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Offline Player Cache

What is Offline Player Cache?

Offline Player Cache (OPC) is a Minecraft API mod built using the Fabric framework to allow caching player data on the server while the player is offline. This means that mods can use this API to access offline player's data. This was primarily developed as a way to allow global and persistent leaderboards for Minecraft servers that included offline players.

Specific Capabilities

Mods can register functions that take in a player and output a value/object; this value/object is limited only by what is specified in the key's read/write to/from nbt data. When a player disconnects from a server, all registered functions are called and the respective data is cached on the server before the player disconnects. This data is saved to the server's level data, and can be accessed any time. When the same player connects to the server, their cached data is deleted and instead when a value function is called, it returns the current value/object based on the online player.

Commands

Notes

repositories {
    maven {
        name = "Modrinth"
        url = "https://api.modrinth.com/maven"
        content {
            includeGroup "maven.modrinth"
        }
    }
}
dependencies {
    modImplementation "maven.modrinth:offline-player-cache:<version>"
    include "maven.modrinth:offline-player-cache:<version>"
}
Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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