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7 DAYS TO LIVE
ModsJava

7 DAYS TO LIVE

by PKFL_ · on Modrinth

This mod transforms Minecraft into another game adding endings and a 7 day survival progression in your world.

⬇ Download on Modrinth
7 DAYS TO LIVE — screenshot 17 DAYS TO LIVE — screenshot 27 DAYS TO LIVE — screenshot 37 DAYS TO LIVE — screenshot 4

you are not alone in your world anymore.

7 DAYS TO LIVE turns Minecraft into a psychological survival horror experience built around stalking entities, sanity loss, day-based progression, disturbing sounds, sudden encounters.

The world does not simply become harder. It starts watching you.

** LEADERBOARD LINK TOP 100** https://7daystolive.pages.dev/


REQUIRES GECKOLIB 

GeckoLib logo enlarged

Warning: this mod may not work properly in multiplayer.

This mod contains loud sounds, jumpscares, unsettling ambience, visual effects, and psychological horror elements.


CORE EXPERIENCE


SANITY SYSTEM

Your sanity changes how dangerous the world feels.


ENTITIES

 

The entities are not just enemies. Each one changes how the world feels, how you move, and how safe you think you are. Some stalk, some chase, some punish eye contact, and others exist only to make you question what is real.

  • Smiling Freak: the main face of the horror. It stalks from far away, appears when you least expect it, and can turn a normal night into a chase without warning.
  • THE_SMILING_END: a more intelligent presence. It reacts like something behind the world is listening, using messages, strange encounters, and psychological pressure.
  • Smiling End Titan Final Form: a large-scale endgame threat connected to heavier world distortion, stronger attacks, and high-pressure survival moments. (final form of smiling end and the other phases of him like smiling freak and smiley)
  • Forest Troll: the protector of the forest. Massive, loud, and dangerous, it feels less like a random monster and more like a force guarding something ancient.
  • The Minions: smaller hostile entities that pressure the player through numbers, sight, and sudden attacks. If they notice you, hiding becomes important.
  • Glitch Minions: distorted variants tied to unnatural sounds and corrupted encounters, making the world feel unstable.
  • Wraith Cat: a tall, dark humanoid figure with cat-like features. It is fast, aggressive, and built around unsettling sounds and sudden appearances.
  • Devil Hand / Grasping Hand: a floating hand with one eye. It is based around observation, grabbing, forced perspective, and the feeling that looking at it is a mistake.
  • Hovering Gazer: a rare night entity that moves through the sky, lurking above the player and creating pressure from places you normally ignore.
  • Acid Dissolver: a fast hostile entity that attacks with acid and punishes players who let it get too close.
  • Wendigo: a constant chaser focused on pressure, speed, and disturbing audio. It is meant to make running feel desperate.
  • Arachnoseeker: a spider-like entity built around pursuit, sudden movement, and close-range fear.
  • Human Spider: a more unnatural spider form, mixing humanoid horror with fast movement and close encounters.
  • Floating Eye: a watching entity. Its role is to make the player feel observed, even before direct danger arrives.
  • Scrofa: an aggressive hostile entity with explosive or violent encounter potential, adding chaos to survival moments.
  • Mammoth: a heavy entity with loud steps and strong presence, gives +5 hearts on defeat.
  • Wraiths / Phantoms: sanity-linked hallucination threats. They may appear when your mind starts breaking, making it harder to know what is real.
  • Fake Players: sanity-based apparitions that imitate the feeling of another person being in your world.
  • Agent Peter: a special survival encounter with stronger progression value, more presence, and boss-like pressure.
  • Corrupted Husk: an infected hostile variant that fits the darker survival side of the mod.
  • Blocky Raven: a strange entity tied to the unsettling atmosphere and the feeling that the world is being watched from every angle.

Every entity is designed to make the player behave differently: hide, run, listen, avoid looking, protect their sanity, or prepare before night arrives.

 

 


HORROR EVENTS


SURVIVAL FEATURES


ITEMS


COMMANDS

/smileyeventscreamer [user] [event]
/sanityincrease [1-100]
/sanityreduction [1-100]
/forcefakeplayer
/smileyconfig
/smileyevent
/smileyspawningtime
/days_event
/forest_troll

AUDIO WARNING

This mod uses loud and disturbing sounds to create tension. Distorted screams, metallic impacts, whispers, sudden thuds, silence cuts, chase music, and jumpscare sounds may happen without warning.

Headphones at very high volume are not recommended.


ABOUT 

7 DAYS TO LIVE is made for players who want Minecraft to feel unsafe again. It focuses on fear, survival, mystery, stalking behavior, and the feeling that your world has been infected by something you were never supposed to find.

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Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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