slot 5 of player with gray glass pane named "&7" to be unstealable
        format slot 6 of player with gray glass pane named "&7" to be unstealable
        format slot 7 of player with gray glass pane named "&7" to be unstealable
        format slot 8 of player with gray glass pane named "&7" to be unstealable
        format slot 9 of player with gray glass pane named "&7" to be unstealable
        format slot 10 of player with gray glass pane named "&7" to be unstealable
        format slot 11 of player with redstone named "&3&lRedstone Partikel" with lore "&7Aktiviere die Redstone Partikel" to close then run [execute player command "/redstonetrail"]
        format slot 12 of player with gray glass pane named "&7" to be unstealable
        format slot 13 of player with snowball named "&3&lWolken Partikel" with lore "&7Aktiviere die Wolken Partikel" to close then run [execute player command "/cloudtrail"]
        format slot 14 of player with gray glass pane named "&7" to be unstealable
        format slot 15 of player with rose red named "&3&LHerzen Partikel" with lore "&7Aktiviere die Herzen Partikel" to close then run [execute player command "/herzentrail"]
        format slot 26 of player with hopper named "&c&LLösche die Partikel" to close then run [execute player command "/removetrail"]
        format slot 16 of player with gray glass pane named "&7" to be unstealable
        format slot 17 of player with gray glass pane named "&7" to be unstealable
        format slot 18 of player with gray glass pane named "&7" to be unstealable
        format slot 19 of player with gray glass pane named "&7" to be unstealable
        format slot 20 of player with gray glass pane named "&7" to be unstealable
        format slot 21 of player with gray glass pane named "&7" to be unstealable
        format slot 22 of player with gray glass pane named "&7" to be unstealable
        format slot 23 of player with gray glass pane named "&7" to be unstealable
        format slot 24 of player with gray glass pane named "&7" to be unstealable
        format slot 25 of player with gray glass pane named "&7" to be unstealable
       
command /removetrail:
    trigger:
        delete {redstone.%player%}
        delete {heart.%player%}
        delete {flame.%player%}
        delete {portal.%player%}
        delete {cloud.%player%}
        send "{@prefix} &7Du hast alle Partikel entfernt" to player
           
command /herzentrail:
    trigger:
        delete {redstone.%player%}
        delete {flame.%player%}
        delete {portal.%player%}
        delete {cloud.%player%}
        set {heart.%player%} to 1
        send "{@prefix} &7Herzen Partikel aktiviert" to player
           
on any movement:
    if {heart.%player%} is 1:
        show 2 "heart" particles at location of player for player offset by 0.2, 0.4, 0.2
       
command /redstonetrail:
    trigger:
        delete {heart.%player%}
        delete {flame.%player%}
        delete {portal.%player%}
        delete {cloud.%player%}
        set {redstone.%player%} to 1
        send "{@prefix} &7Redstone Partikel aktiviert" to player
           
on any movement:
    if {redstone.%player%} is 1:
        show 5 "redstone" particles at location of player for player offset by 0.2, 0.7, 0.2  
               
command /cloudtrail:
    trigger:
        delete {redstone.%player%}
        delete {heart.%player%}
        delete {flame.%player%}
        delete {portal.%player%}
        set {cloud.%player%} to 1
        send "{@prefix} &7Wolken Partikel aktiviert" to player
           
on any movement:
    if {cloud.%player%} is 1:
        show 5 "cloud" particles at location of player for player offset by 0.2, 0.7, 0.2

command /error:
    trigger:
        send "{@prefix} &cDieses Feature ist leider noch in Arbeit."

command /setbedwars:
    permission: lobby.setup
    permission message: {@permission}
    trigger:
        set {bedwars} to player's location
        send "{@prefix} &7Du hast den Spawn für &aBedWars &7gesetzt!"

command /teleport-bedwars:
    trigger:
        teleport player to {bedwars}

command /setskywars:
    permission: lobby.setup
    permission message: {@permission}
    trigger:
        set {skywars} to player's location
        send "{@prefix} &7Du hast den Spawn für &aSkyWars &7gesetzt!"

command /teleport-skywars:
    trigger:
        teleport player to {skywars}

command /setqsg:
    permission: lobby.setup
    permission message: {@permission}
    trigger:
        set {qsg} to player's location
        send "{@prefix} &7Du hast den Spawn für &aQSG &7gesetzt!"

command /teleport-qsg:
    trigger:
        teleport player to {qsg}

command /setgungame:
    permission: lobby.setup
    permission message: {@permission}
    trigger:
        set {gungame} to player's location
        send "{@prefix} &7Du hast den Spawn für &aGunGame &7gesetzt!"

command /teleport-gungame:
    trigger:
        teleport player to {gungame}

command /setknockbackffa:
    permission: lobby.setup
    permission message: {@permission}
    trigger:
        set {knockbackffa} to player's location
        send "{@prefix} &7Du hast den Spawn für &aKnockbackFFA &7gesetzt!"

