HomeJavaModsHero Statue
Hero Statue
Hero Statue — screenshot 1

Hero Statue

Adds a new block called the Hero Statue, which can hold an item, and be posed using redstone.

Important
If you have a slower computer, have a lot of statues placed down, or are using a resource intensive shader pack, you may want to change your statue render type config to Basic. See Config.
This renders statues using block models, which is a lot faster, however it does disable visual posing.

If you use Shaders, read Known Issues: Shader Rendering Pipelines, and check Tested Shader Packs below.


Features

Hero Statue

Config

You can edit the config by using ModMenu, or our Open Config keybinding (defaulted to Home).
If you are using the Open Config keybinding, you will need to be in a world.

Known Issues

Shader Rendering Pipelines

Iris Shaders

Iris overrides core shader pipelines when rendering shader packs, and doesn't provide any documentation for how to add new overrides.

As a workaround, we've copied the ENTITY_CUTOUT and ENTITY_EYES pipeline overrides. We picked these pipelines as they provide a similar effect to our custom pipelines, however it's not 1:1 and some features such as the jeb_ easter egg won't be rendered when a shader pack is active. This functionality matches the Vanilla render type. See Hero-Statue#1.

Rendering should work as intended when no shader packs are in use.

Developer's Note
You may encounter z-fighting with some shader packs.
You can disable our eyes layer using our config if desired. See Config.

Tested Shader Packs
Shader Pack
Complementary Unbound/Reimagined No visual issues found.¹
Euphoria Patches No visual issues found.¹
BSL Shaders No visual issues found.¹
Rudimentary Our eyes layer is offset when Vertex Snapping is enabled² and the current render type is set to default or vanilla. This does cause flickering when the player moves. Interestingly, this shader also renders the eyes layer over the player's hand.
VECTOR No visual issues found.¹
Super Duper Vanilla Resource Intensive when rendering using Default/Vanilla render types, otherwise no visual issues found.¹

¹ Except for the above-mentioned render pipeline workaround.
² You can disable Vertex Snapping in the shader pack settings, under Style.

Basic Render Type Poses

The basic render type doesn't render the poses, rainbow, and upside down easter eggs.
I would love to update this in the future to add the poses to the basic render type, however this is easier said than done due to how block model elements rotate.

Technical

For technical details see here.

Made for ModFest: Toybox

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more