
Textualizer
A simple localization management library.
Features a Minecraft-specific implementation for mod developers, wrapping around Minecraft's own localization system.
For developers
Setup
You need to add it as a dependency in your build.gradle(.kts) file.
repositories {
maven("https://maven.deftu.dev/releases")
}
dependencies {
modImplementation("dev.deftu:textualizer:<VERSION>")
}
Replace <VERSION> with the version of the library you want to use.
Usage
You'll need to implement Language, LocalizationContext, and Localization in your project. This means you need to handle language metadata, translation loading, translation retrieval, placeholder replacement, and language switching.
Refer to the Minecraft-specific implementation for an example of how to do this.
For Minecraft mod users
Why do I need this?
Minecraft's (and Forge's) language management system is very buggy and inconsistent across several Minecraft versions. This library aims to provide a consistent and reliable way to manage translations in your mods.
Is it going to affect my FPS / performance?
No. The library doesn't add anything which would affect performance outside the initial loading of the translations and language switching.
For Minecraft mod developers
Setup
You need to add it as a dependency in your build.gradle(.kts) file.
repositories {
maven("https://maven.deftu.dev/releases")
}
dependencies {
modImplementation("dev.deftu:textualizer-<MINECRAFT VERSION>-<MOD LOADER>:<VERSION>")
}
Of course, replace <MINECRAFT VERSION> with the version of Minecraft you are developing for, <MOD LOADER> with the mod loader you are developing for, and <VERSION> with the version of the library you want to use.
Usage
Getting the current (selected in-game) language's context can be done like so:
import dev.deftu.textualizer.minecraft.MCLocalization;
LocalizationContext context = MCLocalization.current();
To obtain a translated string, you can use
import dev.deftu.textualizer.minecraft.MCLocalization;
LocalizationContext context = MCLocalization.current();
String text = context.get("com.example");
To obtain a translated string and replace your placeholders, you can use
import dev.deftu.textualizer.MCLocalization;
int number = 10;
LocalizationContext context = MCLocalization.current();
String text = context.get("com.example", number);
This project is licensed under LGPL-3.0.
© 2024 Deftu
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.8.9
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as Textualizer-0.4.0+1.8.9-forge.jar — drop this file into the mods folder
- Download size: 44 KB
- Download link checked 30 Aug 2026 — working
These come from our own check of the pack file, not from the source page.


