ModsJava
ParkourEvents - Random parkour events!
Java mod listed for Minecraft 1.12–1.13. Downloads from the MC Java Mods app on Android.
⬇ Download on SpigotTHIS PLUGIN REQUIRES WORLDEDIT AND VAULT TO BE INSTALLED!
Let me know on what minecraft versions this plugin works! Thanks
About:
I created this plugin for my own server. You can create multiple pre defined parkours, and every once in a while (you can change the interval) a new parkour event starts on a random parkour you've added. You can also add money rewards. Suggest me anything and I will add it!
Plugin used on:
play.saltygaming.nl
How to install:
Make sure you've got worldedit and vault installed on the same server. Then drag and drop the jar file into your plugins folder and restart the server.
Commands:
/pe help - shows a list of commands
/pe join
/pe list - shows a list of all parkours
/pe create <name> - creates the parkour
/pe remove <name> - removes the parkour
/pe setstart <name> - sets the start
/pe setend <name> - sets the end
/pe settime <name> <seconds> - sets the time
/pe setprice <name> <price> - sets the winning price
/pe reload - reload the config file
Permissions:
parkourevents.join - give this to everyone!
parkourevents.list
parkourevents.create
parkourevents.remove
parkourevents.setstart
parkourevents.setend
parkourevents.settime
parkourevents.setprice
parkourevents.reload
parkourevents.block-break - break blocks in event area when event started
parkourevents.block-place - place blocks in event area when event started
parkourevents.stopfly-ignore - ignore force stop flying when event begins
How to create a parkour:
1. Build a little parkour. After that, get your worldedit wand and select the region the parkour is in. I'd suggest you make the region a little bit larger than the parkour itself. The region is used so that players will teleport back to the beginning when they fall of the parkour. Then type: /pe create <name> to create the parkour file.
Example: /pe create test
2. Go to the beginning block and stand on it and look in the direction you want the players to look. Then type: /pe setstart <name>
Players will telepor to this block when the parkour begins.
Example: /pe setstart test
3. Go to the ending block, stand on it and type: /pe setend <name>
When a player steps on this block the parkour will end.
Example: /pe setend test
4. Now type: /pe settime <name> <time in seconds>
When no one finishes in that amount of time it will end the parkour and no one will get a reward.
Example: /pe settime test 60
5. Now type: /pe setprice <name> <price>
The winning player will receive the set price.
Example: /pe setprice test 100
You can repeat this process to create more parkours. The plugin will automaticly pick a random parkour from your parkour list.
Placeholders:
Works using MVdWPlaceholderAPI. For example Featherboard uses it.
Config file:
Like I said at the top, suggest me anything and I will most likely add it!
Have fun, and remember, the reviews section is not for support!
Let me know on what minecraft versions this plugin works! Thanks
About:
I created this plugin for my own server. You can create multiple pre defined parkours, and every once in a while (you can change the interval) a new parkour event starts on a random parkour you've added. You can also add money rewards. Suggest me anything and I will add it!
Plugin used on:
play.saltygaming.nl
How to install:
Make sure you've got worldedit and vault installed on the same server. Then drag and drop the jar file into your plugins folder and restart the server.
Commands:
/pe help - shows a list of commands
/pe join
/pe list - shows a list of all parkours
/pe create <name> - creates the parkour
/pe remove <name> - removes the parkour
/pe setstart <name> - sets the start
/pe setend <name> - sets the end
/pe settime <name> <seconds> - sets the time
/pe setprice <name> <price> - sets the winning price
/pe reload - reload the config file
Permissions:
parkourevents.join - give this to everyone!
parkourevents.list
parkourevents.create
parkourevents.remove
parkourevents.setstart
parkourevents.setend
parkourevents.settime
parkourevents.setprice
parkourevents.reload
parkourevents.block-break - break blocks in event area when event started
parkourevents.block-place - place blocks in event area when event started
parkourevents.stopfly-ignore - ignore force stop flying when event begins
How to create a parkour:
1. Build a little parkour. After that, get your worldedit wand and select the region the parkour is in. I'd suggest you make the region a little bit larger than the parkour itself. The region is used so that players will teleport back to the beginning when they fall of the parkour. Then type: /pe create <name> to create the parkour file.
Example: /pe create test
2. Go to the beginning block and stand on it and look in the direction you want the players to look. Then type: /pe setstart <name>
Players will telepor to this block when the parkour begins.
Example: /pe setstart test
3. Go to the ending block, stand on it and type: /pe setend <name>
When a player steps on this block the parkour will end.
Example: /pe setend test
4. Now type: /pe settime <name> <time in seconds>
When no one finishes in that amount of time it will end the parkour and no one will get a reward.
Example: /pe settime test 60
5. Now type: /pe setprice <name> <price>
The winning player will receive the set price.
Example: /pe setprice test 100
You can repeat this process to create more parkours. The plugin will automaticly pick a random parkour from your parkour list.
Placeholders:
Works using MVdWPlaceholderAPI. For example Featherboard uses it.
