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Combat Enchantments

A fabric enchantments mod that adds a few enchants for swords, bows, crossbows, and armor. Balanced around both PVP and PVE. Please leave any bug reports, suggestions, or feedback in the comments below or on the GitHub page. Feel free to include in any modpacks/servers, no need to ask for permission.   Featuring:

 

  Check the Github Wiki for in-depth explanations of enchantments

Sword enchantments Aftershock - Enemies will be struck by an aftershock after being attacked

 

Combo - Hit enemies repeatedly in quick succession to strike them with lightning

 

Fervor - Hit enemies to gain increasing attacking speed(up to a cap)

 

Perception - Deal bonus damage based on experience level

- exclusive with lethality 

  Lethality - Deal bonus damage to enemies with more armor than you

 

 Lifesteal - Steal hp from nearby enemies on hit

 

 

Inspire - Grant buffs to all nearby tamed animals after hitting an enemy

 

Inferno - light all nearby enemies in a circle on fire

 

Triumph - regain health and hunger for kills

 

Rampage - gain strength and speed, and temporarily apply weakness on hit for kills

 

Dueling - knocks all nearby enemies in a circle away

 

Explode - Hit an enemy to explode, and die instantly

Armor Enchantments Sorcery (all)- randomly gain (positive) status effects upon taking damage

 

Shielding (all)- gain absorption after not taking damage for a while

 

Lifeline (chest) - gain absorption after falling below half hp

 

Deflect (chest) - random chance to deflect arrows

 

Flame Walker (boots)- leave behind a flame trail for a few seconds after taking damage

 

Tremor (boots) - Deal damage and slow nearby enemies upon landing nearby

 

Vision (helmet) - Apply glowing effect to enemies that attack you

 

Curse of Darkness(helmet) - gain several buffs while in darkness, but burn in the light.

Bow Enchantments Zap - Send out bolts of lightning that continually bounce to nearby enemies.

 

Volley - Hit enemies to cause a volley of arrows to fall around the target

 

Barrage - after hitting an enemy 3 times, shoot arrows instantaneously 

 

Knockup - launch enemies upwards upon hitting them

 - exclusive with punch, grab

 

Grab - launch enemies toward each other and slow them

 

 

Hunter - mark enemies for a few seconds, gain speed and jump boost for hitting marked enemies.

 

Rejuvenate - grant protective buffs to all nearby players and pets

 

Crossbow Enchantments Hook - pull enemies towards you instead of knocking them back

 

Frost - apply freezing effect that damages and slows enemies

 

Tranquilizer- after a brief delay, hit enemies are put to sleep

 - exclusive with Frost

 

Antiheal - prevent enemies from healing from all sources for 4 seconds

 

Bite - spawn angry wolves near the target enemy

Shield Enchantments All shield enchants are disabled by default, because they can appear on any weapon in the enchantment table(and I cant figure out how to fix it)

 

Lightweight - reduce shield equip delay and shield disable time from axes

 

Steadfast - reduce damage taken from all directions and from all sources while blocking

Trident Enchantments Snap of the Deep - summon evoker fangs under the target, depending on the weather

 

Inking - Gain a chance to inflict blinding on the target

 

More Coming soon - open to suggestions

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