HomeJavaModsBetter Shield! - Expandable Edition
Better Shield! - Expandable Edition
ModsJava

Better Shield! - Expandable Edition

by NelA470 · on Modrinth

Rework of the Vanilla Minecraft shield. Introducing new Mechanics such as Parry, Arrow Deflect, Bash, Slam and Shield Throw (Along with enchants to expand…

Which Minecraft do you have?

Every version of the game needs its own build. Pick yours, then download — the wrong build installs fine and then does nothing in the game. This mod is built for Fabric only.

⬇ Download for 1.21.6–1.21.8⬇ Download for 1.21.5⬇ Download for 1.21.2–1.21.4⬇ Download for 1.21–1.21.1⬇ Download for 1.20.5–1.20.6⬇ Download for 1.20.2–1.20.4⬇ Download for 1.20–1.20.1
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.
Better Shield! - Expandable Edition — screenshot 1Better Shield! - Expandable Edition — screenshot 2Better Shield! - Expandable Edition — screenshot 3Better Shield! - Expandable Edition — screenshot 4Better Shield! - Expandable Edition — screenshot 5Better Shield! - Expandable Edition — screenshot 6Better Shield! - Expandable Edition — screenshot 7Better Shield! - Expandable Edition — screenshot 8

Better Shield! - Expandable Edition

BetterShieldBanner

NOTICE | Halted Porting

The project is currently going through a "Porting" phase. Upgrading up to the 1.21.11 Version (and new ones that come out afterwards) However due to new features needed to be added and fixed, it is temporarily halted.

Complete Rework of how the Vanilla Shield works. Giving it new Mechanics/Abilities aswell as Customizability and more Advancements.

The shield mod is Meant to be PvE mostly, but can be configured fully to make it easier on the PvP side. (Less punishing)

There is Resourcepack support for this mod! Enhanced Shield! Puts the shield on the side to not clutter the screen so much!

Mechanics

Being a Rework of course it expands the Mechanics of the Shield offering it more advantages for Defending as well as turning the shield into a Offensive Item becoming a Weapon that can become deadly in certain scenarios.

All Mechanics/Abilities Extended Info.

Parry

Enemies can now be Parried within a small Window. To execute it you must pull up your shield at the exact time someone is about to hit you. Dealing small knockback to the attacker and Stun. (wether player or mob)

[Timing can be Extended with Parryful Enchantment]

Shield Parry

Arrow Deflect

You're able to Deflect Arrows/Projectiles by Doing a Parry at the right time. Making their Attack reroute to the direction where you're looking (Even fireballs can be deflected)

[Damage attribute can be Increased with Deflector Enchantment]

Arrow Deflect

Bash

By holding up Block and Pressing Attack you're able to do a Bash going forward 4 blocks and Causing Damage AND Stun to the Enemies aswell as Throwing them away to control the distance.

[Damage can be Increased with Shield Density Enchantment]

Shield Bash

Slam

While in Air atleast 3 Blocks above the ground you're able to perform a Slam causing a AoE of 5 blocks around you.

[Damage can be Increased with Shield Density Enchantment]

Slam

Shield Throw [Needs Enchant]

If Loyalty enchant is present on the shield you can Throw your shield with Middle mouse Dealing damage and Stun. (Keybind can be replaced)

[Piercing can be added to go through Multiple Entities, however it doesn't do anything on it's own without Loyalty]

Shield Throw

Visual Upgrade [Combat Feedback]

Parry Visuals

As to compensate for the lack of Feedback with new mechanics, Parry/Arrow deflect now has a Clashing feel when sucessfully executed.

shield parry

Bash Visuals

The bash leaves behind a Particle trail, from > to destination. Exposing your location in meanwhile.

bash particle

Shield Throw Visual

The Shield throw now leaves behind "Cloud" particles for more feedback on combat. Making the combat feel smoother and more satisfying.

ShieldThrowCloud

Enchantments

The mod features new Enchantments to Turn it officially into a Weapon that can Harm even the strongest Foes that may come across. From Cooldowns to Offense ability adaptions.

