
Zombie UUID Preservation
I don't know my version or loader

⚠ The 1.21 branch of this mod is technically compatible with 1.20, but notheless requires at least Java 21 to function.
Zombie UUID Preservation
If you use texture-packs that randomize villager textures, you may have noticed that their appearances change after being zombified or cured. This mod fixes that, by ensuring the villager's UUID is preserved after each conversion.
The fix occurs on the server-side
Although being developped around villagers, this also takes effect on some other forms of conversion:
- Piglin and Hoglin zombification
- Skeletons turning into strays
- Husks turning into zombies
- Zombies turning into drowned
Credits
Mod icon and screenshots based on the Human Era Villagers texture-pack, licensed under the CC-BY-SA-4.0
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.20, 1.20.1, 1.20.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as uuid-preserve-1.0.2+1.21.1.jar — drop this file into the mods folder
- Download size: 7 KB
- Download link checked 31 Aug 2026 — working
These come from our own check of the pack file, not from the source page.