
This mod adds some extra behaviors for mobs that make them smarter, the goal is to increase the difficulty of the game by making entities stand more of a chance against the player rather than simply increasing stats.
This mod is highly configurable and allows to disable / enable nearly all features as well as extend them to other entities that arent from the mod all using a config file.
Also check this mod out in Curseforge!
Feature list
- Zombies will now break blocks in their way to the player
- Zombies will place blocks under them if the player is above a pillar or a high platform
Note: Blocks placed by zombies will automatically remove themselves after there are no zombies nearby to use them, no need to clean them up manually!
- Spiders will shoot webs to players that are too far for them to reach, slowing them down
- Endermen will attempt to avoid fighting players who are under a 2 block high ceeling
- Skeletons will attempt to flee from a player whos too close.
- Skeletons will attempt to dodge arrows
- (DISABLED BY DEFAULT) Creepers will explode against walls
- Creepers have a chance to become "Stalkers". There are two methods of stalking Normal Stalkers and Reverse Stalkers
- Normal stalkers will become invisible and stand still & become invisible when the player is looking at them and advance forward when not being looked at.
- Reverse Stalkers will rapidly sprint towards the player when looked at, but otherwise remain invisible and still awaiting their oportunity.
- Iron golems will attempt to jump to reach their target
- Wither skeletons can break blocks at a slower rate than zombies
- Villagers may run towards iron golems and call them for aid when hurt
- Skeletons have a 50% chance to swap to a sword to attack the player when up close
All behaviors can be disabled and enabled in the config
Special Thanks
Special thanks to the team over at MCreator for making this all possible.
Future ideas / to-do list
- ????
If you want to support me, you may donate to my Buy me a coffee page, any kind of support is welcome but not necesary.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as Mobs Brain Upgrades 1.1.4.jar — drop this file into the mods folder
- Download size: 232 KB
- Download link checked 30 Aug 2026 — working
These come from our own check of the pack file, not from the source page.