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Zombie Hardcore
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Zombie Hardcore

by TheMartinfer22 · on Modrinth

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21–1.21.11 · NeoForge⬇ Download for 1.20.1–1.20.6 · Forge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

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Zombie Survival Challenge Inspired by the Game 7 Days to Die

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Step into a relentless Minecraft experience where survival is no longer just an option—it's a battle against overwhelming odds. In this unforgiving world, the undead have evolved into the ultimate predators. Faster, stronger, and more relentless than ever, they are determined to drag you into their ranks. Forget the safety of daylight; these zombies don’t fear the sun. They'll smash through your defenses, leaving no refuge truly secure. With no other creatures to divert your attention, your sole mission is to endure the unending onslaught of these relentless foes.

Mod Features

Configuration Settings

#=== ZOMBIE BASE CONFIGURATION ===
[zombies]
	#Set a zombie extra damage multiplier, default is 2.0
	zombieExtraDamage = 2.0
	#Set maximum zombies that can exist in world, default is 120
	maxZombiesInWorld = 120
	#Set zombie speed at night, default is 0.4 (vanilla is 0.23)
	zombieNightSpeed = 0.4
	#Set zombie delay to break blocks (lower = faster), default is 5
	maxZombieBreakBlockProgress = 5
	#Enable zombies breaking blocks, default is true
	enableZombieBreakBlocks = true
	#Enable zombies breaking lights (torches), default is true
	enableZombieBreakLights = true
	#Enable zombies to be sensitive to sunlight (burn in day). Default is false
	enableZombieSunSensitivity = false
	#List of blocks that zombies can break. Use full registry names, e.g., 'minecraft:cobblestone'
	zombieBreakableBlocks = ["minecraft:cobblestone", "minecraft:stone", "minecraft:dirt", "minecraft:grass_block", "minecraft:sand", "minecraft:glass", "minecraft:glass_pane", "minecraft:oak_log", "minecraft:oak_planks", "minecraft:birch_log", "minecraft:birch_planks", "minecraft:acacia_log", "minecraft:acacia_planks", "minecraft:dark_oak_log", "minecraft:dark_oak_planks", "minecraft:spruce_log", "minecraft:spruce_planks", "minecraft:jungle_log", "minecraft:jungle_planks", "minecraft:jungle_leaves", "minecraft:oak_leaves", "minecraft:birch_leaves", "minecraft:acacia_leaves", "minecraft:dark_oak_leaves", "minecraft:spruce_leaves"]
	#List of items that zombies can drop. Use full registry names, e.g., 'minecraft:rotten_flesh'
	zombieDrops = ["minecraft:bone", "minecraft:spider_eye", "minecraft:slime_ball", "minecraft:gunpowder", "minecraft:string", "minecraft:cobblestone", "minecraft:stone", "minecraft:apple", "minecraft:rotten_flesh", "minecraft:bone_meal"]

#=== ZOMBIE TYPES CONFIGURATION ===
#Configure special zombie types with unique behaviors
#Each type has different stats and abilities
[zombie_types]
	#Enable special zombie types system. Default is true
	enableZombieTypes = true
	#Multiplier for special zombie spawn chance. Higher = more special zombies. Default is 1.0
	specialZombieChanceMultiplier = 1.0
	#Enable Runner zombies (fast, aggressive). Default is true
	enableRunnerZombie = true
	#Enable Tank zombies (slow, very tanky). Default is true
	enableTankZombie = true
	#Enable Exploder zombies (explodes on death). Default is true
	enableExploderZombie = true
	#Enable Screamer zombies (calls other zombies). Default is true
	enableScreamerZombie = true
	#Enable Crawler zombies (small, fast, applies poison). Default is true
	enableCrawlerZombie = true
	#Enable Toxic zombies (poison aura). Default is true
	enableToxicZombie = true
	#Enable Miner zombies (mines blocks towards player, drops ores). Default is true
	enableMinerZombie = true
	#Enable Infernal zombies (fire-based boss zombie, very rare). Default is true
	enableInfernalZombie = true

#=== ZOMBIE DISPLAY CONFIGURATION ===
[zombie_display]
	#Show zombie type names above their heads. Default is true
	showZombieTypeNames = true
	#If true, only shows names for special zombies (not normal). Default is true
	showOnlySpecialTypeNames = true

#=== MONSTER SPAWN CONFIGURATION ===
[mobs]
	#Set monsters allowed to spawn in world, default is 'minecraft:creeper'. You can add more monsters by adding their registry names, e.g., 'minecraft:skeleton'
	monsterPermittedSpawn = ["minecraft:creeper"]
Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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