CKCreator (or Custom Kit Creator)
CKC (for short) allows operators to create custom kits in game and out of game. These custom kits can then be brought by players, with the currency type of emeralds.
Upcoming Features
Features
Commands:
Do you have a suggestion?
If you have a suggestion, please visit this plugins forum post what you should see a link to, to the right of this page!
Have you found a bug?
If you have found a bug, please visit this plugins forum post what you should see a link to, to the right of this page!
Heres some creations
Now if you want to show some of your cool creations, just put them in the comments below. At 100 downloads I will showcase all the CKC of a pvp server. (This includes archer, pvp.... all with custom lores and such)
Here is a kit which uses https://minecraftcommand.science/custom-item-generator. This can also use the new command stated below.
Some Other features which I have been trying to crack:
in 1.8 Minecraft added locked chests, using this plugin it should be possible to obtain them somehow
The Plugin (with the 1.9 update) now contains the command /attribute <tag> <amount> <slot>
This command is an in game command, and adds an attribute to the item you are holding. This can then used to create easier in game kits. Cases are important
*Do not worry, people who spell Armor like Armour, it automatically replaces it for you!
Tags Include: attackDamage, maxHealth, movementSpeed, armor, armorToughness, luck
Slots Include: mainhand, offhand, feet, legs, chest, head
For example if I wanted to make a chestplate which provides me with 100 Armour Points, I would do:
I would hold a chestplate then do:
/attribute armor 100 chest
CKC (for short) allows operators to create custom kits in game and out of game. These custom kits can then be brought by players, with the currency type of emeralds.
Upcoming Features
- Adding 1+ attributes to items
- New Currency
- Locked Chests
Features
- Easy in game support and configuration. I actually suggest making the kit roughly in game and then using the configuration to add special attributes.
- Accepts any items (even the most crazy items). It is configurable for all items as well! Ill post some small 'creations' below to showcase these features. I suggest when making some more 'eccentric' kits use websites like:
- http://gaming.stackexchange.com/questions/96862/how-can-you-give-a-player-fireworks
- https://minecraftcommand.science/custom-item-generator
- http://www.needcoolshoes.com/banner
- The amount of slots which a kit can have is larger than the player inventory
- Players only need to take what they want from the kit menu. Instead of plunking the items in their inventory, it opens a GUI where the player can choose what they want to take out.
- Some features of this plugin, I the coder dont even know! This is due to minecrafts multiple attrributes!
- Some things you can do with items: create custom fireworks|books..., lores, metadata, durability, enchants, data, special attributes (look at custom-item generator website), stack it (up to 92), potions... the last goes on
- The Currency for this plugin is emeralds.
- Put -null to make a slot air in the inventory. On this note, items can be placed anywhere in the inventory
- No Reload is needed if you are editing config items. Simply change it in config and it will change in game (for people curious on how this works, it is because it opens a YML file. This YML is a bit different to configurations).
- Putting 0 as the price, will make the kit unavailable (till you edit in the config)
- Buying and previewing the kits with signs can be created, using this simply format:
- 1st line: Buy Kit (Capitals are needed) or Preview Kit
- 2nd Line: The kit name (exactly, needs caps or whatever symbols you put in it)
- When players rightclick on these signs it will either buy or view the kit for them.
Commands:
- /createkit <name> <price> (This is the in game method. It will take your inventory and make it into a kit).
- /viewkit <name> (Opens up a GUI with the kits contents)
- /buykit <name> (Buys the kit with the emeralds required. It will also open up a gui, but players can now take the items)
- /listkit (Lists all the kits)
- /removekit (Removes the kit (kinda). To remove a kit fully you must delete it from the configuration. This is a safety precaution).
Do you have a suggestion?
If you have a suggestion, please visit this plugins forum post what you should see a link to, to the right of this page!
Have you found a bug?
If you have found a bug, please visit this plugins forum post what you should see a link to, to the right of this page!