command /teleport-knockbackffa:
    trigger:
        teleport player to {knockbackffa}

command /setffa:
    permission: lobby.setup
    permission message: {@permission}
    trigger:
        set {ffa} to player's location
        send "{@prefix} &7Du hast den Spawn für &aFFA &7gesetzt!"

command /teleport-ffa:
    trigger:
        teleport player to {ffa}

command /hideALL:
    trigger:
        reveal all players from player
        send "{@prefix} &7Du siehst nun &aalle Spieler!"
       
command /hideTM:
    trigger:
        hide all players from player
        loop all players:
            if loop-player have permission "lobby.bypasshider":
                reveal loop-player from player
        send "{@prefix} &7Du siehst nun &5nur noch Teammitglieder!"
       
command /hideNon:
    trigger:
        hide all players from player
        send "{@prefix} &7Du siehst nun &ckeine Spieler mehr!"

command /friend [<text>] [<player>] [<text>]:
    trigger:
        if arg 2 is player:
            if player is in world "world":
                set slot 9 of player to player's skull named "&2Freunde"

        if arg 1 is "add":
            loop {friend.list.%player%::*}:
                if arg 2 is loop-value:
                    send "&8[&2Freunde&8] &7Du bist bereits mit &c%arg 2% &7befreundet"
                    stop
            if arg 2 is player:
                send "&8[&2Freunde&8] &7Du kannst dir keine Anfrage stellen"
                stop
            set {friend.request.%arg 2%} to player
            set {friend.request.%player%} to arg 2
            send "&8[&2Friend&8] &7Du hast &a%arg 2% &7eine Anfrage gestellt"
            send "&8[&2Friend&8] &7Du hast von &a%player% &7eine Anfrage bekommen" to arg 2
        if arg 1 is "accept":
            if {friend.request.%player%} is arg 2:
                if {friend.request.%arg 2%} is player:
                    set {friend.request.%player%} to 0
                    set {friend.request.%arg 2%} to 0
                    add player to {friend.list.%arg 2%::*}
                    add arg 2 to {friend.list.%player%::*}
                    send "&8[&2Freunde&8] &7Du bist nun mit &a%arg 2% &7befreundet"
                    send "&8[&2Freunde&8] &7Du bist nun mit &a%player% &7befreundet" to arg 2
        if arg 1 is "deny":  
            if {friend.request.%player%} is arg 2:
                if {friend.request.%arg 2%} is player:
                    set {friend.request.%player%} to 0
                    set {friend.request.%arg 2%} to 0
                    send "&8[&2Freunde&8] &7Du hast die Anfrage von &c%arg 2% &7abgelehnt"
        if arg 1 is "list":
            set {friend.count.%player%} to 9
            open chest with 6 rows named "&2Freunde Menü" to player
            wait 1 tick
            loop {friend.list.%player%::*}:
                if loop-value is online:
                    format slot {friend.count.%player%} of player with loop-value's skull named "&6%loop-value%" with lore "&aOnline" to close then run [execute player command "/playeron"]
                    add 1 to {friend.count.%player%}
                if loop-value is offline:
                    format slot {friend.count.%player%} of player with loop-value's skull named "&6%loop-value%" with lore "&cOffline" to close then run [execute player command "/playeroff"]
                    add 1 to {friend.count.%player%}                  
        if arg 1 is "remove":
            loop {friend.list.%player%::*}:
                if arg 3 is loop-value:
                    remove arg 3 from {friend.list.%player%::*}
                    send "&8[&2Freunde&8] &7Du bist nun nicht mehr mit &c%arg 3% &7befreundet"
            loop {friend.list.%arg 3%::*}:
                if player is loop-value:
                    remove player from {friend.list.%arg 3%::*}
            loop {friend.list.%player%::*}:
                if arg 2 is loop-value:
                    remove arg 2 from {friend.list.%player%::*}
                    send "&8[&2Freunde&8] &7Du bist nun nicht mehr mit &c%arg 2% &7befreundet"
            loop {friend.list.%arg 2%::*}:
                if player is loop-value:
                    remove player from {friend.list.%arg 2%::*}
        format slot 0 of player with gray glass pane named "&c&l" to be unstealable

