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Improved Anvils
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Improved Anvils

Removes "TOO EXPENSIVE" and re-balances enchantment/repair costs of anvils.

Installation

This mod must be installed on the server.

If you do not install it on the client, you will still see "TOO EXPENSIVE", but it will not prevent you from performing the action if you have the XP to do it.

The Fabric API is required.

Purpose

Anvils in vanilla Minecraft are plagued with a few issues:

  1. Each time an item is repaired or enchanted using an anvil, the cost of the next anvil usage for that item goes up exponentially.
  2. The game will continue to use this elevated cost for renaming an item; a purely cosmetic action.
  3. Once the cost goes above 40 levels, you are greeted with "TOO EXPENSIVE", even if the player is in possession of upwards of 200 levels. Further enchantments or repairs are now impossible in survival mode.
  4. Since anvils take levels, actions are more expensive if you have many levels. For example, an enchant that costs 10 levels will cost 15x more XP at level 50 than at level 10.
  5. Netherite tools are repaired using netherite, which is very expensive. Tridents, among other tools, cannot be repaired using an anvil.

These issues make it so that repairing items with an anvil and combining low level enchantments together are functionally useless, as you quickly approach the "TOO EXPENSIVE" cap with half-enchanted gear. They also encourage or force the use of Mending, which is already overpowered.

This mod seeks to fix these issues.

Changes

General

Enchanting Items

Combining Items

Repairing Items

Renaming Items

Customization Options

Credit

This mod was heavily inspired by AnvilFix.

Thanks to all the contributors for their great commits!

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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These come from our own check of the pack file, not from the source page.

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