
I currently do not plan to further update this mod; although may look to do so in the future.
Server Specific Skins
This is a simple Fabric mod which adds the capability to set skins which should be applied when joining each server. It does so through making requests to Mojang's API if joining a server for which it is configured, to check the current skin and change it if it doesn't match what's configured.
Please note, at present skins are automatically applied prior to connecting to a server, and not reverted after disconnecting.
Installing the Mod
To install this mod, you'll need to have the Fabric Loader and Fabric API set up for a given installation of Minecraft.
Then, find the latest version that functions with your version of Minecraft, and download the relevant JAR file. Place that JAR file in your mods folder, and you're good to go!
Using the Mod
The mod adds buttons to the default Server Add and Edit pages to configure things per server. It should be pretty self explanatory - you can choose a server specific skin, remove one you've set, and choose the model type you want. Then, when you join the server, the mod performs a couple of checks on your current skin, and changes it to your chosen one if it isn't already prior to attempting to connect.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as ServerSpecificSkins-0.3.0a.jar — drop this file into the mods folder
- Download size: 79 KB
- Download link checked 31 Aug 2026 — working
These come from our own check of the pack file, not from the source page.