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Kingdoms & Dynasties: Revisited
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Kingdoms & Dynasties: Revisited

by AlternativeWill · on Modrinth

Kingdoms & Dynasties II: Revisited aims to introduce commodities and life in Feudal Japan, with armors, weapons, biomes, building blocks, mobs, mechanics…

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Kingdoms & Dynasties: Revisited — screenshot 1Kingdoms & Dynasties: Revisited — screenshot 2Kingdoms & Dynasties: Revisited — screenshot 3Kingdoms & Dynasties: Revisited — screenshot 4

Kingdoms & Dynasties

Kingdoms & Dynasties II: Revisited aims to introduce commodities and life in Feudal Japan, with armors, weapons, biomes, building blocks, mobs, mechanics, and more!

As of Alpha 0.8.0, armor customization is integrated to an extent. Players are able to dye multiple parts of the armor sets! As the project develops, you can expect more additions to clothing, armors, weapons, customizabilities, etc. Of course, this mod is not specifically about the armory of Feudal Japan, so expect some new biomes and world generation in the future!

Contents Overview

HOW TO DYE ARMORS:

Using the Yoroi Stand, you can dye the armors in 4 different methods (primary, secondary, lining 1 and 2).

you must use as much dyes as you have armors (helmet + chestplate + leggings = 3 total dyes to be placed at once per area For further customization, you can take out a few armor parts if you want to specifically edit only one part Using the crafting table, you can dye another part of the armors! (Chin straps, armor sleeves, etc!)

There is a video that demonstrates the mechanics in the media area

Note: not all armors can be dyed using all of the different methods!!!

Contributors:

TheShinyHodzic

MeAlam1

BigCrazy

Leclowndu93150

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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