Home›Java›Mods›CKCreator Lite
CKCreator (or Custom Kit Creator)

CKC (for short) allows operators to create custom kits in game and out of game. These custom kits can then be brought by players, with the currency type of emeralds.

Upcoming Features

Features



Commands:


Do you have a suggestion?
If you have a suggestion, please visit this plugins forum post what you should see a link to, to the right of this page!


Have you found a bug?
If you have found a bug, please visit this plugins forum post what you should see a link to, to the right of this page!


Heres some creations
Spoiler: Banner
inventory:
content:
banner:
- ==: org.bukkit.inventory.ItemStack
type: BANNER
meta:
==: ItemMeta
meta-type: BANNER
base-color: WHITE
patterns:
- ==: Pattern
color: BLACK
pattern: dls
- ==: Pattern
color: PURPLE
pattern: cre
- ==: Pattern
color: ORANGE
pattern: rud
- ==: Pattern
color: PURPLE
pattern: hhb
- ==: Pattern
color: GREEN
pattern: flo
- ==: Pattern
color: RED
pattern: moj
- ==: Pattern
color: SILVER
pattern: bri
- ==: Pattern
color: GRAY
pattern: tts
- ==: Pattern
color: GRAY
pattern: bts
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Fireworks
inventory:
content:
fireworks:
- ==: org.bukkit.inventory.ItemStack
type: FIREWORK
meta:
==: ItemMeta
meta-type: FIREWORK
firework-effects:
- ==: Firework
flicker: true
trail: true
colors:
- ==: Color
RED: 0
BLUE: 255
GREEN: 0
fade-colors: &id001 []
type: BALL
power: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: FIREWORK
meta:
==: ItemMeta
meta-type: FIREWORK
firework-effects:
- ==: Firework
flicker: true
trail: true
colors:
- ==: Color
RED: 0
BLUE: 255
GREEN: 0
fade-colors: *id001
type: BALL
power: 3
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Books
inventory:
content:
book:
- ==: org.bukkit.inventory.ItemStack
type: WRITTEN_BOOK
meta:
==: ItemMeta
meta-type: BOOK_SIGNED
title: Gooday
author: Simpz
pages:
- 'Hello '
- How
generation: 0
- null
- null
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: ENCHANTED_BOOK
meta:
==: ItemMeta
meta-type: ENCHANTED
stored-enchants:
PROTECTION_EXPLOSIONS: 2
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Saplings
inventory:
content:
data:
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 3
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 5
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 4
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 2
amount: 64
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Default
inventory:
content:
default:
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_BOOTS
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_LEGGINGS
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_HELMET
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_CHESTPLATE
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 2
Spoiler: Durability
inventory:
content:
durability:
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
damage: 132
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Lore
inventory:
content:
lore:
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- ==: org.bukkit.inventory.ItemStack
type: LAVA_BUCKET
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eInferno \xa7b|| \xa7eLeftclick"
lore:
- "\xa7cBurn players alive"
- "\xa7cLeftclick a block to place lava"
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_HELMET
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_BOOTS
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_LEGGINGS
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_CHESTPLATE
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Map (It saves the same map. TBH I do not realise how the minecraft mechanics work on this one)
inventory:
content:
map:
- null
- null
- null
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MAP
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Mobs / Multiple Inventory Items (more than the players invent)
inventory:
content:
mob:
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
amount: 2
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
amount: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
amount: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
amount: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
cost: 3
Spoiler: Music
inventory:
content:
music:
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: GOLD_RECORD
- ==: org.bukkit.inventory.ItemStack
type: GREEN_RECORD
- ==: org.bukkit.inventory.ItemStack
type: RECORD_3
- ==: org.bukkit.inventory.ItemStack
type: RECORD_4
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1

Spoiler: Potion
inventory:
content:
potion:
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 8193
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 16385
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 16449
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 16417
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Zeus
inventory:
content:
zeus:
- ==: org.bukkit.inventory.ItemStack
type: IRON_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- ==: org.bukkit.inventory.ItemStack
type: GOLD_AXE
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7e\xa7l\u03df\xa76\xa7l\xa7nZEUS\xa7e\xa7l\u03df"
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: GOLDEN_APPLE
damage: 1
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: GOLDEN_APPLE
amount: 64
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 10

Now if you want to show some of your cool creations, just put them in the comments below. At 100 downloads I will showcase all the CKC of a pvp server. (This includes archer, pvp.... all with custom lores and such)

Here is a kit which uses https://minecraftcommand.science/custom-item-generator. This can also use the new command stated below.
Spoiler: Super Flower
inventory:
content:
flower:
- ==: org.bukkit.inventory.ItemStack
type: RED_ROSE
damage: 2
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: DOUG
lore:
- ds
- sds
internal: H4sIAAAAAAAAAH2RMU7DQBBFv2UTbSxRAKGioaCm4QSRIkQknEghqWiY2JOwsr0b2RPCebgDFRJnwxSOvLKdcqQ//72dDYEhLscihV7vhSOb6I3mogwBnPlQq9V0EtlS4AVzH8P/8ZmpmuHNfAzGud2basBI4fzYMqOccbFlw4WO73P6fGLK5L3an++4INHWVCtQCHqScMiHyCGHy2mTfNsiX9V9G5tl9rAgs+U+dlfWoeM1ceiBemjS0aLf1I2psXG6pjhdcKlLIRP3WpzacW3evh0bJV9NG69lc328rf3gnI287JiTPo/utGvweOcYDH5/ThuM6k4SqR42oZz6v6MzDPwB3U1czqYCAAA=
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 2
These items can add health boosts, speed boosts, Mob Ranging Changes, Knockback changes and damage changes

Some Other features which I have been trying to crack:
in 1.8 Minecraft added locked chests, using this plugin it should be possible to obtain them somehow





The Plugin (with the 1.9 update) now contains the command /attribute <tag> <amount> <slot>

This command is an in game command, and adds an attribute to the item you are holding. This can then used to create easier in game kits. Cases are important
*Do not worry, people who spell Armor like Armour, it automatically replaces it for you!


Tags Include: attackDamage, maxHealth, movementSpeed, armor, armorToughness, luck

Slots Include: mainhand, offhand, feet, legs, chest, head

For example if I wanted to make a chestplate which provides me with 100 Armour Points, I would do:
I would hold a chestplate then do:
/attribute armor 100 chest

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

CKCreator Lite is a free Minecraft Java mod. Downloaded 370 times (via Spigot). Download it and open it directly in the game.

Explore more