Heres some creations
Spoiler: Banner
inventory:
content:
banner:
- ==: org.bukkit.inventory.ItemStack
type: BANNER
meta:
==: ItemMeta
meta-type: BANNER
base-color: WHITE
patterns:
- ==: Pattern
color: BLACK
pattern: dls
- ==: Pattern
color: PURPLE
pattern: cre
- ==: Pattern
color: ORANGE
pattern: rud
- ==: Pattern
color: PURPLE
pattern: hhb
- ==: Pattern
color: GREEN
pattern: flo
- ==: Pattern
color: RED
pattern: moj
- ==: Pattern
color: SILVER
pattern: bri
- ==: Pattern
color: GRAY
pattern: tts
- ==: Pattern
color: GRAY
pattern: bts
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
content:
banner:
- ==: org.bukkit.inventory.ItemStack
type: BANNER
meta:
==: ItemMeta
meta-type: BANNER
base-color: WHITE
patterns:
- ==: Pattern
color: BLACK
pattern: dls
- ==: Pattern
color: PURPLE
pattern: cre
- ==: Pattern
color: ORANGE
pattern: rud
- ==: Pattern
color: PURPLE
pattern: hhb
- ==: Pattern
color: GREEN
pattern: flo
- ==: Pattern
color: RED
pattern: moj
- ==: Pattern
color: SILVER
pattern: bri
- ==: Pattern
color: GRAY
pattern: tts
- ==: Pattern
color: GRAY
pattern: bts
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Fireworks
inventory:
content:
fireworks:
- ==: org.bukkit.inventory.ItemStack
type: FIREWORK
meta:
==: ItemMeta
meta-type: FIREWORK
firework-effects:
- ==: Firework
flicker: true
trail: true
colors:
- ==: Color
RED: 0
BLUE: 255
GREEN: 0
fade-colors: &id001 []
type: BALL
power: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: FIREWORK
meta:
==: ItemMeta
meta-type: FIREWORK
firework-effects:
- ==: Firework
flicker: true
trail: true
colors:
- ==: Color
RED: 0
BLUE: 255
GREEN: 0
fade-colors: *id001
type: BALL
power: 3
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
content:
fireworks:
- ==: org.bukkit.inventory.ItemStack
type: FIREWORK
meta:
==: ItemMeta
meta-type: FIREWORK
firework-effects:
- ==: Firework
flicker: true
trail: true
colors:
- ==: Color
RED: 0
BLUE: 255
GREEN: 0
fade-colors: &id001 []
type: BALL
power: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: FIREWORK
meta:
==: ItemMeta
meta-type: FIREWORK
firework-effects:
- ==: Firework
flicker: true
trail: true
colors:
- ==: Color
RED: 0
BLUE: 255
GREEN: 0
fade-colors: *id001
type: BALL
power: 3
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Books
inventory:
content:
book:
- ==: org.bukkit.inventory.ItemStack
type: WRITTEN_BOOK
meta:
==: ItemMeta
meta-type: BOOK_SIGNED
title: Gooday
author: Simpz
pages:
- 'Hello '
- How
generation: 0
- null
- null
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: ENCHANTED_BOOK
meta:
==: ItemMeta
meta-type: ENCHANTED
stored-enchants:
PROTECTION_EXPLOSIONS: 2
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
content:
book:
- ==: org.bukkit.inventory.ItemStack
type: WRITTEN_BOOK
meta:
==: ItemMeta
meta-type: BOOK_SIGNED
title: Gooday
author: Simpz
pages:
- 'Hello '
- How
generation: 0
- null
- null
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: ENCHANTED_BOOK
meta:
==: ItemMeta
meta-type: ENCHANTED
stored-enchants:
PROTECTION_EXPLOSIONS: 2
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Saplings
inventory:
content:
data:
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 3
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 5
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 4
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 2
amount: 64
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
content:
data:
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 3
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 5
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 4
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: SAPLING
damage: 2
amount: 64
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Default
inventory:
content:
default:
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_BOOTS
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_LEGGINGS
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_HELMET
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_CHESTPLATE
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 2
content:
default:
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: MUSHROOM_SOUP
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eMushroom Soup"
lore:
- "\xa7c\xa7oYum Yum"
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_BOOTS
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_LEGGINGS
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_HELMET
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- ==: org.bukkit.inventory.ItemStack
type: LEATHER_CHESTPLATE
meta:
==: ItemMeta
meta-type: LEATHER_ARMOR
color:
==: Color
RED: 185
BLUE: 151
GREEN: 164
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 2
Spoiler: Durability
inventory:
content:
durability:
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
damage: 132
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
content:
durability:
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
damage: 132
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Lore
inventory:
content:
lore:
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- ==: org.bukkit.inventory.ItemStack
type: LAVA_BUCKET
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eInferno \xa7b|| \xa7eLeftclick"
lore:
- "\xa7cBurn players alive"
- "\xa7cLeftclick a block to place lava"
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_HELMET
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_BOOTS
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_LEGGINGS
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_CHESTPLATE
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
content:
lore:
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- ==: org.bukkit.inventory.ItemStack
type: LAVA_BUCKET
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7eInferno \xa7b|| \xa7eLeftclick"
lore:
- "\xa7cBurn players alive"
- "\xa7cLeftclick a block to place lava"
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_HELMET
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_BOOTS
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_LEGGINGS
- ==: org.bukkit.inventory.ItemStack
type: DIAMOND_CHESTPLATE