Spoiler: screenshots
Config file:
Spoiler: config
Code (Text):
# ParkourEvents v1.4 by WTBHinnie
Options:
# Interval before new parkour starts
parkourevent-interval: 300
# Time people have to join in seconds
parkourevent-time-to-join: 120
# Players needed to start an event
players-to-start: 2
# Players needed to join to start the event
players-join-to-begin: 2
# Force stop flying players
force-stop-flying: true
EventOptions:
# Disable block break in parkour when parkour is running and you're participating
disable-block-break: true
# Disable block place in parkour when parkour is running and you're participating
disable-block-place: true
# Disable player damage in parkour when parkour is running and you're participating
disable-player-damage: true
# Disable hunger in parkour when parkour is running and you're participating
disable-hunger: true
Messages:
# The messages speak for themselves
parkourevent-header: "&8-=[ &a&l+&8 ]=- [ &a&lParkourEvent &8] -=[ &a&l+ &8]=-"
parkourevent-message: "&fA new parkour event is starting! Type /pe join to join!"
parkourevent-footer: "&8-=[ &a&l+&8 ]=- [ &a&lParkourEvent &8] -=[ &a&l+ &8]=-"
parkourevent-minute-message: "&fThe parkour event is starting in 1 minute, use /pe join to join!"
parkourevent-30seconds-message: "&fThe parkour event is starting in 30 seconds, use /pe join to join!"
parkourevent-10seconds-message: "&fThe parkour event is starting in 10 seconds, use /pe join to join!"
parkourevent-started-message: "&fThe parkour event has started!"
parkourevent-not-enough-players-joined: "&cNot enough players joined!"
parkourevent-countdown: "&7Parkour starting in %time% seconds!"
parkourevent-countdown-finished: "&a&lGO!"
parkourevent-player-won: "&f%playername% won the parkour event and received $%reward%!"
parkourevent-no-one-finished-in-time: "&cNo one finished the parkour in time!"
cant-break-block: "&cYou can't break blocks here!"
cant-place-block: "&cYou can't place blocks here!"
PlaceholderMessages:
# These use MVdWPlaceholderAPI to work. The placeholder is: {parkour_event_time}
# Example plugin using MVdWPlaceholderAPI: Featherboard
parkourevent-time-remaining: "%time% seconds"
parkourevent-already-running: "Already started!"
parkourevent-parkour-starting: "Now, use /pe join!"
parkourevent-not-enough-players: "Not enough players!"
Options:
# Interval before new parkour starts
parkourevent-interval: 300
# Time people have to join in seconds
parkourevent-time-to-join: 120
# Players needed to start an event
players-to-start: 2
# Players needed to join to start the event
players-join-to-begin: 2
# Force stop flying players
force-stop-flying: true
EventOptions:
# Disable block break in parkour when parkour is running and you're participating
disable-block-break: true
# Disable block place in parkour when parkour is running and you're participating
disable-block-place: true
# Disable player damage in parkour when parkour is running and you're participating
disable-player-damage: true
# Disable hunger in parkour when parkour is running and you're participating
disable-hunger: true
Messages:
# The messages speak for themselves
parkourevent-header: "&8-=[ &a&l+&8 ]=- [ &a&lParkourEvent &8] -=[ &a&l+ &8]=-"
parkourevent-message: "&fA new parkour event is starting! Type /pe join to join!"
parkourevent-footer: "&8-=[ &a&l+&8 ]=- [ &a&lParkourEvent &8] -=[ &a&l+ &8]=-"
parkourevent-minute-message: "&fThe parkour event is starting in 1 minute, use /pe join to join!"
parkourevent-30seconds-message: "&fThe parkour event is starting in 30 seconds, use /pe join to join!"
parkourevent-10seconds-message: "&fThe parkour event is starting in 10 seconds, use /pe join to join!"
parkourevent-started-message: "&fThe parkour event has started!"
parkourevent-not-enough-players-joined: "&cNot enough players joined!"
parkourevent-countdown: "&7Parkour starting in %time% seconds!"
parkourevent-countdown-finished: "&a&lGO!"
parkourevent-player-won: "&f%playername% won the parkour event and received $%reward%!"
parkourevent-no-one-finished-in-time: "&cNo one finished the parkour in time!"
cant-break-block: "&cYou can't break blocks here!"
cant-place-block: "&cYou can't place blocks here!"
PlaceholderMessages:
# These use MVdWPlaceholderAPI to work. The placeholder is: {parkour_event_time}
# Example plugin using MVdWPlaceholderAPI: Featherboard
parkourevent-time-remaining: "%time% seconds"
parkourevent-already-running: "Already started!"
parkourevent-parkour-starting: "Now, use /pe join!"
parkourevent-not-enough-players: "Not enough players!"
Like I said at the top, suggest me anything and I will most likely add it!
Have fun, and remember, the reviews section is not for support!
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.12, 1.13
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
ParkourEvents - Random parkour events! is a free Minecraft Java mod. Compatible with Minecraft 1.12, 1.13. Downloaded 379 times (via Spigot). Download it and open it directly in the game.