Custom Enchantments Info

Shield Density I / II / III

Slam, Shield Throw and Bash deal more damage. maximum is 30% (each level adds 10%+)

Parryful I / II / III

Increases the duration of your active parry Maximum 0.6s+ (each level adds 0.2s+)

Deflector I / II

Adds more damage to arrow deflects Maximum 30% (each level adds 15%)

Parry Doctorine I / II - NOT AVAILABLE BEYOND 1.0.5 (1.0.61+ have this removed)

When parrying an attack or doing a Arrow Deflect it will mend the Shield 3%. Maximum 6% (repairs the shield basically)

Slam Foam I / II

When Slamming down Increases the fall damage protection while executing slam Maximum 50% (25% per level)

Masterine I / II

Reduces the cooldown of the Abilities Maximum 40% (each level adds 20%)

Active Armor I / II / III

Reduces incoming damage by 4% per level while held in the off-hand.

Shield Enchantment

Shield Variants!

You can now Upgrade your Shield for Better stats, for better combat Efficiency! (Upgradable via Smithing Table, recipe can be seen through the JEI)

Shield Smithing

Shield Variants

Other Mod Features

Shield System Mode/s

The Shield system now has three modes the User/Admin of a server can pick out.

Default - When a parry is hit, bash, slam, shield throw, arrow deflect; Always results in a stun.

Low HP - If an enemy is below 25% HP (Can be configured) they'll only then be stunned.

Gauge - If an enemy gets stunned 3 (Can be configured) times, only then they'll be stunned.

What deals Gauge/Stun also changes how these systems work.

Mod Support

The mod has "Enchantment Descriptions" support making it easier to learn the Enchants with JEI or REI (or just identifying it in inventory) For the new Shield Variants use JEI to craft them. The recipe is as vanilla as it can get, while trying to make the Smithing table have more uses. (to carry over enchants while upgrading)

Mod Blacklist

By default the mod will not react.

(such as a Bug where if the shield is in Offhand and you're aiming down sights and with a gun and shooting, the shield will Bash forward. Blacklist fixes that.)

If an item is present in the Main hand from the Mod ID that's included in the "Compatability" category it will not react. Meaning it disables the shield for the meantime.

The category add is slightly broken for now (will get fixed soon as I add the Item Blacklist)

High Configurations

The mod offers alot of Customization options. Able to disable/enable stuns for different abilities, the duration of a stun when given, GUI icons to be moved around, as well as "Fun" options where Bashing in air can be Disabled/Enabled (this is left on by default so the Slam can be used in combination of Bash Vertical). Slam damage, radius and Shield Throw range and many more.

Mod config

New 1.0.61v Configs

HUD

The HUD has new Icons to show the Cooldown timers (which can be Edited between OFF, ONLY_COOLDOWN, ALWAYS_ON) It can be moved around (as a group) around the screen if it gets in the way of different mods and aswell as scaleable (can be slightly broken due to rushed coding sessions).

Shield Icon Cooldowns

The Icons can be customized via Resourcepacks (it is encouraged to do so, as the aim of this mod is to make it as customizable as possible and soon Sounds as well).

Quality of Life Updates

It wouldn't be a good Rework if the Stupid issues weren't removed from the vanilla game such as Animation Shield delay.

Swift Sneak Compat

Note

The mod is Inspiried by Other shield systems combined into one mod to fix all the issues and add more features to make it Fun for Traveling or Fighting bosses in Modpacks.

For best experience, this mod is meant to be used in Revamped combat mods such as Better Combat along with Progression Mods (LevelZ)

Mod Loaders

This mod will Only support fabric as it's too much for for me as One developer to maintain the Shield mod across all Versions of the game (and on top of that adding Multiple loaders.)

Main favorited version of this mod is 1.20.1v. Most new features will come out on this version of Minecraft.

Mod Dependencies

Fabric API, Cloth Config, Mod Menu.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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