
Culler
I don't know my version or loader

Client-side mod that improves performance by intelligently hiding (culling) distant entities and block entities that are not visible to the player. It’s simple, optimized, and works seamlessly with most visual mods and shaders.
How It Works
The mod skips rendering of objects beyond a configurable distance, saving resources and boosting FPS. Each object type (mobs, boats, signs, item frames, etc.) can have its own render distance. Key visual elements remain visible within reasonable ranges to preserve the game’s look.
Features
- Optimized culling algorithm with minimal performance impact.
- Separate distance settings for different object categories.
- Display entity support (Item Display, Block Display, Text Display).
- Full shader and render mod compatibility.
Known Issues
Signs will not be culled if Enhanced Block Entities is installed with sign culling enabled, because it uses baked models for signs.
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21.9, 1.21.10
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as culler-1.2.0-1.21.9.jar — drop this file into the mods folder
- Download size: 222 KB
- Download link checked 30 Aug 2026 — working
These come from our own check of the pack file, not from the source page.