![[Cobblemon] TrainerAttributesLib](https://cdn.modrinth.com/data/P7tBjBML/1b1b9581b6b3724e60b2dd46c7468871f9994126.png)
![[Cobblemon] TrainerAttributesLib — screenshot 1](https://cdn.modrinth.com/data/P7tBjBML/images/0480ac6918d59a55763df0cfba90121837d0fe85.png)
Integrates Minecraft's attribute system with Cobblemon.
Things such as catch chance, shiny chance, and experience earned per battle can be modified.
Mostly intended for use with Accessories or Curios, though the attributes do apply when on pieces of armor. (but not tools)
If I ever truly decide to stop being lazy I'll port it over to forge as well.
Free for use whereva.
Features
Current Attributes Supported:
- Pokemon Experience Boost (+ Various types)
- Catch Chance Boost (+ Various Types)
- Shiny Chance Boost (+ Various Types)
- Hidden Ability Chance Boost (+ Various Types)
- Crit Catch Chance Boost (+ Various types)
- Spawn Chance Boost (+ Various Types)
- Bonus IVs (+ Various Types / For Specific Stats)
Example
class MudkipCharm() : AccessoryItem(
Item.Settings().component(
DataComponentTypes.ATTRIBUTE_MODIFIERS as ComponentType<AttributeModifiersComponent>,
AttributeModifiersComponent.builder()
.add(
Registries.ATTRIBUTE.getEntry(TrainerAttributes.TYPED_SPAWN_CHANCE_ATTRIBUTE.getAttributeOfType(
ElementalTypes.FIRE
)),
EntityAttributeModifier(
TrainerAttributes.TYPED_SPAWN_CHANCE_ATTRIBUTE.getIdentifierOfTypedAttribute(ElementalTypes.FIRE),
5.50,
EntityAttributeModifier.Operation.ADD_MULTIPLIED_BASE
),
AttributeModifierSlot.ANY
)
.add(
Registries.ATTRIBUTE.getEntry(TrainerAttributes.TYPED_BONUS_IVS_ATTRIBUTE.getAttributeOfType(
ElementalTypes.WATER
)),
EntityAttributeModifier(
TrainerAttributes.TYPED_BONUS_IVS_ATTRIBUTE.getIdentifierOfTypedAttribute(ElementalTypes.WATER),
5.0,
EntityAttributeModifier.Operation.ADD_VALUE
),
AttributeModifierSlot.ANY
)
.add(
Registries.ATTRIBUTE.getEntry(TrainerAttributes.STAT_BONUS_IVS_ATTRIBUTE.getAttributeOfStat(Stats.HP)),
EntityAttributeModifier(
TrainerAttributes.STAT_BONUS_IVS_ATTRIBUTE.getIdentifierOfStatAttribute(Stats.HP),
5.0,
EntityAttributeModifier.Operation.ADD_VALUE
),
AttributeModifierSlot.ANY
)
.add(
Registries.ATTRIBUTE.getEntry(TrainerAttributes.BONUS_IVS_ATTRIBUTE),
EntityAttributeModifier(
TrainerAttributesLib.getIdentifier("bonus_ivs"),
5.0,
EntityAttributeModifier.Operation.ADD_VALUE
),
AttributeModifierSlot.ANY
)
.add(
Registries.ATTRIBUTE.getEntry(TrainerAttributes.CATCH_CHANCE_BOOST_ATTRIBUTE),
EntityAttributeModifier(
TrainerAttributesLib.getIdentifier("catch_chance_boost"),
0.05,
EntityAttributeModifier.Operation.ADD_MULTIPLIED_BASE
),
AttributeModifierSlot.ANY
)
.add(
Registries.ATTRIBUTE.getEntry(
TrainerAttributes.TYPED_CATCH_CHANCE_BOOST_ATTRIBUTE.getAttributeOfType(ElementalTypes.WATER)
),
EntityAttributeModifier(
TrainerAttributes.TYPED_CATCH_CHANCE_BOOST_ATTRIBUTE.getIdentifierOfTypedAttribute(ElementalTypes.WATER),
0.10,
EntityAttributeModifier.Operation.ADD_MULTIPLIED_BASE
),
AttributeModifierSlot.ANY
)
.build()
)
) {
}
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Verified by MCModsHub
- Ships as trainerattributeslib-1.7.2-1.0.2.jar — drop this file into the mods folder
- Download size: 972 KB
- Download link checked 31 Aug 2026 — working
These come from our own check of the pack file, not from the source page.