        format slot 1 of player with gray glass pane named "&c&l" to be unstealable

        format slot 2 of player with gray glass pane named "&c&l" to be unstealable

        format slot 3 of player with gray glass pane named "&c&l" to be unstealable

        format slot 4 of player with paper named "&2&lDeine Freunde" to be unstealable

        format slot 5 of player with gray glass pane named "&c&l" to be unstealable

        format slot 6 of player with gray glass pane named "&c&l" to be unstealable

        format slot 7 of player with gray glass pane named "&c&l" to be unstealable

        format slot 8 of player with gray glass pane named "&c&l" to be unstealable

        format slot 45 of player with hopper named "&c&lZurück" to be unstealable

        format slot 46 of player with gray glass pane named "&c&l" to be unstealable

        format slot 47 of player with gray glass pane named "&c&l" to be unstealable

        format slot 48 of player with gray glass pane named "&c&l" to be unstealable

        format slot 49 of player with gray glass pane named "&c&l" to be unstealable

        format slot 50 of player with gray glass pane named "&c&l" to be unstealable

        format slot 51 of player with gray glass pane named "&c&l" to be unstealable

        format slot 52 of player with gray glass pane named "&c&l" to be unstealable

        format slot 53 of player with gray glass pane named "&c&l" to be unstealable

command /kleidung:
    trigger:
        wait 2 ticks
        open chest with 6 rows named "&aKleidung" to player
        wait 2 ticks
        format slot 0 of player with gray glass pane named "&7" to be unstealable
        format slot 1 of player with gray glass pane named "&7" to be unstealable
        format slot 2 of player with gray glass pane named "&7" to be unstealable
        format slot 3 of player with gray glass pane named "&7" to be unstealable
        format slot 4 of player with gray glass pane named "&7" to be unstealable
        format slot 5 of player with gray glass pane named "&7" to be unstealable
        format slot 6 of player with gray glass pane named "&7" to be unstealable
        format slot 7 of player with gray glass pane named "&7" to be unstealable
        format slot 8 of player with gray glass pane named "&7" to be unstealable
        format slot 9 of player with gray glass pane named "&7" to be unstealable
        format slot 10 of player with gray glass pane named "&7" to be unstealable
        format slot 11 of player with leather helmet named "&9&LBLAU" to be unstealable
        format slot 12 of player with gray glass pane named "&7" to be unstealable
        format slot 13 of player with leather helmet named "&c&LROT" to be unstealable
        format slot 14 of player with gray glass pane named "&7" to be unstealable
        format slot 15 of player with leather helmet named "&a&LGRÜN" to be unstealable
        format slot 16 of player with gray glass pane named "&7" to be unstealable
        format slot 17 of player with gray glass pane named "&7" to be unstealable
        format slot 18 of player with gray glass pane named "&7" to be unstealable
        format slot 19 of player with gray glass pane named "&7" to be unstealable
        format slot 20 of player with leather chestplate named "&9&LBLAU" to be unstealable
        format slot 21 of player with gray glass pane named "&7" to be unstealable
        format slot 22 of player with leather chestplate named "&c&LROT" to be unstealable
        format slot 23 of player with gray glass pane named "&7" to be unstealable
        format slot 24 of player with leather chestplate named "&a&LGRÜN" to be unstealable
        format slot 25 of player with gray glass pane named "&7" to be unstealable
        format slot 26 of player with gray glass pane named "&7" to be unstealable
        format slot 27 of player with gray glass pane named "&7" to be unstealable
        format slot 28 of player with gray glass pane named "&7" to be unstealable
        format slot 29 of player with leather leggings named "&9&LBLAU" to be unstealable
        format slot 30 of player with gray glass pane named "&7" to be unstealable
        format slot 31 of player with leather leggings named "&c&lROT" to be unstealable
        format slot 32 of player with gray glass pane named "&7" to be unstealable
        format slot 33 of player with leather leggings named "&a&LGRÜN" to be unstealable
        format slot 34 of player with gray glass pane named "&7" to be unstealable
        format slot 35 of player with gray glass pane named "&7" to be unstealable
        format slot 36 of player with gray glass pane named "&7" to be unstealable
        format slot 37 of player with gray glass pane named "&7" to be unstealable
        format slot 38 of player with leather boots named "&9&LBLAU" to be unstealable
        format slot 39 of player with gray glass pane named "&7" to be unstealable
        format slot 40 of player with leather boots named "&c&LROT" to be unstealable
        format slot 41 of player with gray glass pane named "&7" to be unstealable
        format slot 42 of player with leather boots named "&a&LGRÜN" to be unstealable
        format slot 43 of player with gray glass pane named "&7" to be unstealable
        format slot 44 of player with gray glass pane named "&7" to be unstealable
        format slot 45 of player with gray glass pane named "&7" to be unstealable
        format slot 46 of player with gray glass pane named "&7" to be unstealable
        format slot 47 of player with gray glass pane named "&7" to be unstealable
        format slot 48 of player with gray glass pane named "&7" to be unstealable
        format slot 49 of player with gray glass pane named "&7" to be unstealable
        format slot 50 of player with gray glass pane named "&7" to be unstealable
        format slot 51 of player with gray glass pane named "&7" to be unstealable
        format slot 52 of player with gray glass pane named "&7" to be unstealable
        format slot 53 of player with gray glass pane named "&7" to be unstealable

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

LobbySystem | Navigaror, Extas und mehr | NEW [SKRIPT] is a free Minecraft Java mod. Compatible with Minecraft 1.7, 1.8, 1.9, 1.10 and newer. Downloaded 399 times (via Spigot). Download it and open it directly in the game.

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