HomeJavaModsYARRP
YARRP
ModsJava

YARRP

by RubixDev · on Modrinth

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21–1.21.1 · Fabric⬇ Download for 1.20.5–1.20.6 · Fabric⬇ Download for 1.21–1.21.1 · NeoForge⬇ Download for 1.20.5–1.20.6 · NeoForge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

Has it ever bothered you that so much configuration of blocks, items, recipes, and now even enchantments is defined in untyped JSON files? Well then you should probably just use data generation which is much more battle tested and even used by Mojang for the Vanilla data. But, if you also want to be able to adjust the data dynamically or want some things to be configurable, then this might just be the thing for you. YARRP is inspired by ARRP and BRRP but written from the ground up with an easy to use Kotlin API. It allows you to create resource packs (i.e. both data packs and asset packs) at runtime, so you don't need to have JSON files ready for all possible options.

Usage

To add YARRP as a dependency, add the following to your build.gradle.kts:

repositories {
    // you can use either one
    maven("https://jitpack.io")
    maven("https://api.modrinth.com/maven")
}

dependencies {
    // replace the versions and loader as needed. the loader is one of `fabric` or `neoforge`
    modImplementation("com.github.RubixDev.YARRP:yarrp-mc1.21.1-fabric:v0.2.0") // when using jitpack
    modImplementation("maven.modrinth:yarrp:0.2.0+1.21.1-fabric") // when using modrinth maven
}

Don't forget to also list YARRP as a dependency in your fabric.mod.json and neoforge.mods.toml files.

You can then use YARRP by creating a pack and adding it to one of the register callbacks. Here's an example:

object MyModResources {
    // call this in your mod initializer
    fun register() {
        YarrpCallbacks.register(PackPosition.AFTER_VANILLA, ResourceType.SERVER_DATA) {
            add(PACK)
        }
    }

    @JvmField
    val PACK = RuntimeResourcePack(
        RuntimeResourcePack.createInfo(
            Identifier.of("modid", "my_runtime_pack"),
            Text.of("Pack Title"),
            "pack version", // should probably be set to the version of your mod
        ),
        RuntimeResourcePack.createMetadata(Text.of("pack description")),
    )

    val MY_ENCHANTMENT: RegistryKey<Enchantment> = PACK.addEnchantment(
        Identifier.of("modid", "my_enchantment"),
        Enchantment.definition(
            // this dummy type can be used to create a RegistryEntryList from a given TagKey
            // but should only be used for adding resources to a runtime pack
            DummyHolderSet(ItemTags.LEG_ARMOR_ENCHANTABLE),
            5,
            3,
            Enchantment.leveledCost(5, 8),
            Enchantment.leveledCost(55, 8),
            2,
            AttributeModifierSlot.LEGS,
        ),
    )

    init {
        if (MyModSettings.myEnchantmentIsTreasure) {
            PACK.addTag(EnchantmentTags.TREASURE) { add(MY_ENCHANTMENT) }
        } else {
            PACK.addTag(EnchantmentTags.NON_TREASURE) { add(MY_ENCHANTMENT) }
        }

        if (MyModSettings.enableRecipe) {
            PACK.addRecipeAndAdvancement(
                Identifier.of("modid", "my_recipe"),
                ShapedRecipeJsonBuilder.create(RecipeCategory.MISC, Items.DIAMOND, 64)
                    .criterion("tick", TickCriterion.Conditions.createTick())
                    .pattern("//")
                    .pattern("//")
                    .input('/', Items.STICK),
            )
        }
    }
}

Full API documentation can be found at yarrp.rubixdev.de.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more