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Map (It saves the same map. TBH I do not realise how the minecraft mechanics work on this one)
inventory:
content:
map:
- null
- null
- null
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MAP
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
content:
map:
- null
- null
- null
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MAP
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Mobs / Multiple Inventory Items (more than the players invent)
inventory:
content:
mob:
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
amount: 2
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
amount: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
amount: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
amount: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
cost: 3
content:
mob:
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 51
amount: 2
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
amount: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
amount: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
amount: 3
- null
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
- ==: org.bukkit.inventory.ItemStack
type: MONSTER_EGG
damage: 50
cost: 3
Spoiler: Music
inventory:
content:
music:
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: GOLD_RECORD
- ==: org.bukkit.inventory.ItemStack
type: GREEN_RECORD
- ==: org.bukkit.inventory.ItemStack
type: RECORD_3
- ==: org.bukkit.inventory.ItemStack
type: RECORD_4
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
content:
music:
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: GOLD_RECORD
- ==: org.bukkit.inventory.ItemStack
type: GREEN_RECORD
- ==: org.bukkit.inventory.ItemStack
type: RECORD_3
- ==: org.bukkit.inventory.ItemStack
type: RECORD_4
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Potion
inventory:
content:
potion:
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 8193
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 16385
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 16449
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 16417
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
content:
potion:
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 8193
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 16385
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 16449
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: POTION
damage: 16417
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 1
Spoiler: Zeus
inventory:
content:
zeus:
- ==: org.bukkit.inventory.ItemStack
type: IRON_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- ==: org.bukkit.inventory.ItemStack
type: GOLD_AXE
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7e\xa7l\u03df\xa76\xa7l\xa7nZEUS\xa7e\xa7l\u03df"
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: GOLDEN_APPLE
damage: 1
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: GOLDEN_APPLE
amount: 64
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 10
content:
zeus:
- ==: org.bukkit.inventory.ItemStack
type: IRON_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 1
- ==: org.bukkit.inventory.ItemStack
type: GOLD_AXE
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: "\xa7e\xa7l\u03df\xa76\xa7l\xa7nZEUS\xa7e\xa7l\u03df"
- null
- null
- null
- null
- null
- ==: org.bukkit.inventory.ItemStack
type: GOLDEN_APPLE
damage: 1
amount: 64
- ==: org.bukkit.inventory.ItemStack
type: GOLDEN_APPLE
amount: 64
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 10
Now if you want to show some of your cool creations, just put them in the comments below. At 100 downloads I will showcase all the CKC of a pvp server. (This includes archer, pvp.... all with custom lores and such)
Here is a kit which uses https://minecraftcommand.science/custom-item-generator. This can also use the new command stated below.
Spoiler: Super Flower
These items can add health boosts, speed boosts, Mob Ranging Changes, Knockback changes and damage changes
inventory:
content:
flower:
- ==: org.bukkit.inventory.ItemStack
type: RED_ROSE
damage: 2
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: DOUG
lore:
- ds
- sds
internal: H4sIAAAAAAAAAH2RMU7DQBBFv2UTbSxRAKGioaCm4QSRIkQknEghqWiY2JOwsr0b2RPCebgDFRJnwxSOvLKdcqQ//72dDYEhLscihV7vhSOb6I3mogwBnPlQq9V0EtlS4AVzH8P/8ZmpmuHNfAzGud2basBI4fzYMqOccbFlw4WO73P6fGLK5L3an++4INHWVCtQCHqScMiHyCGHy2mTfNsiX9V9G5tl9rAgs+U+dlfWoeM1ceiBemjS0aLf1I2psXG6pjhdcKlLIRP3WpzacW3evh0bJV9NG69lc328rf3gnI287JiTPo/utGvweOcYDH5/ThuM6k4SqR42oZz6v6MzDPwB3U1czqYCAAA=
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 2
content:
flower:
- ==: org.bukkit.inventory.ItemStack
type: RED_ROSE
damage: 2
meta:
==: ItemMeta
meta-type: UNSPECIFIC
display-name: DOUG
lore:
- ds
- sds
internal: H4sIAAAAAAAAAH2RMU7DQBBFv2UTbSxRAKGioaCm4QSRIkQknEghqWiY2JOwsr0b2RPCebgDFRJnwxSOvLKdcqQ//72dDYEhLscihV7vhSOb6I3mogwBnPlQq9V0EtlS4AVzH8P/8ZmpmuHNfAzGud2basBI4fzYMqOccbFlw4WO73P6fGLK5L3an++4INHWVCtQCHqScMiHyCGHy2mTfNsiX9V9G5tl9rAgs+U+dlfWoeM1ceiBemjS0aLf1I2psXG6pjhdcKlLIRP3WpzacW3evh0bJV9NG69lc328rf3gnI287JiTPo/utGvweOcYDH5/ThuM6k4SqR42oZz6v6MzDPwB3U1czqYCAAA=
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
- null
cost: 2
Some Other features which I have been trying to crack:
in 1.8 Minecraft added locked chests, using this plugin it should be possible to obtain them somehow
The Plugin (with the 1.9 update) now contains the command /attribute <tag> <amount> <slot>
This command is an in game command, and adds an attribute to the item you are holding. This can then used to create easier in game kits. Cases are important
*Do not worry, people who spell Armor like Armour, it automatically replaces it for you!
Tags Include: attackDamage, maxHealth, movementSpeed, armor, armorToughness, luck
Slots Include: mainhand, offhand, feet, legs, chest, head
For example if I wanted to make a chestplate which provides me with 100 Armour Points, I would do:
I would hold a chestplate then do:
/attribute armor 100 chest
Quick facts
- Edition: Minecraft Java
- File type: .jar
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
CKCreator Lite is a free Minecraft Java mod. Downloaded 370 times (via Spigot). Download it and open it directly in the game.