ModsJava
Bounce (JUMP LEAGUE) | MySQL | [1.8 - 1.15]
Java mod listed for Minecraft 1.8–1.15. Downloads from the MC Java Mods app on Android.
⬇ Download on SpigotThis plugin is similar to the gamemode JumpLeague and contains a jump and run part and a pvp part.
During the jumping part you can collect items from chest which you can use at the pvp part at the end.
Features:
To got whole access to all features please use 1.15
- Easy to use
- Stats-System
- Good performance
- Own JumpParts (schematics with WorldEdit 7.0)
- 10 JumpParts
- Checkpoints (Respawner)
- Random chest loot
- MapReset (1.15+)
- Spectator item
- Custom Scoreboard
- KickSystem for VIPs
- Coming updates
- Source Code (text me)
- Many things to customize
- Great support <3
Checkpoints:
Checkpoints automatically sets when you enter a GoldBlock. Also a new Part will be created. The Respawner is an item for the JumpPart. Rightclick on it to go to your last Checkpoint.
Random Chest Loot:
The Loot is configurable in the config.yml.
The default "chest" is a NOTE_BLOCK, which can be changed in the config.
Scoreboard:
On the right side you can see your custom scoreboard. You can customize it on config.yml with paramaters:
- %state% - to display the current gamestate
- %alive% - to display remaining players
How to setup:
1. Setup MySQL connection in config.yml
2. Put your Schematics in plugins/Bounce/schematics/parts for normal parts (at least 9 schematics). Goldblocks will mark a Checkpoint. Then put Schematics in plugins/Bounce/schematics/goals for the last parts (at least 1 schematic). A Diamondblock will finish the game.
INFO: Pasting schematics will only work with WorldEdit 7.0+! Otherwise you can create your own maps wiht just building it.
3. Set Locations:
- /setJumpSpawn <ID>
- /setPvPSpawn <ID>
Check if you got same amount of spawns for JumpPart and PvPPart!!
- /setlobby
- /setresetworld (optional)
4. Done!
Commands and Permissions:
command - permission - description
--------- UserCommands ---------
/stats - no permission - Show the stats
/start - bounce.start - Reduce the countdown
--------- AdminCommands ---------
/build - bounce.admin - Allows to build
/setJumpSpawn - bounce.admin - Set a spawn for the JumpPart
/setPvPSpawn - bounce.admin - Set a spawn for the PvPPart
/setResetWorld - bounce.admin - Set the world which resets at restart
/setLobby - bounce.admin - Set the lobby spawn
----------------------------------------
bounce.joinfull - Join the server even it is full
Config.yml:
Spoiler: config.yml
Code (Text):
MySQL:
host: localhost
port: '3306'
database: bounce
user: bounce
password: bounce123
Prefix: '&8[&9Bounce&8] &7'
Players:
MinPlayers: 2
MaxPlayers: 16
Schematics: false
Countdown:
Lobby: 60
Jumping: 900
PvP: 900
Restarting: 15
WorldReset: false
Chests:
Type: NOTE_BLOCK
Values:
- DIAMOND_SWORD 1 1
- STONE_SWORD 1 20
- LEATHER_BOOTS 1 20
- CHAINMAIL_CHESTPLATE 1 20
- WOODEN_SWORD 1 20
- STONE_AXE 1 20
Motd:
Lobby: '&6Lobby'
Ingame: '&cIngame'
Restarting: '&4Restarting...'
Tablist:
Spectator: '&7&o%name%'
Scoreboard:
Title: '&c&lBOUNCE &a'
Line1: none
Line2: 'Players&8:'
Line3: '&a%alive%'
Line4: none
Line5: 'State&8:'
Line6: '&c%state%'
Line7: none
Messages:
Winner: '&3The Player &c%winner% &3has won the game!'
noWinner: There is no winner...
Countdowns:
Lobby:
stop: '&cThe countdown was reset because there are not enough players!'
msg: The round starts in &c%number% &7seconds.
lastmsg: The round starts in &cone &7second.
onTeleport: You were teleported. The game starts now.
cancel: '&cThe countdown was reset because there are not enough players!'
