ModsJava
Combatify Mod (26.2, 1.20.1) – Overhauls the Combat System
Combatify Mod overhauls the combat system and strives for further support to provide users with many more options. Features: Attacks and Basic Combat…
⬇ DownloadOpen in MCModsHubGet it on Google Play →Combatify Mod overhauls the combat system and strives for further support to provide users with many more options.
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Features:
- Attacks and Basic Combat Changes:
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- Varied attack speed, reach, and damage across different weapons.
- Charged hits (200%) grant an extra block of reach.
- Removal of weak attacks; mandatory 100% weapon charge for hits.
- 4-tick delay after missing an attack, regardless of weapon.
- 10-tick invulnerability time, adjusted by attacker’s weapon speed.
- Attack timer resets only upon performing an attack.
- Auto-Attack enabled by holding left-click, slightly slower than optimal timing.
- Reintroduced upward knockback when hitting airborne players.
- Modified swing animation to emphasize attack rhythm.
- Ability to perform critical hits while sprinting.
- Inclusion of weapon enchantments in base damage for critical hits and potion effects.
- Sweeping attacks available only with the Sweeping Edge enchantment.
- Reduced effectiveness of Sweeping Edge enchantment.
- Shields block up to 5 melee damage and 100% of projectile damage.
- Bannered shields block up to 10 melee damage.
- Axes disable shields for a default of 1.6 seconds.
- Shields activate when sneaking; attacking possible while sneak-shielding.
- Option to disable shield-on-crouch in accessibility settings.
- Reduced protective arc of shields to 100 degrees.
- Shields provide 50% knockback resistance when active.
- Full protection against explosion damage with shields.
- Instant activation of shields.
- New Cleaving enchantment for axes, increasing shield disable time and adding extra damage.
- Axes receive Cleaving instead of Sharpness from enchantment tables.
- Axes and hoes consume 1 durability per attack.
- Strength I/II effects adjusted to add +20%/+40% damage.
- Tridents with Impaling deal enchantment damage to all mobs in water or rain.
- Projectiles:
- Projectiles do not trigger invulnerability ticks.
- Reduced arrow uncertainty value.
- Scaled instantaneous effects on tipped arrows.
- Tridents can be shot from dispensers.
- Tridents with Loyalty return to the owner even if they fall into the void.
- Snowballs stack up to 64.
- 4-tick cooldown for snowballs and eggs.
- Improved rendering to prevent screen flickering.
- Ability to hit players with snowballs.
- Hunger System:
- Eating interrupted upon taking damage.
- Natural healing functions down to 6 food points.
- Faster natural healing intervals
- Direct food point drainage during natural healing with a 50% chance.
Screenshots:














Combatify Mod Download Links
Combatify Mod (26.2, 1.20.1) – Overhauls the Combat System is a free Minecraft Java mod. Compatible with Minecraft 1.20.1. Download it and open it directly in the game.
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