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Easy Spawner Control
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Easy Spawner Control

by BoboTweaks · on Modrinth

Easy Spawner Control lets you right-click mob spawners with a crafted Spawner Key to instantly configure spawn speed, count, and behavior — no commands…

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Easy Spawner Control — screenshot 1Easy Spawner Control — screenshot 2Easy Spawner Control — screenshot 3

Easy Spawner Control

Take ownership of every spawner on your server. Easy Spawner Control lets you decide how spawners break, what they drop, who can reconfigure them, and how fast mobs appear—all through simple server configs.

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Core benefits for server owners

Showcase features

  1. Spawner Mining Overhaul

    • Require Silk Touch, enforce minimum pickaxe tiers, and decide if mined spawners become air, obsidian, or any block ID you provide.
    • Optional XP rewards and configurable fragment cooldowns add levers for your economy.
  2. Mob Egg Drops with Safety Checks

    • Global enable toggle, default drop chance, whitelist-only mode, and per-entity overrides keep dragon/Wither eggs from sneaking in unless you authorize them.
  3. In-Game Spawner Editor

    • Players cycle between Default/Medium/High/Extreme presets for spawn delay, mob count, and player range directly in-game.
    • Presets can be tuned server-side so “Extreme” matches your server performance budget.
  4. Spawner Key Progression

    • Craftable item (toggleable recipe) that loses durability on use; gate menu access behind it while giving ops/Creative an optional bypass.

Configuration snapshot

The mod auto-generates two configs:

💡 Need step-by-step tuning advice? The full GitHub wiki walks through every section with tables, drop logic, and best practices: github.com/BoboTweaks/Easy-Spawner-Control/wiki

FAQ

Q: Do I need to edit world configs manually?
A: Only once—on first launch the mod writes both config files with detailed comments and sane defaults. Modify them and reload/restart to apply.

Q: Can I disable the GUI entirely?
A: Yes. Set menu.requiresKey = false to let anyone open it, or disable the spawner_control menu entirely by removing the key requirement and locking spawner mining. You control every knob.

Q: Does it conflict with other spawner mods?
A: As long as other mods don’t replace the vanilla spawner block entity entirely, ESC plays nicely. All logic hooks into block break/use events and the built-in BaseSpawner


Need help or want to request features?


Feel free to suggest improvements or features in the comments!

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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