Waiting:
msg: The game starts in &c%number% &7seconds.
Jumping:
onStart1: '&7The JumpPart has begun!'
onStart2: '&7Jump as far as possible and find noteblocks to get equipment.'
msgmin: The JumpPart ends in &c%number% minutes.
msgsec: The JumpPart ends in &c%number% seconds.
onTeleport: '&aYou will teleport in a few seconds!'
PvP:
onStart1: The PvPPart has begun!
onStart2: Kill everyone else to win the game!
onStart3: '&c&lTeaming is forbidden and will punished by a ban!'
Restart:
msg: '&cThe server restarts in &4%number% &cseconds.'
lastmsg: '&cThe server restarts in &4one &csecond.'
onJoin: '&7» &b%name% &7has joined the game.'
onLeave: '&7« &b%name% &7has left the game.'
onDeath: '&7« &b%name% &7died.'
onKick: '&cYou were kicked to allow a &4Staffmember&c, &5YouTuber &cor &6VIP-Player'
Full: '&cThe server is full! Just &4Staffmember&c, &5YouTuber &cand &6VIPs &ccan
join now!'
host: localhost
port: '3306'
database: bounce
user: bounce
password: bounce123
Prefix: '&8[&9Bounce&8] &7'
Players:
MinPlayers: 2
MaxPlayers: 16
Schematics: false
Countdown:
Lobby: 60
Jumping: 900
PvP: 900
Restarting: 15
WorldReset: false
Chests:
Type: NOTE_BLOCK
Values:
- DIAMOND_SWORD 1 1
- STONE_SWORD 1 20
- LEATHER_BOOTS 1 20
- CHAINMAIL_CHESTPLATE 1 20
- WOODEN_SWORD 1 20
- STONE_AXE 1 20
Motd:
Lobby: '&6Lobby'
Ingame: '&cIngame'
Restarting: '&4Restarting...'
Tablist:
Spectator: '&7&o%name%'
Scoreboard:
Title: '&c&lBOUNCE &a'
Line1: none
Line2: 'Players&8:'
Line3: '&a%alive%'
Line4: none
Line5: 'State&8:'
Line6: '&c%state%'
Line7: none
Messages:
Winner: '&3The Player &c%winner% &3has won the game!'
noWinner: There is no winner...
Countdowns:
Lobby:
stop: '&cThe countdown was reset because there are not enough players!'
msg: The round starts in &c%number% &7seconds.
lastmsg: The round starts in &cone &7second.
onTeleport: You were teleported. The game starts now.
cancel: '&cThe countdown was reset because there are not enough players!'
Waiting:
msg: The game starts in &c%number% &7seconds.
Jumping:
onStart1: '&7The JumpPart has begun!'
onStart2: '&7Jump as far as possible and find noteblocks to get equipment.'
msgmin: The JumpPart ends in &c%number% minutes.
msgsec: The JumpPart ends in &c%number% seconds.
onTeleport: '&aYou will teleport in a few seconds!'
PvP:
onStart1: The PvPPart has begun!
onStart2: Kill everyone else to win the game!
onStart3: '&c&lTeaming is forbidden and will punished by a ban!'
Restart:
msg: '&cThe server restarts in &4%number% &cseconds.'
lastmsg: '&cThe server restarts in &4one &csecond.'
onJoin: '&7» &b%name% &7has joined the game.'
onLeave: '&7« &b%name% &7has left the game.'
onDeath: '&7« &b%name% &7died.'
onKick: '&cYou were kicked to allow a &4Staffmember&c, &5YouTuber &cor &6VIP-Player'
Full: '&cThe server is full! Just &4Staffmember&c, &5YouTuber &cand &6VIPs &ccan
join now!'
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.8, 1.9, 1.10
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Bounce (JUMP LEAGUE) | MySQL | [1.8 - 1.15] is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.9, 1.10, 1.11 and newer. Downloaded 386 times (via Spigot). Download it and open it directly in the game.